Aeroscout Posted February 20, 2007 Posted February 20, 2007 Question: Why is Walmis's F-15 Model reccomended for better functionality? DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
Aeroscout Posted February 20, 2007 Posted February 20, 2007 Ok, i just tried it, and i must say, i'm impressed, the model is superb and the new flight model is better. (better turn rate and everything) Just a little constructive critisizm: I was trying to install this among my Crimean Air wars mod, and now, the CVN-70 is no longer on the USA and the Su-33 is also no longer in the USA (as the carrier ops mod made it) Is there a way to fix this? do i just re-install the Carrier ops flyable mod? Thanks DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
Hellcat61 Posted February 20, 2007 Posted February 20, 2007 Do we have a download location yet? "When you're out of Tomcats, you're out of fighters!"
Shotsx74 Posted February 20, 2007 Posted February 20, 2007 I am assuming when there is one it would be lockonfiles.com so keep an eye out.
Prophet Posted February 20, 2007 Posted February 20, 2007 Have you checked...? Cause I just downloaded it. I can get the GBUs to drop, but I have to launch over-ride, and they miss most of the time. I cant get the 154's to launch. Dumb bombs, of course work.
Aeroscout Posted February 20, 2007 Posted February 20, 2007 Ya, check Lockonfiles. Any way to fix the coalations error i mentioned earlyer? DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
Shotsx74 Posted February 20, 2007 Posted February 20, 2007 There is a way but I am not completly sure how you would do it.
Aeroscout Posted February 20, 2007 Posted February 20, 2007 Ok... DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
EricJ Posted February 20, 2007 Posted February 20, 2007 Have you checked...? Cause I just downloaded it. I can get the GBUs to drop, but I have to launch over-ride, and they miss most of the time. I cant get the 154's to launch. Dumb bombs, of course work. Is it because you're on a different build? Though I'm sure that part may have not been touched, but I usually get best results with GBU-16/10s than GBU-12s on the -33. Matter of fact I dropped them from my list as available weaponry. As for the -154s it may be specialized coding as they probably are like Kh-59Ms, but Colt40Five has figured a way... and that brings to mind as I need to ask him myself... Homepage | Discord | Linktree | YouTube 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army
Majesco Posted February 21, 2007 Author Posted February 21, 2007 Does anyone like Walmis' F-15 white canopy instead of Mitch's F-18 grey one, looks like this:
Majesco Posted February 21, 2007 Author Posted February 21, 2007 Is it because you're on a different build? Though I'm sure that part may have not been touched, but I usually get best results with GBU-16/10s than GBU-12s on the -33. Matter of fact I dropped them from my list as available weaponry. As for the -154s it may be specialized coding as they probably are like Kh-59Ms, but Colt40Five has figured a way... and that brings to mind as I need to ask him myself... Thanks for your Laser Guided Weapons.pdf, i can now fire AGM-84A, AGM-65E or drop laser bombs with my F-18C mod, still can't locate ground targets with AGM-88 Harpoon/ TV guided AGM-65K yet, how to fire them out ?
EricJ Posted February 21, 2007 Posted February 21, 2007 It's coding really, as I have to settle with Kh-31As for the SEAD role, reason being they found the loophole that allowed the -33 to fire any kind of ARM in 1.02, so you can't (and the Fantasmagoria ETS pod doesn't work AFAIK either, least so far for me). Same thing with optically guided weapons. Thing is back in Flanker 2.51 the Su-33 was being tested in Russia as the Su-33M, which gave it true precision strike capability, in which the -33 was modeled in that sim. Since funding went dry on that project (sad sad state of affairs), the ED devs removed that ability, so the Su-33 never had the capabilty to fire (IRL or in Lock On) optically guided weapons and realistically anti-radiation missiles. The fact that the Kh-41 is used is because it's been seen at MAKS airshows with it. So the vast majority of precision weaponry is only laser guided weapons until things change, but that's up to the devs and current capabilities of the modelled aircraft. If there was a way to do it, I'm sure it'd be done now. Homepage | Discord | Linktree | YouTube 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army
EricJ Posted March 7, 2007 Posted March 7, 2007 Well I figure that the only way to get a "JSOW" is to just replace it over a GBU-12 model (or AGM-65E). It's not truly stand off, but if you want to look kinda cool with them, it's the way to go. BTW Majesco, is there a way to set up the F/A-18C without replacing the Su-33? Or through your mod, you needed to use the -33? And looking at your mod... the startimage is a Super Bug, not a -C for your mod. OR another way to "beat" the system is to simply replace something like, the Kh-35 with the JSOW model, since the loophole still holds with using anti-ship missiles against ground targets, and given the ranges according to FAS: http://www.fas.org/man/dod-101/sys/smart/agm-154.htm It'd be workable as a modification by simply replacing most of the values of the Kh-35 with the AGM-154 and therefore would "act" like a -154C model.. Homepage | Discord | Linktree | YouTube 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army
EricJ Posted March 7, 2007 Posted March 7, 2007 Did a test run real quick: Homepage | Discord | Linktree | YouTube 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army
Majesco Posted March 7, 2007 Author Posted March 7, 2007 And looking at your mod... the startimage is a Super Bug, not a -C for your mod. yes, i know what i did, i don't have much F-18s pictures in my HDD and i really like that pic though it's not F-18C (F-18E or F-18F Growler i'm not sure) so i don't think it's a BUG. If you want, you can easily change it into another pic of F/A-18C :D
EricJ Posted March 7, 2007 Posted March 7, 2007 Ahh lol okay, yeah I'm starting to like the Super Bug meself, so okay :) Homepage | Discord | Linktree | YouTube 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army
Hellcat61 Posted March 7, 2007 Posted March 7, 2007 Would it be possible for someone to fix the mismatched carrier/Su-33 for the nation that they are assigned? The CVN-70 and F/A-18 would make sense under their proper nations. I (and im sure others) would have a hard time appreciating the realism of the mod with it set up this way. Thanks, "When you're out of Tomcats, you're out of fighters!"
Majesco Posted March 9, 2007 Author Posted March 9, 2007 EriJ, i don't have internet connection at home, can you make me a PDF document about how to fire laser guided AGM-154, GBU-26 for F/A-18C mod ? thanks
EricJ Posted March 9, 2007 Posted March 9, 2007 Yeah I can see what I can do, but as far as the GBU-26 offhand, going to have to look it up. I suppose you already did what I suggested or you need me to send the files along with the PDF? Homepage | Discord | Linktree | YouTube 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army
EricJ Posted March 9, 2007 Posted March 9, 2007 Uh maybe you misstyped? There's not any GBU-26. But the way to fire the "AGM-154" is just like the Kh-41 (or player launchable Kh-31a or Kh-35) is you have to predesignate it in the Mission Editor, then activate the radar (I) and then fly within range, lock the target and fire. Note I just did a flight and tried to hit a Tor and an Osa. The Kh-35/AGM-154 is able to be shot down due to it's low speed. I would expect a Tor to shoot it down due to it's designed to intercept cruise missiles, but the Osa not sure. However the Kh-31a cannot be shot down, which makes me want to exploit another loophole. For your mod I could do two things, re-edit the Meinit.xml you have now for CAW-Carrier Ops and simply switch out the models, so in essence.. you can act as though you have HARMs and AGM-154s, even though they use Russian systems. It's going to be a weekend thing so by the end of it I could have it done. Only thing is that if people don't mind losing the two weapons (Kh-35, Kh-31a) for the mod then it's no big issue. Homepage | Discord | Linktree | YouTube 'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army
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