shaggy Posted October 12, 2008 Posted October 12, 2008 i changed the values to 10 10 10 and i got the grey sky Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com
joker62 Posted October 13, 2008 Posted October 13, 2008 (edited) Здравствуй Urze. Я еще здесь. ... I'm waiting Black Shark ... and flying, to time in time, LO Su-25T free flight. :music_whistling: When reached my purpose about skycolours I've deleted all my records and notes ... unfortunately. And at present day I'm too busy to investigate still about it. However You're right: I've worked about these parameters in sky_basic.dat, sky_new.dat, skyfog_b.dat, skyfog_v.dat. good work ;) mitch789 now joker62 in DCS forum. спасибо. Edited October 13, 2008 by joker62 forgotten name
SuperKungFu Posted October 13, 2008 Posted October 13, 2008 oh cool, good to see you back mitch. If you ever have the time to figure out what you did to the parameters in those 4 files, let me know. I would really like to get the sky darker. btw, how is your F-5 project coming along? [sIGPIC][/sIGPIC]
hitman Posted October 13, 2008 Posted October 13, 2008 Wonder if StrikeMax will ever report back too...
joker62 Posted October 14, 2008 Posted October 14, 2008 btw, how is your F-5 project coming along? sorry, but I've nothing to do with F-5 project. Surely he's Mitch, my own name is Antonio. that's because I've changed my nickname.
SuperKungFu Posted October 14, 2008 Posted October 14, 2008 Ah ok sorry for the mix up joker. [sIGPIC][/sIGPIC]
SuperKungFu Posted October 14, 2008 Posted October 14, 2008 Hi SuperKungFu, I unfortunately have no solution to get your wished achievement but I can tell what Mitch did. He chanced only a four-line block at the and of this four files: >Lock On\Bazar\Effects\SKY: - sky_basic.dat - sky_new.dat - skyfog_b.dat - skyfog_v.dat Scroll to the end of any of them and you will find this block: For example: Mitch changed them in "SkyColorMod 1.2 thunderstorm 03" to this in all four files. Nothing more and nothing less. And I have no clue how to control these values and no time to try it out. Maybe someone else can do it. I need some help looking at this code again, because it looks looks like its more than just the 4 lines at the bottom of each file. There's about 12 versions of different sky color modes in the SkyColorMod1.2. There's Summer, winter, cloud front, rain (3 version), snow (2 version), and thunderstorm (3 versions) For the ones that has more than one versions, the code stays the same but it looks different in game (therefore, some other values must have changed) All I want to achieve is a slightly darker sky like the screenshot in my previous post. The stock values are (standard blue) dp3 r0.x,r1,c10 dp3 r0.y,r1,c11 dp3 r0.z,r1,c12 min r0,r0,c9.z mov r0.w,c9.x summer - light blue dp3 r0.x,r1,c11 dp3 r0.y,r1,c12 dp3 r0.z,r1,c13 min r0,r0,c9.z mov r0.w,c9.x Winter (still blue) - same as stock values? and Cloud Front? dp3 r0.x,r1,c10 dp3 r0.y,r1,c11 dp3 r0.z,r1,c12 min r0,r0,c9.z mov r0.w,c9.x All the rain are these values (grey) Rain Grey dp3 r0.x,r1,c11 dp3 r0.y,r1,c11 dp3 r0.z,r1,c11 min r0,r0,c9.z mov r0.w,c9.x Snow (white) are these values Snow (white) dp3 r0.x,r1,c12 dp3 r0.y,r1,c12 dp3 r0.z,r1,c12 min r0,r0,c9.z mov r0.w,c9.x and Thunderstorms (dark grey) dp3 r0.x,r1,c10 dp3 r0.y,r1,c10 dp3 r0.z,r1,c10 min r0,r0,c9.z mov r0.w,c9.x So as you can see, the values remain confined within c10-c12- RGB conversion, not sure how to make dark blue out of this. :helpsmilie: 1 [sIGPIC][/sIGPIC]
DarkWanderer Posted October 14, 2008 Posted October 14, 2008 (edited) For those who'd like to experiment: try changing dp3 r0.x,r1,c10 dp3 r0.y,r1,c11 dp3 r0.z,r1,c12 to mov r0 c10 Then c11, c12 and c13 respectively. You'll get exact color coefficients to deal with. what it is: x component is red y - green z - blue So, if you want the sky color to have 50% less blue component (for example), add the following: mul r0.z,r0.z,c9.y before the line min r0,r0,c9.z Not quite beautiful, but something to start with ;) Edited October 14, 2008 by DarkWanderer 2 You want the best? Here i am...
PythonOne Posted October 15, 2008 Posted October 15, 2008 darkwanderer, could you post a screenshot of what your values look like? I would like to see it.
DarkWanderer Posted October 15, 2008 Posted October 15, 2008 (edited) First one - blue color adjustment only. Not very beautiful, as i already said... Second - all the three colors, bu string "mul r0.xyz,r0.xyz,c9.yyy" Much better, isnt' it?.. And the last one - fog colors are adjusted too. Too much Falcon... ;) Edited October 15, 2008 by DarkWanderer 1 You want the best? Here i am...
urze Posted October 15, 2008 Posted October 15, 2008 (edited) Great Find DarkWanderer!:thumbup: -rep inbound The ultimate thing would be if we could control these listed values with the 'LockOn Gui Configurator'. Similar to the SunLightColor adjustment with a little preview. So that we are able to set up the 'Atmospheric conditions' before we launch LockOn. (Edit: ) or a tested Set of good looking adjustments -instead messing around with Modman and the editor. Edited October 15, 2008 by urze Leftside Limited - ideas and solutions
DarkWanderer Posted October 15, 2008 Posted October 15, 2008 Ahh... Nothing like a little asm... :D Thanks goes to SKF, he pointed me at the fact that LO uses plain shaders. And some of them look pretty redundant... You want the best? Here i am...
urze Posted October 15, 2008 Posted October 15, 2008 (edited) Ahh... Nothing like a little asm... :D Thanks goes to SKF, he pointed me at the fact that LO uses plain shaders. And some of them look pretty redundant... Don't worry- he got his rep also:). But it's nice to see that you could investigate your time in trying these things out - I did it some time ago and I know how time consuming (and frustrating) this could be. Keep it up. This has so much potential to enhance the overall ambiance during a mission. Edited October 15, 2008 by urze Leftside Limited - ideas and solutions
SuperKungFu Posted October 15, 2008 Posted October 15, 2008 lol nah this is all you Darkwanderer, thanks again! This is very cool. Rep inbound. And to you too urze for pointing me in the right direction. [sIGPIC][/sIGPIC]
PythonOne Posted October 15, 2008 Posted October 15, 2008 soooo cool! I tried it and my sky looks a lot better and darker. You should host this one lockonfiles. But before you do, could you create some different gradients of blue. Right now, IMHO, its a bit too dark. Can we have one between the stock one and the new dark blue one?
Lotham Posted October 16, 2008 Posted October 16, 2008 Wow :) You all rox guys !!! Thy :notworthy: Can't wait to test !!! :thumbup: Lothamroth - www.Lockon.Fr - Vimeo Channel - Youtube Channel [sIGPIC][/sIGPIC]
DarkWanderer Posted October 16, 2008 Posted October 16, 2008 Right now, IMHO, its a bit too dark. Thought about the same. Here's a new version in MODMAN package. Enjoy. You want the best? Here i am...
Lotham Posted October 16, 2008 Posted October 16, 2008 Sweet, I just test it with a great mission made by Woodman ! That what awsome,.. Espcially after ahving turning off the "HDR" mod because of the lack of light. Nice !!! Lothamroth - www.Lockon.Fr - Vimeo Channel - Youtube Channel [sIGPIC][/sIGPIC]
SuperKungFu Posted October 17, 2008 Posted October 17, 2008 Yep I agree, the latest package is perfect! That should be hosted on Lock On Files. [sIGPIC][/sIGPIC]
Lotham Posted October 17, 2008 Posted October 17, 2008 And on C6.. Let me know if you are ok for a hosting of the Skycolor mod V1.3 Darklight could be host on C6 ;) Lothamroth - www.Lockon.Fr - Vimeo Channel - Youtube Channel [sIGPIC][/sIGPIC]
DarkWanderer Posted October 17, 2008 Posted October 17, 2008 For the purpose of not violating the copyright it will be a separate mod. DarkLight 1.0 Hosting is OK, file currently being approved on lockonfiles. Thanks everyone. You want the best? Here i am...
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