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Posted

Hey guys!

 

I have perused many threads but I can't seem to find anything to help me be able to see the cockpit better. The HUD and most of the comm panel are all good, but switches like the flap switch or water and any menu item on the MFD's are too blurry.

 

System specs:

I7-7700k

1080Ti

32GB RAM

SSD

 

I have been messing around with the new IPD setting under VR but increasing it doesn't seem to be changing the text for me. I have even increased the Pixel Density up to 1.5 (don't want to go much higher) and it still is too blurry.

 

What would be a good baseline to start with and which numbers should I be changing to see if there is a difference?

 

Any help would be greatly appreciated!

 

Thanks

 

Razzi

Intel I9-9900k, Gigabyte AORUS Ultra, 64GB G.SKILL Trident Z Royal 3200, EVGA 2080Ti, Samsung M.2 960 Pro 512, Samsung M.2 960 Pro 1TB, MCG, Vipril, TM Controls, SLAW device rudders, Obutto Revolution, Valve Index

Posted

Also be sure you tilt your head down where you are seeing them through the "sweet spot".

Don B

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

Posted

I have the zoom and the view re-center set to the red switch on the bottom Warthog Throttle It is bound front the UC (?) control settings

[sIGPIC][/sIGPIC]

Window 10, i9-9900,2080TI, 32GB ram Puma Pro Flight Trainer, 2 x 1TB WB SSD NVMe HP Reverb

Posted
Do you know the VR zoom function ? have you bind it to a key ?

 

I wasn't aware of it, but I will do that! Thanks

Intel I9-9900k, Gigabyte AORUS Ultra, 64GB G.SKILL Trident Z Royal 3200, EVGA 2080Ti, Samsung M.2 960 Pro 512, Samsung M.2 960 Pro 1TB, MCG, Vipril, TM Controls, SLAW device rudders, Obutto Revolution, Valve Index

Posted
Also be sure you tilt your head down where you are seeing them through the "sweet spot".

 

Yeah i've definitely noticed the sweet spot, but it still is a bit blurry on the MFDs. I'm going to try the zoom function.

Intel I9-9900k, Gigabyte AORUS Ultra, 64GB G.SKILL Trident Z Royal 3200, EVGA 2080Ti, Samsung M.2 960 Pro 512, Samsung M.2 960 Pro 1TB, MCG, Vipril, TM Controls, SLAW device rudders, Obutto Revolution, Valve Index

Posted

I saw that you said you didn't want to go much higher than 1.5 on PD. Have you tried going above that and saw too much of an impact on the smoothness? The reason I ask is because I've been playing around with mine to get rid of the stuttering in the detailed areas of Las Vegas when I roll back and forth in the A-10. I started at 2.0 and there was just enough stuttering with fast maneuvering to make it annoying, so I cut it down to 1.7. After flying at 2.0 for the past couple of weeks, having it set at 1.7 made it look like I had something in my eyes that was making my vision blurry. I knew 2.0 was a little too much, so I tried 1.9 and most things in the cockpit are clear enough to read now. The stuttering is gone as well. Give that a try if you haven't already. Just gradually step up the PD to the point where the impact it has on performance doesn't bother you. All kinds of good things come out of that, such as being able to pick out individual targets at a greater distance when you're making a gun run.

EVGA Z690 Classified, Intel i9 12900KS Alder Lake processor, MSI MAG Core Liquid 360R V2 AIO Liquid CPU Cooler, G.SKILL Trident Z5 RGB Series 64GB DDR5 6400 memory, EVGA RTX3090 FTW3 Ultra 24GB video card, Samsung 980PRO 1TB M2.2280 SSD for Windows 10 64-bit OS, Samsung 980PRO 2TB M2.2280 SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2. Partridge and pear tree pending. :pilotfly:

Posted
Yeah i've definitely noticed the sweet spot, but it still is a bit blurry on the MFDs. I'm going to try the zoom function.

 

 

I thought cockpit resolution made a difference, no? You may want to check that.

hsb

HW Spec in Spoiler

---

 

i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1

 

Posted
I saw that you said you didn't want to go much higher than 1.5 on PD. Have you tried going above that and saw too much of an impact on the smoothness? The reason I ask is because I've been playing around with mine to get rid of the stuttering in the detailed areas of Las Vegas when I roll back and forth in the A-10. I started at 2.0 and there was just enough stuttering with fast maneuvering to make it annoying, so I cut it down to 1.7. After flying at 2.0 for the past couple of weeks, having it set at 1.7 made it look like I had something in my eyes that was making my vision blurry. I knew 2.0 was a little too much, so I tried 1.9 and most things in the cockpit are clear enough to read now. The stuttering is gone as well. Give that a try if you haven't already. Just gradually step up the PD to the point where the impact it has on performance doesn't bother you. All kinds of good things come out of that, such as being able to pick out individual targets at a greater distance when you're making a gun run.

 

I've spent three months jacking with my settings and came to the conclusion that MSAA sucks in conjunction with DS and leave it off. The higher the PD the better everything will look in the pit. Some pits (like the Mirage) have graphics issues regardless of PD. The higher the PD the better everything will look but.... it is harder to make out aircraft at a distance as the pixels are smaller.

 

Going more than 1.8PD is pointless as there is no noticeable visual improvement. Honestly there's hardly any from 1.7-1.8. As of the 2.5.1 open beta, I can run 1.8PD with all settings maxed except I keep all shadows flat, heat blur off, cockpit displays 1024, MSAA off, cockpit global lighting off, chimney smoke off, depth of field off, and AF 16X. I could not do this with 2.5 stable or 2.5 open beta. Gauges and dials are all about PD and textures being high. Nothing else will fix it.

[sIGPIC][/sIGPIC]

 

 

Intel i9 9900K @ 5.1Ghz HT Disabled, Asus RoG Strix z390E Gaming, 64GB G.Skill Trident Z 3200, Asus RoG Strix RTX2080Ti OC @ 1.9Ghz, 1TB Samsung Evo 970Pro M.2 TM Warthog, CH Pro Pedals, Saitek Pro Rudder Pedals, Samsung 49" Curved Gaming Monitor, Samsung 50" 4KUHD TV, Acer 27" Touch Panel, CV1, Pimax 5K+, Valve Index, FSSB3 Lighting, F-16SGRH, 3 TM Cougar's and a Saitek X36 that I can't bring myself to part with.

Posted
I thought cockpit resolution made a difference, no? You may want to check that.

 

Cockpit resolution is only for your monitor when not using the Rift. The mirror you see on your monitor is from your left eye.

[sIGPIC][/sIGPIC]

 

 

Intel i9 9900K @ 5.1Ghz HT Disabled, Asus RoG Strix z390E Gaming, 64GB G.Skill Trident Z 3200, Asus RoG Strix RTX2080Ti OC @ 1.9Ghz, 1TB Samsung Evo 970Pro M.2 TM Warthog, CH Pro Pedals, Saitek Pro Rudder Pedals, Samsung 49" Curved Gaming Monitor, Samsung 50" 4KUHD TV, Acer 27" Touch Panel, CV1, Pimax 5K+, Valve Index, FSSB3 Lighting, F-16SGRH, 3 TM Cougar's and a Saitek X36 that I can't bring myself to part with.

Posted
I've spent three months jacking with my settings and came to the conclusion that MSAA sucks in conjunction with DS and leave it off. The higher the PD the better everything will look in the pit. Some pits (like the Mirage) have graphics issues regardless of PD. The higher the PD the better everything will look but.... it is harder to make out aircraft at a distance as the pixels are smaller.

 

Going more than 1.8PD is pointless as there is no noticeable visual improvement. Honestly there's hardly any from 1.7-1.8. As of the 2.5.1 open beta, I can run 1.8PD with all settings maxed except I keep all shadows flat, heat blur off, cockpit displays 1024, MSAA off, cockpit global lighting off, chimney smoke off, depth of field off, and AF 16X. I could not do this with 2.5 stable or 2.5 open beta. Gauges and dials are all about PD and textures being high. Nothing else will fix it.

 

MSAA seems to be the biggest factor in stuttering, so I have mine completely off now too. I have been playing around with settings on 2.5 stable for as long as its been out, but it seemed to be only after installing the 2.5.1 beta last week that I started having to mess with my settings again, even in the 2.5 stable version. Maybe I'm just viewing things with an ever-increasingly critical eye, but I'd swear I could run at least 2X MSAA with everything else set the same as you, with PD at 2.0 and only got the occasional stutter. Ever since the Beta got installed, both seem to have issues with MSAA being on. Even at 1.9 it was giving me issues until I turned it off. Not going any lower than 1.9 though, because I do notice a difference. At 1.7, it was like I had something in my eyes that was slightly blurring my vision.

 

I hope the latest update for the beta brings the DS option back. Its not so much its inability to handle MSAA that bugs me, its the cartoonish colors it puts on everything.

 

But, yup, I agree, reading gauges and dials is all about texture settings and PD. BTW...something else I noticed when I went to flat shadows instead of medium, is that the MFD buttons no longer shimmer when I move my head. :D

EVGA Z690 Classified, Intel i9 12900KS Alder Lake processor, MSI MAG Core Liquid 360R V2 AIO Liquid CPU Cooler, G.SKILL Trident Z5 RGB Series 64GB DDR5 6400 memory, EVGA RTX3090 FTW3 Ultra 24GB video card, Samsung 980PRO 1TB M2.2280 SSD for Windows 10 64-bit OS, Samsung 980PRO 2TB M2.2280 SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2. Partridge and pear tree pending. :pilotfly:

Posted

REad my thread on VR tips. You find it in my sig.

Derek "BoxxMann" Speare

derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform!

i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes

Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC

Been Flight Simming Since 1988!

Useful VR settings and tips for DCS HERE

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