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[REPORTED] Blast shields on carriers are not synced in multiplayer


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Posted

In MP, the cables and blast shield animations on the carrier deck aren't visible to other players.

 

I'm guessing it's WIP but dropping a report just in case.

 

Loving this module. The attention to detail is incredible. Well done to the team!

Posted

Can confirm on the bug aswell as the amazing work.

''Greed is a bottomless pit which exhausts the person in an endless effort to satisfy the need without ever reaching satisfaction.''

Erich Fromm

Posted

Known Issue.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted (edited)

[REPORTED] Blast shields on carriers are not synced in multiplayer

 

Hey guys,

 

 

just sharing some of the issues we ran into while testing the F18 today.

 

 

1.

Blast shields on carriers are not synced in multiplayer. Only the host could see it and only on catapult 1. Same goes for the cables.

 

 

 

 

 

All in all a great plane. Rest seems to be working fine from what we have seen.

Edited by NineLine
removed already reported. One bug One Thread please.
Posted

I couldn't see them in multiplayer either. They would not go up on launch.

Through the Inferno Persian Gulf map

[sIGPIC][/sIGPIC]

Posted

Reported

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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