Alpenwolf Posted November 29, 2021 Author Posted November 29, 2021 1 hour ago, Apok said: Battle over Sukhumi unleashed: This mission always turns into attrition warfare. Red is fighting a 3D printer at blue tarp. Last time we did well and still couldn't destroy as much as they deploy. Is it possible to have a limit on the amount of stuff you can print? Or at least have custom made farp. So it can be cratered with bombs? Currently pads are elevated so no amount of big bombs will do anything to it. This mission is very fun once it moves from that bottleneck. Limiting the amount of deployable crates is a possibility and a good idea. Will do! 2 HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Ian Boys UK Posted November 29, 2021 Posted November 29, 2021 Flying Fast and Furious with a bunch of Hinds tonight was fun! 1
Alpenwolf Posted November 29, 2021 Author Posted November 29, 2021 Just now, Ian Boys UK said: Flying Fast and Furious with a bunch of Hinds tonight was fun! You guys won it? HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Ian Boys UK Posted November 30, 2021 Posted November 30, 2021 1 hour ago, Alpenwolf said: You guys won it? Couldn't stay to the end. We did A easily then 98% of B when I had to go.
The_Tau Posted November 30, 2021 Posted November 30, 2021 On 11/26/2021 at 8:11 PM, Alpenwolf said: We were still struggling with EWR-2 because Mike-Delta, Miccara and others deployed at least 10 x Avengers in that area The_Tau was the last remaining Blue player. He took an F-5 and quickly destroyed the Red EWR-4 and got the job done. 10-20 minutes later we would've got it done. Was close and intense. Those Sa13s almost got me, I did some mistakes on my attack approach, was in hurry, I was not sure how close you were killing our last EWR ;). And I loaded HE gun ammo for some reason, so when I run out of all other ordinance I was praying for my HE to be even able to kill that last Sa13 remaining. Really stressful, but what a satisfaction in the end 2 Tau's Youtube channel Twitch channel https://www.twitch.tv/the0tau
Apok Posted November 30, 2021 Posted November 30, 2021 (edited) Is it possible to maybe add spawnable Cold war planes as a result for one/some of objectives completed? Example: Red EWR no.1 blownup spawns 2 F-4 on fightersweep mission, or doing something to blue spawns 2 MiG-23s. GS server had those. While it dont change anything mission wise it just ads stuff to go for when low player numbers are on. Weapons can always be limited to Aim9/R60s if ppl complain about BVR ones. Or it can be other way round. If one side is dominant and did like most of objectives while other didnt even one then underdog side gets its spawn. Also we could see planes that are not yet created as a modules. Nothing massive or mission changing, just to spice things. Edited November 30, 2021 by Apok
Alpenwolf Posted November 30, 2021 Author Posted November 30, 2021 1 hour ago, Apok said: Is it possible to maybe add spawnable Cold war planes as a result for one/some of objectives completed? Example: Red EWR no.1 blownup spawns 2 F-4 on fightersweep mission, or doing something to blue spawns 2 MiG-23s. GS server had those. While it dont change anything mission wise it just ads stuff to go for when low player numbers are on. Weapons can always be limited to Aim9/R60s if ppl complain about BVR ones. Or it can be other way round. If one side is dominant and did like most of objectives while other didnt even one then underdog side gets its spawn. Also we could see planes that are not yet created as a modules. Nothing massive or mission changing, just to spice things. Man, Apok, you kind of read my thoughts a bit... While I was designing the mission Oil & Water I had 2 x MiG-23's and 2 x F-4's, even with BVR weapons onboard. I ran some tests with those and everything was fine until a few days later a DCS update was released and caused some issues to the MiG-23's flight path. I couldn't figure out why, but they kept flying back to the home base and never got into any fights. I checked out their waypoints and advanced options and everything was good. The point is, the more AI, the more trouble. And when having so many missions (my own handmade curse) fixing any tiny issue becomes a big deal when doing it in so many missions. There are quite a few things I would love to implement, but always reluctant to do because of that. That being said, I'd love to hear what other players think about having the two aircraft involved in maybe one mission. Maybe a big mission like When The Mountains Cry or Battle Over Sukhumi Unleashed? Personally, I'd rather not have the AI implemented, except for AI bombers as it is the case in some missions, but if players want to see that for a change, then I could do it in one mission of your choice. HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
The_Tau Posted December 1, 2021 Posted December 1, 2021 15 hours ago, Alpenwolf said: Man, Apok, you kind of read my thoughts a bit... While I was designing the mission Oil & Water I had 2 x MiG-23's and 2 x F-4's, even with BVR weapons onboard. I ran some tests with those and everything was fine until a few days later a DCS update was released and caused some issues to the MiG-23's flight path. I couldn't figure out why, but they kept flying back to the home base and never got into any fights. I checked out their waypoints and advanced options and everything was good. The point is, the more AI, the more trouble. And when having so many missions (my own handmade curse) fixing any tiny issue becomes a big deal when doing it in so many missions. There are quite a few things I would love to implement, but always reluctant to do because of that. That being said, I'd love to hear what other players think about having the two aircraft involved in maybe one mission. Maybe a big mission like When The Mountains Cry or Battle Over Sukhumi Unleashed? Personally, I'd rather not have the AI implemented, except for AI bombers as it is the case in some missions, but if players want to see that for a change, then I could do it in one mission of your choice. Actually I would love more AI planes, like Alpha strike or more B52 with some token escort or F4s (MiG27s?) on bomb run, Vietnam Style. 2 Tau's Youtube channel Twitch channel https://www.twitch.tv/the0tau
SturmVogel Posted December 1, 2021 Posted December 1, 2021 Hi all, I would like to make some suggestions for missions on the server to Alpenwolf. In the modern missions (like a "When the mountains cry") F-14 overpowered in terms of BVR weapons (6 AIM-7 vs 2 R-27 at MiG-29A in named mission, for example). It doesn`t matter (only 2 slot for 4th Gen) when server online 30 players, but very important when 5 players, this is completely broke gameplay for F-5/MiG-21 players. Some suggestions: -accept WVR weapons for 4th Gen aircraft (excluding R-73) and ban all BVR (AIM-7 and R-27) for more dogfights (it`s key feature of this server, I think) and no hurting for F-5/MiG-21 pilots, which can`t answer for BVR missiles (F-14 can spam it); -ban Su-27, cause he can`t carry R-60; In some missions (like a "When the SturmVogelmountains cry") MiG-21 overpowered and can carry 6 WVR mis., but blue side F-5/AJS-37 only 2. Suggest to accept AJS-37 6 WVR and BK90 mis. for answer MiG-21 (which, for a minute, carry Flares and Guns in 6 WVR mis. configuration, unlike AJS-37). Instead of conclusion: I have all this aircrafts and can speak from position of every named here aircrafts, thx all, fly safe o7 PS Statistics will be great feature for this server) PPS Alpenwolf, I can help you with redacting of missions and statistic server
rogorogo Posted December 1, 2021 Posted December 1, 2021 (edited) Am 30.11.2021 um 19:48 schrieb Alpenwolf: Man, Apok, you kind of read my thoughts a bit... While I was designing the mission Oil & Water I had 2 x MiG-23's and 2 x F-4's, even with BVR weapons onboard. I ran some tests with those and everything was fine until a few days later a DCS update was released and caused some issues to the MiG-23's flight path. I couldn't figure out why, but they kept flying back to the home base and never got into any fights. I checked out their waypoints and advanced options and everything was good. The point is, the more AI, the more trouble. And when having so many missions (my own handmade curse) fixing any tiny issue becomes a big deal when doing it in so many missions. There are quite a few things I would love to implement, but always reluctant to do because of that. That being said, I'd love to hear what other players think about having the two aircraft involved in maybe one mission. Maybe a big mission like When The Mountains Cry or Battle Over Sukhumi Unleashed? Personally, I'd rather not have the AI implemented, except for AI bombers as it is the case in some missions, but if players want to see that for a change, then I could do it in one mission of your choice. well.. as an occasional participant of... questionable.... competence taking advantage of this server I am the last person that should type suggestions... BUT.. I am Austrian and we can not not have an opinion on anything (see.. that is what you get when you take our toy-empire of KaKanien away instead of letting us ruin it and ourselves ). Thus typed... Given what knowledge of the engine, the product and the entire suite I have for the moment I think the serverrrunner is absolutely right with his hesistance to use more AI. It is a matter of performance. Bombers on the other hand seem to have the least impact and work somewhat reliably lately from what I gather. So would an inclusion of bomber flights (more than 1 airframe) on and for BOTH SIDES (for clarity, so both B-52 flights AND Tu-142/Tu-22 flights with maybe suitable AI escorts of airframe types we normally do not get to see )in the mission, and a dynamic situational trigger as outlined by Apok be an easier to reach goal? Moreso since it would also have the addidional impact of adding/enhancing gameplay loops (no matter which population numbers and in what dissemination are on the map): Interceptors like the Mig-21 can actually intercept (with GCI if Magic is online) multirole fighters like the F-5 can enjoy escort duties (with GCI if Merlin is online) Everyone may see some as of yet omitted modules (of F-4, why Eagle, why.. smh) at least as AI (used as escort and AI CAS) it helps break up a little the dogma of pure "tactial" fixed wing operation (CAS, Anti-CAS, lookdown) for higher angels AO variety Some weapons that do not work reliably tho this day (yet, we hope, see R27 standards for all modules instead of per module, see AIM9 standards) could see more use (fe R3R) in mixed loadouts fe Bombers should do some actual damage on actual targets, making them not scenery but something that has to be considered and reacted to I am also stressing the bomber issue as the upcoming EE Lightning (whenever and if that module sees the light of day) will be a mid/latecycle bigbell(y) version perfectly fitting the era and giving Blue also a pure interceptor, and the 21 an almost perfect mirror airframe (as it is duly missing an early F-4 variant as a FF module dancing partner since the dark ages, but a mid to late lighting is actually an even better fit, really). Thus both sides would have actual interceptor loops available, not only against AI bombers but also against fighters -> PvA. But, as typed before, if it can be made to work, of course small flights of small fixed-wings would be nice, too. As for "statistics", as typed by someone else. From my PoV I can understand where this is coming from - but I would like to utter a word of caution. While it seems logical and common sense, it would mean a lot of effort (aka a website) and it would also inevitably have unintenden byproducts this server and this server-population would like to and should avoid at all cost. Of which the "cult of the liederbored" (not a typo ) would be the least of the issues (let us leave it at that). A simple serverwebsite showing the current mission, map and briefing dynamically on the other hand and "maybe" extremely carefully chosen and curated considerate statistics naturally would go a long way to enhance the experience. But again - this is just an observation, another angle for consideration - all of it and just that. Edited December 1, 2021 by rogorogo
Admiral_ZIPANGU Posted December 1, 2021 Posted December 1, 2021 (edited) 3 hours ago, SturmVogel said: In the modern missions (like a "When the mountains cry") F-14 overpowered in terms of BVR weapons (6 AIM-7 vs 2 R-27 at MiG-29A in named mission, for example). It doesn`t matter (only 2 slot for 4th Gen) when server online 30 players, but very important when 5 players, this is completely broke gameplay for F-5/MiG-21 players. Some suggestions: -accept WVR weapons for 4th Gen aircraft (excluding R-73) and ban all BVR (AIM-7 and R-27) for more dogfights (it`s key feature of this server, I think) and no hurting for F-5/MiG-21 pilots, which can`t answer for BVR missiles (F-14 can spam it); -ban Su-27, cause he can`t carry R-60; I agree that we need to rethink the nature of the F-14A and MiG-29A. But I also think that the few BVR opportunities on this server can sometimes be an interesting factor. My suggestion would be to limit the number of AIM-7s on the F-14A to a maximum of two, and only allow fuselage pylons to be mounted, which would be 2BVR + 4WVR, which I think would be fair to the MiG-29A. 3 hours ago, SturmVogel said: In some missions (like a "When the SturmVogelmountains cry") MiG-21 overpowered and can carry 6 WVR mis., but blue side F-5/AJS-37 only 2. Suggest to accept AJS-37 6 WVR and BK90 mis. for answer MiG-21 (which, for a minute, carry Flares and Guns in 6 WVR mis. configuration, unlike AJS-37). In this regard, I think the MiG-21bis should increase the number of things it has to intercept instead of being able to carry more AAMs. For example, if there is an AI B-52 or F-4E coming to bomb a FARP or base from high altitude, Red must go to intercept it. Red's interceptors will chase away Blue's carpet-bombing planes, reminiscent of the Vietnam War during the Cold War. Blue F-5Es and AJS37s, on the other hand, will be able to choose from a variety of actions, such as going on ground attacks or escorting bombers. This way, we may not have to worry so much about Blue's lack of AAMs. (I am eagerly awaiting the addition of the MirageF1 module.) In short, what I would like to propose are these two things. "Adjust the number of BVR missiles on board. "Fly the AI bombers on the Blue side and let the MiG-21bis consume the missiles." I think this constructive flow of discussion is wonderful. Edited December 1, 2021 by Admiral_ZIPANGU 1 Phantom Forever F-4EJ / F-4EJ Kai 1971-2021 Sorry, I don't speak English, so I use DeepL Translate. Well, I can speak Japanese.
Alpenwolf Posted December 1, 2021 Author Posted December 1, 2021 Very appreciated and thoughtful feedback so far! There are already 8 x B-52's in the mission Swedish Delivery instead of 4 as requested by some players a while ago. More B-52's will be added to other missions. That's the only AI I never minded. I'll consider the addition of Red bombers in some missions depending on their scenarios. MiG-23's and F-4's as escort for bombers is a nice touch and will be added if tests go well. Fingers crossed! I'm also of the opinion of reducing the number of AIM-7M's for the Tomcat (2 x pylons instead of 4) or maybe 4 pylons, but AIM-7F's instead. The Su-27 is way too much and I didn't expect anything less to be honest. Will be removed from Battle Over Sukhumi Unleashed. @SturmVogel: You mean, you want to design a website or just provide some stats somehow? You can send me a pm if you want or talk to me on TS if you use that old thing I'm stuck in. Du sprichst doch Deutsch oder nicht? Wenn ja, dann halt auf Deutsch via pm oder TS. 2 HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Alpenwolf Posted December 1, 2021 Author Posted December 1, 2021 Server News: Operation Battle Over Sukhumi Unleashed: - All 10 x Su-27's were removed. - Instead, 8 x MiG-29A's were added back. R-27T's removed. - Instead of 10 x F-14A's it's now 8. Less AIM-7M's, more AIM7-F's. - Mi-8's can pick up up to 40 crates at Sochi Airbase (main airbase). - UH-1's can pick up up to 40 crates at Kutaisi Airbase (main airbase). - Mi-8's and UH-1's can pick up up to 20 crates at the airbases they're tasked with capturing: Gudauta, Sukhumi, Senaki and Kobuleti. - Mi-8's and UH-1's can pick up up to 14 crates at the FARP's, Valley and Zeni. - Note that one infantry squad counts as one crate. - Wind, turbulence and temperature adjusted. - Warehouses corrected. The mission will go online tomorrow, Friday 02.12.2021, around 1800 - 1900 zulu. 1 HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
MMI_Grim Posted December 2, 2021 Posted December 2, 2021 I have a noob question regarding your server I enjoy dearly. What is the best way to check how the mission progressed so far. I often have a hard time to orientate myself if I join in a running mission. brg FLAPS 1-3 | Grim FLAPS 1-3 | Grim
The_Tau Posted December 2, 2021 Posted December 2, 2021 1 hour ago, MMI_Grim said: I have a noob question regarding your server I enjoy dearly. What is the best way to check how the mission progressed so far. I often have a hard time to orientate myself if I join in a running mission. brg FLAPS 1-3 | Grim what I do, is I join JTAC/Tac Commander slot and I see what is where, how our ground forces are looking, nr of airframes left on AB etc. And of course THE most important part - I ask on comms how mission is going and where do team needs me 1 Tau's Youtube channel Twitch channel https://www.twitch.tv/the0tau
Alpenwolf Posted December 2, 2021 Author Posted December 2, 2021 1 hour ago, MMI_Grim said: I have a noob question regarding your server I enjoy dearly. What is the best way to check how the mission progressed so far. I often have a hard time to orientate myself if I join in a running mission. brg FLAPS 1-3 | Grim All the above mentioned by The_Tau. The mission design is very dependant on comms, and I kind of make it that way to encourage players to be on comms. I know that SRS can be a bit annoying and cumbersome to work with, but that's the only tool we have for in-game comms. On a side note, word is ED is working on implementing SRS or something similar, so it wont be an external or an additional app any more. Hope that turns out to be true. To encourage teamwork I have to encourage the usage of comms. Therefore, there is no website with loads of images and information on the progress of any mission. The more fancy tools of that kind the more solo players we end up having on the server, hence the indirect way of trying to get players on comms. English is not everyone's language, but we have plenty of players who speak all kinds of languages, so don't hesitate to post a question in the chat or even use SRS for that purpose to hopefully find a player who understands your language, and can help you to get your bearings. Nowhere it says English is the main spoken language on the server, although it is. It's not a rule is what I mean by that. HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
MMI_Grim Posted December 2, 2021 Posted December 2, 2021 Thx for your answers. I like SRS, last time I tried getting mission infos I got like 3 contradicting ones...guess thats fog of war. But the tip about the commanders seat sounds great, will give that a try. FLAPS 1-3 | Grim
Alpenwolf Posted December 2, 2021 Author Posted December 2, 2021 1 hour ago, MMI_Grim said: Thx for your answers. I like SRS, last time I tried getting mission infos I got like 3 contradicting ones...guess thats fog of war. But the tip about the commanders seat sounds great, will give that a try. Check out Mike-Delta's stream. He does cmdr quite often: Twitch HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
=475FG= Dawger Posted December 2, 2021 Posted December 2, 2021 With the recent decline in server population, can we take some of the F-14/Mig 29 missions out of rotation. They seem to empty the server.
Alpenwolf Posted December 2, 2021 Author Posted December 2, 2021 1 hour ago, =475FG= Dawger said: With the recent decline in server population, can we take some of the F-14/Mig 29 missions out of rotation. They seem to empty the server. On the other hand, they are really popular missions. I guess, we'll have to give it time. Maybe or hopefully the numbers go back up some time in the future. Already working on something to counter the advanced fighters a bit. HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Alpenwolf Posted December 2, 2021 Author Posted December 2, 2021 Operation Fishbed vs Tiger will go online on Saturday, 03.12.2021, around 1900 zulu. - Human GCI for both sides is removed! - Instead of EWR's it's AWACS planes for both sides. - The AWACS planes are set to immortal, so players should just stick to the objective of killing all 100 enemy fighters. HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Ian Boys UK Posted December 3, 2021 Posted December 3, 2021 Last night we won Sukhumi Unleashed in record time. All the Blues flew jets so the Helo team on Red just captured everything! 2
Alpenwolf Posted December 3, 2021 Author Posted December 3, 2021 1 hour ago, Ian Boys UK said: Last night we won Sukhumi Unleashed in record time. All the Blues flew jets so the Helo team on Red just captured everything! Explains why the mission was over when I check it out shortly after! Changed some minor things in the mission and will put it online tonight. Maybe more Blue players will join just because it's Friday HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Apok Posted December 3, 2021 Posted December 3, 2021 (edited) Yea it would be nice if those F4s MiG23s were implemented in that mission. If one side is taking many objectives and other is not. Maybe set to target helos. Crate limit implemented was nice. Edited December 3, 2021 by Apok
=475FG= Dawger Posted December 3, 2021 Posted December 3, 2021 (edited) 13 hours ago, Alpenwolf said: Operation Fishbed vs Tiger will go online on Saturday, 03.12.2021, around 1900 zulu. - Human GCI for both sides is removed! - Instead of EWR's it's AWACS planes for both sides. - The AWACS planes are set to immortal, so players should just stick to the objective of killing all 100 enemy fighters. What is the thinking behind removing Human GCI? Teamwork is what makes this fun. And Abu Dhabi didn't have any EWR functioning yesterday. I assume that was the usual server bug but it makes the mission a lot less enjoyable. Edited December 3, 2021 by =475FG= Dawger
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