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Posted

I have made a few waypoints in Mission Editor.

 

Inserted the cassette prior to startup - and tried several settings with no luck.

The indicator reads LS and B1, but there is no heading or distance displayed to B1

 

According to Chuck awesome manual chapter 13 tutorial. You should add coordinates manually using F10 map.

 

Seems awkward. Must be a shorter procedure?

 

:joystick:

Posted

You have to load the data contained in the cartridge, to do this: (CK37 control panel) ref/lola, switch position "in", then enter "9099" and press "ls/sku". If you want to input coordinates manually, be sure to enter EAST coordinates first, then north. Not common, but this is how it work.

Posted

Have you tried the procedure described in point 25 to 29 in Part 4 in Chuck's guide?

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Posted
You have to load the data contained in the cartridge, to do this: (CK37 control panel) ref/lola, switch position "in", then enter "9099" and press "ls/sku". If you want to input coordinates manually, be sure to enter EAST coordinates first, then north. Not common, but this is how it work.

 

Exactly, this has to be the first thing you input into the CK37 computer. So steps are:

- Insert data cartridge

- Start engine or connect ground power to get electric power

- When CK37 is booted up, select REF/LOLA and set the switch to IN

- Input 9099 and confirm input by pressing LS/SKU

- The computer is now loading the data from the cartridge which takes a few seconds. This is indicated by the first "9" blinking and when the process is completed the display will read 0000000

 

And no, you don't have to manually enter coordinates if there is a pre set flight plan.

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Posted

According to Chuck awesome manual chapter 13 tutorial. You should add coordinates manually using F10 map.

 

Seems awkward. Must be a shorter procedure?

 

:joystick:

 

Hi Zero,

 

As others have mentioned already, preset flight plans can be loaded without having to enter each waypoint coordinate manually.

 

1) First, you have to create the flight plan waypoints via the mission editor.

2) After, you must insert the data cartridge in the aircraft as shown in page 39 step 2 of my guide

3) After, you must tell the plane to load the contents of the data cartridge you just inserted as shown in page 42 steps 25 to 29

4) And there you go, all your waypoints should be accessible.

 

The section you mentioned in chapter 13 is to add waypoints on top of your preset flight plan. It's a subtle distinction.

Posted
Hi Zero,

 

As others have mentioned already, preset flight plans can be loaded without having to enter each waypoint coordinate manually.

 

1) First, you have to create the flight plan waypoints via the mission editor.

2) After, you must insert the data cartridge in the aircraft as shown in page 39 step 2 of my guide

3) After, you must tell the plane to load the contents of the data cartridge you just inserted as shown in page 42 steps 25 to 29

4) And there you go, all your waypoints should be accessible.

 

The section you mentioned in chapter 13 is to add waypoints on top of your preset flight plan. It's a subtle distinction.

 

Very impressed that you take time to follow up this thread Charly.

You must busy with new manuals at this moment.

 

It take literally seconds to activate a route now.

Done several nav flights today. Next will be correcting drift and designate moving targets.

And finally drop some iron on target in near future.

:thumbup:

THANK YOU ALL!!

Posted

to do this or overwrite waypoint ref/lola select switch to input then put in longitude and latitude cordinates. then select the waypoints B# on the right panel This is important since some multiplayer servers, do not give out waypoints for the viggen.

Posted
to do this or overwrite waypoint ref/lola select switch to input then put in longitude and latitude cordinates. then select the waypoints B# on the right panel This is important since some multiplayer servers, do not give out waypoints for the viggen.

That's creating/changing waypoints, not correcting drift as zero said. Just wanna make this clear to avoid confusion. :)

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Posted

I find this system much simpler than entering coordinates in the more common INS.

 

Flying over a bridge (waypoint) and reset nav is fun. Have something to do in a boring flight without much brain burning.

Posted
I find this system much simpler than entering coordinates in the more common INS.

 

Flying over a bridge (waypoint) and reset nav is fun. Have something to do in a boring flight without much brain burning.

 

It's actually pretty similar. In the Mirage for example you enter the waypoint number you want to enter coordinates for, followed by the coordinates itself. And just like the nav system of the viggen you need to update you nav system by flying over a reference waypoint once in a while. INS systems just drift less as they use magnetic gyros, while the Viggens nav system is just using the aircraft instruments, which are less precise, but have the advantage of not needing to be aligned before the flight.

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Posted
It's actually pretty similar. In the Mirage for example you enter the waypoint number you want to enter coordinates for, followed by the coordinates itself. And just like the nav system of the viggen you need to update you nav system by flying over a reference waypoint once in a while. INS systems just drift less as they use magnetic gyros, while the Viggens nav system is just using the aircraft instruments, which are less precise, but have the advantage of not needing to be aligned before the flight.

 

Sorry - not 100% agree.

:)

It takes time to enter all digits in Mirage INS coordination.(Admit I am very slow) If you add authentic Align time you end up close to 15 minutes.

 

Laser gyros, accelerators IRU do drift - but feels more accurate due to constant update from DME. And a guess for old days 60 -70 LORAN C. In wartime VOR and LORAN C can be switched off.

My guess as neutral (not NATO member) country, Sweden only option was to use visual and RA correction for INS.

Posted (edited)

DME?

 

I was just saying that adding/modifing waypoints in the Mirages INS is not more complicated than doing that in the Viggens nav system. In both you enter the coordinates by lat/long and choose the waypoint.

Edited by QuiGon

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Posted
That's creating/changing waypoints, not correcting drift as zero said. Just wanna make this clear to avoid confusion. :)
my intent was to add more info I did not want to correct, forgive me if this was included with changing waypoints and wind changes
Posted

the only thing with INS is the + and negtive it does require me to hit the mirage manual again! with the extra features for waypoint and creating one off your position in flight.

Posted
Is there a way to add waypoints/target points during flight without typing in the LOLA?

 

Thanks

 

No, adding WPs without entering LOLA coordinates is not possible.

You can move existing waypoints though by marking a new position either by using the radar or by overflying the position. You just have to make the waypoint a target waypoint (switch to TAKT and enter "9" on the waypoint you want to move), then perform a position fix on the new location (either radar fix or overfly fix) and make it a nav waypoint again (enter "0" on the waypoint in TAKT mode). Now the waypoint is on the new location without entering coordinates.

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DCS Panavia Tornado (IDS) really needs to be a thing!

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