Swany Posted June 16, 2018 Posted June 16, 2018 So, as I land and cross the threshold, I chop my throttle all the way and let it touch down. On every aircraft I have, this works just fine. However, on the 18, 90-95% of the time it wont throttle all the way down. It will stay at around 70%. I have to bump the throttle up and bring it back down again to get it to cut all the way off. Anyone else getting this? Warthog HOTAS system Doesn't matter what map (though PG and Cacaus is where I've spent 99% of my time) B. "Swany" Swanberg Gigabyte Designare, Intel i9 9900KF (3.6, OC'd to 5.0) 32GB Patriot Viper Steel (black, non-RGB) OS installed on a Samsung Evo 970 1TB SSD DCS installed on a Samsun Evo 860 1TB SSD EVGA 2080Ti 11GB EVGA Supernova 720p 750w PS 3 Dell S2716DG monitors in Surround mode (7680x1440) Oculus Rift S VR Thrustmaster Warthog Throttle and Stick Thrusmaster Rudder Pedals assorted button boxes/Arduino boards All drivers always kept up to date (30 days old, max)
TomOnSteam Posted June 16, 2018 Posted June 16, 2018 Try using num+ and num- on the keyboard with your HOTAS unplugged and also plugged in. This will let you narrow it down to whether it is a bug in the game, or potentially your throttle. --------------------------------------------------------------------------------- Cockpit Spectator Mode
escaner Posted June 16, 2018 Posted June 16, 2018 It probably is stayin in flight idle. With weight on wheels you can then select ground idle moving the throttles again. [sIGPIC][/sIGPIC]
Swany Posted June 16, 2018 Author Posted June 16, 2018 Didn't know flight idle and ground idle was a thing! (still new to flying) Thank you. Did a google search on it and sure enough, that's exactly what it sounds like. Precipitate it escaner! B. "Swany" Swanberg Gigabyte Designare, Intel i9 9900KF (3.6, OC'd to 5.0) 32GB Patriot Viper Steel (black, non-RGB) OS installed on a Samsung Evo 970 1TB SSD DCS installed on a Samsun Evo 860 1TB SSD EVGA 2080Ti 11GB EVGA Supernova 720p 750w PS 3 Dell S2716DG monitors in Surround mode (7680x1440) Oculus Rift S VR Thrustmaster Warthog Throttle and Stick Thrusmaster Rudder Pedals assorted button boxes/Arduino boards All drivers always kept up to date (30 days old, max)
Shadow KT Posted June 16, 2018 Posted June 16, 2018 But is that for the same setting of the throttle or not ? IRL ? Because if it is, it just makes it weird in DCS, because this kind of a deadzone appears in your throttles 'Shadow' Everybody gotta be offended and take it personally now-a-days
WildBillKelsoe Posted June 16, 2018 Posted June 16, 2018 I hope this is not for carrier landings that you chop throttles. AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
escaner Posted June 16, 2018 Posted June 16, 2018 But is that for the same setting of the throttle or not ? IRL ? Because if it is, it just makes it weird in DCS, because this kind of a deadzone appears in your throttlesIn the real life f-18 it is a physical stop that raises and does not allow the throttle completely back to ground idle position. [sIGPIC][/sIGPIC]
Shadow KT Posted June 16, 2018 Posted June 16, 2018 In the real life f-18 it is a physical stop that raises and does not allow the throttle completely back to ground idle position. How many HOTAS setups do have those is my next question ? Maybe somekind of a cheat solution should be made, so we don't have this deadzone ? 'Shadow' Everybody gotta be offended and take it personally now-a-days
sideshow Posted June 17, 2018 Posted June 17, 2018 The whole point of the flight idle stops is so your engines don’t have to spool all the way up from ground idle, say as you’re coming out of the break, and power back on, or any other maneuvering where you’re going power off, followed by power back on. . Holding the throttles at flight idle is actually very important, so I hope nothing changes in the sim.. As far as DCS goes I’m pretty sure the throttles go back to ground idle when weight goes back on wheels, so I don’t see the issue with it.
escaner Posted June 17, 2018 Posted June 17, 2018 As far as DCS goes I’m pretty sure the throttles go back to ground idle when weight goes back on wheels, so I don’t see the issue with it. No, they dont unless you move the throttles again with WOW. That is the problem the OP is having, just try it. [sIGPIC][/sIGPIC]
escaner Posted June 17, 2018 Posted June 17, 2018 Relevant info from NATOPS Flight Manual 7.3.3 Touchdown. Maintain approach attitude and thrust setting to touchdown using the lens or make a firm touchdown at least 500 feet past the runway threshold. At touchdown, place the throttles to IDLE. The aircraft tends to align itself with the runway. Small rudder corrections (NWS) may be required to keep the aircraft tracking straight. Using a flared minimum descent rate landing, the WOW switch may not actuate immediately. In this case, the throttles cannot be reduced to ground idle and may be inadvertently left in the flight idle position, thereby reducing the deceleration rate and extending the length of the landing rollout. Track down the runway centerline using rudder pedals to steer the aircraft. Aerodynamic braking is not recommended. Getting the nosewheel on the ground and use of aft stick (programmed in by light braking and slowly pulling the stick aft after touchdown so only the minimum required distance to command full aft stabilator deflection by 100 knots) provides faster deceleration from the stabilators and more directional control with use of the NWS. [sIGPIC][/sIGPIC]
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