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Bf 109 G and further level flight trim, "zero" trim, dive recover forces, etc DISCUSS


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Posted

Quite high cant remember exactly.

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Posted (edited)
Quite high cant remember exactly.

 

You were pushing it too hard waaaaay out of its limits and it has 0 efficiency in a dogfight.

I'm talking about speeds constantly used in a dogfight. In DCS's Bf, the stick forces come into play @ speeds as low as 250km/h IAS whereas the pilots said that after 700km/h IAS the controls stiffen, which is normal because at that speed comes the compressibility, for ALL of planes..

Edited by amazingme

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  • 3 years later...
Posted

I am one who was surprised about the elevator trim of the 109.

I think it is more of a CG issue, with the MW50 tank filled it is 180 pounds , plus the weight of the tank, and all this aft of CG, we need to remember it was a field mod in many cases, others was factory installed, but this probably affects CG, so it feels tail heavy and we need to trim nose down to feel a more neutral airplane.

 

If you fly with that MW50 tank full, vs empty, you can feel a difference, and you dont need full froward trim

Posted

If we follow the charts posted in the thread this one comes from the design was like that, stick forces charts from various sources and countries tell stick must be pushed most of the flight envelope. The problem is a hardware one because most of us at home don't use long sticks which would be way more appropriate and would help with the constant pushing issue. I do use a long stick and flying the 109 isn't a problem at all. But joysticks on top of the table held with your wrist only… that's a huge trouble. Hence, realism is the trouble after all… 🤣

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  • 2 months later...
Posted (edited)
On 10/11/2023 at 8:17 PM, Ala13_ManOWar said:

If we follow the charts posted in the thread this one comes from the design was like that, stick forces charts from various sources and countries tell stick must be pushed most of the flight envelope. The problem is a hardware one because most of us at home don't use long sticks which would be way more appropriate and would help with the constant pushing issue. I do use a long stick and flying the 109 isn't a problem at all. But joysticks on top of the table held with your wrist only… that's a huge trouble. Hence, realism is the trouble after all… 🤣

I have a long ffb stick and constantly pushing it makes me waste extra effort. This is despite the fact that the force on my stick is 2-3 times less than the real one.

Edited by Graphene
  • 8 months later...
Posted (edited)
On 1/4/2024 at 1:42 PM, Graphene said:

I have a long ffb stick and constantly pushing it makes me waste extra effort. This is despite the fact that the force on my stick is 2-3 times less than the real one.

 

It is an absurd assumption that an airplane can be flown in neutral trim position but pushing the stick with force of more than 8 kg. That is Yo-yo would have us believe, but he have doing the DCS K4´s FM for level flight, with data from a soviet, full-power dive flight test of a Bf-109G2 with two underwing 20 mm cannons pods.
By the way, we have only the indicator lights of the gunpods "Rustsatze" in the cockpit, but we have not the under-wings cannons available in the k4 of DCS.
 

Edited by IIIJG52_Otto_
  • 4 weeks later...
Posted
On 9/8/2024 at 3:15 AM, IIIJG52_Otto_ said:

It is an absurd assumption that an airplane can be flown in neutral trim position but pushing the stick with force of more than 8 kg. That is Yo-yo would have us believe, but he have doing the DCS K4´s FM for level flight, with data from a soviet, full-power dive flight test of a Bf-109G2 with two underwing 20 mm cannons pods.
By the way, we have only the indicator lights of the gunpods "Rustsatze" in the cockpit, but we have not the under-wings cannons available in the k4 of DCS.
 

 

"We have everything right" they say 😉

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