Knock-Knock Posted December 9, 2017 Posted December 9, 2017 Now with 2.1.1 and 2,2, running mirrors on without getting a huge performance hit, is actually possible in VR. But quite often, the mirrors arent very well adjusted, that goes for both direction and FOV. So I would like to see the ability to adjust each mirrors FOV, Yaw and Pitch. Doesnt need to be the physical mirror, the reflection would be enough. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
mytai01 Posted December 9, 2017 Posted December 9, 2017 Count me in! MS Win7 Pro x64, Intel i7-6700K 4.0Ghz, Corsair RAM 16Gb,EVGA GeForce GTX 1080 FTW GAMING ACX 3.0, w/ Adjustable RGB LED Graphics Card 08G-P4-6286-KR, Creative Labs SB X-FI Titanium Fatal1ty Champ PCIe Sound Card, Corsair Neutron XTI 1TB SSD, TM Warthog Throttle & Stick, TM TPR Pedels, Oculus Rift VR Headset CV1, Klipsch Promedia 4.1 Speakers...
gospadin Posted December 9, 2017 Posted December 9, 2017 This is up to every individual airplane creator. Those elements are defined in the model's animations itself, along with whatever supporting code is needed. My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E
Knock-Knock Posted December 10, 2017 Author Posted December 10, 2017 But is the support there for customizing it, on a user level? As in a few hotkeys, and voila, we can adjust it, to how we sit in cockpit, our cockpit FOV etc? I get that its up to the developers to set the default, but top of my head, I can only think of the Mirage and Spitfire right now actually, that have a good/decent mirror. In most modules I just see a bit of fuselage/wing, with a rather low FOV. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
gospadin Posted December 10, 2017 Posted December 10, 2017 But is the support there for customizing it, on a user level? As in a few hotkeys, and voila, we can adjust it, to how we sit in cockpit, our cockpit FOV etc? I get that its up to the developers to set the default, but top of my head, I can only think of the Mirage and Spitfire right now actually, that have a good/decent mirror. In most modules I just see a bit of fuselage/wing, with a rather low FOV. The developers define the full range of capabilities. Users can then select from those capabilities. For example, the M-2000C from RAZBAM has a height-adjustable seat. If a dev wanted to make the mirrors movable, they could I would think. My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E
cichlidfan Posted December 10, 2017 Posted December 10, 2017 If done correctly, the FOV of the mirror is a function of head position/distance from the mirror. Aside from altering that factor, there should not be any other way of changing the FOV. Basic optics here, if modeled correctly ensure that the FOV is realistic. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
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