Midgard Posted May 31, 2018 Posted May 31, 2018 Hi. Flying gives me the slight feeling that the refresh rate of the HUD is lower than in the other modules, talking with people from my squadron told me that it really is like this, but I still find it slow compared to other modules, something that complicates landing and being able to carry a correct attack angle, is the HUD really that slow? :joystick: Thanks.
VFA41_Lion Posted May 31, 2018 Posted May 31, 2018 I haven't had any issues with AoA due to the HUD refresh rate being too slow to tell you the truth. It seems fine to me.
SCU Posted May 31, 2018 Posted May 31, 2018 Watch Hornet HUD videos. Some elements are even slower than the sim.. I'm actually thinking of reporting that the VV has too much refresh rate. HOTAS: Thrustmaster Warthog PC: it's much better now
Eldur Posted May 31, 2018 Posted May 31, 2018 The only bug is that all the other HUDs have a way too high refresh rate. Just look up some A-10 or Ka-50 HUD footage and you'll see that.
Izgud Posted May 31, 2018 Posted May 31, 2018 Hi, I posted a thread about this here, but unfortunately interest in it seems to have died out. Regards
SCU Posted May 31, 2018 Posted May 31, 2018 Hi, I posted a thread about this here, but unfortunately interest in it seems to have died out. Regards Your thread is very different than what I believe to be an inaccuracy, and that is that the VV has too much refresh rate, especially on touchdowns. HOTAS: Thrustmaster Warthog PC: it's much better now
Izgud Posted May 31, 2018 Posted May 31, 2018 Your thread is very different than what I believe to be an inaccuracy, and that is that the VV has too much refresh rate, especially on touchdowns. I haven't taken a close look at the velocity vector yet, so we may not be entirely in disagreement.
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