coolts Posted June 29, 2018 Posted June 29, 2018 When reducing scan azimuth, the search "cone" is centred in the b-scope. How can i move it left and right to search specific areas? I've noticed when i command a lock onto a contact, the scope quickly scans a small area where the TDC is before locking. I want to do this without an auto lock. [sIGPIC][/sIGPIC] i7 9700k | 32gb DDR4 | Geforce 2080ti | TrackIR 5 | Rift S | HOTAS WARTHOG | CH PRO Pedals
HawkDCS Posted June 29, 2018 Posted June 29, 2018 You would have to reduce the scan width and point your nose at what you are trying to scan. You cant slew the narrow scan zone. When radar is locking it is switching to STT mode and trying to get a good lock and data etc. You cant set it to act like that at this point. You can adjust vertical scan with how many bars are selected and change scan width but you cant slew it to a small area. Rig: 5960X @ 4.5GHZ 32GB 3000Mhz DDR4 Titan XP Dell 3415W 21:9 Thrustmaster Warthog
coolts Posted June 29, 2018 Author Posted June 29, 2018 You would have to reduce the scan width and point your nose at what you are trying to scan. You cant slew the narrow scan zone. When radar is locking it is switching to STT mode and trying to get a good lock and data etc. You cant set it to act like that at this point. You can adjust vertical scan with how many bars are selected and change scan width but you cant slew it to a small area. "Point your nose?" I hope this is a work in progress feature. If there are a lot of bandits on radar you would be like a toddler chasing bubbles :pilotfly: [sIGPIC][/sIGPIC] i7 9700k | 32gb DDR4 | Geforce 2080ti | TrackIR 5 | Rift S | HOTAS WARTHOG | CH PRO Pedals
HawkDCS Posted June 29, 2018 Posted June 29, 2018 (edited) If you are engaging multiple targets you would use TWS not STT. TWS is not modeled yet. That being said theres no huge benefit to scanning 10 degrees right where the targets are. If you crank a bit you can still narrow down the search width and speed up the scan. If you have rough ALT you can reduce your Bar setting aswell which will speed up tracking targets. If you are WVR and cant wait 8-10 seconds to get a full scan then you should be in WACQ etc as they are so close you need to be exploring other options. By point your nose I mean to put them on your nose then you could reduce to very fast 40 degree scan. Again the only reason the radar scans small area when you lock is its switching modes and gathering information for STT. Its not setup to say scan a 20 degree field 40 degrees right. Edited June 29, 2018 by HawkDCS Rig: 5960X @ 4.5GHZ 32GB 3000Mhz DDR4 Titan XP Dell 3415W 21:9 Thrustmaster Warthog
falcon_120 Posted June 29, 2018 Posted June 29, 2018 If the Apg73 works in anyway similar to the APG68 on the F16, what you ask for is a TWS feature of the radar. So the scan area will follow your TDC. I'm really looking forward to having TWS in the hornet, hopefully in 2/3 months.
TAW_Blaze Posted June 29, 2018 Posted June 29, 2018 Pretty sure you're supposed to be able to slew low azimuth RWS. But currently it's not implemented AFAIK. Normally it would follow your TDC.
coolts Posted June 29, 2018 Author Posted June 29, 2018 (edited) Pretty sure you're supposed to be able to slew low azimuth RWS. But currently it's not implemented AFAIK. Normally it would follow your TDC. That's my feeling. Been doing it in Falcon for years. Pity there's no official master list of; Features not implemented yet WIP features That'd probably cut forum posts in half i would have thought. Edited June 29, 2018 by coolts [sIGPIC][/sIGPIC] i7 9700k | 32gb DDR4 | Geforce 2080ti | TrackIR 5 | Rift S | HOTAS WARTHOG | CH PRO Pedals
Weta43 Posted June 29, 2018 Posted June 29, 2018 As currently implemented ? Hit the designate button, then use the button to increase the angle of scan. Scan slews with TDC Cheers.
coolts Posted June 29, 2018 Author Posted June 29, 2018 As currently implemented ? Hit the designate button, then use the button to increase the angle of scan. Scan slews with TDC Haha. And a "You're doing it wrong" section too. :doh: Cheers. I'll try that tonight! [sIGPIC][/sIGPIC] i7 9700k | 32gb DDR4 | Geforce 2080ti | TrackIR 5 | Rift S | HOTAS WARTHOG | CH PRO Pedals
Alpha Posted June 29, 2018 Posted June 29, 2018 (edited) The real radar (APG-65) CAN be slewed in azimuth (left/right) - just like in elevation. And there are reasons to do it, especially in group tactics. Also a lot of times RWS is really the better mode compared to TWS - TWS is not a replacement for RWS but adds a better option for certain situations. Edited June 29, 2018 by Alpha
HawkDCS Posted June 29, 2018 Posted June 29, 2018 The real radar (APG-65) CAN be slewed in azimuth (left/right) - just like in elevation. And there are reasons to do it, especially in group tactics. Also a lot of times RWS is really the better mode compared to TWS - TWS is not a replacement for RWS but adds a better option for certain situations. Thanks for the info! Rig: 5960X @ 4.5GHZ 32GB 3000Mhz DDR4 Titan XP Dell 3415W 21:9 Thrustmaster Warthog
EyebrowZing Posted June 29, 2018 Posted June 29, 2018 Page 110 of the Early Access Guide Spot Light mode. When the TDC designation switch is pressed and held for greater than one second, the RADAR will conduct a 22-degree in azimuth bar scan of the location of the TDC location using the current PRF and bar settings. During this, the SPOT indication is displayed in the bottom center of the display. While in Spot Light mode, the TDC can be slewed 60 degrees. To cease Spot Light mode, the undesignated button is pressed. This allows you to slew the azimuth of the search cone, and is partially implemented now. I say partially because it seems to be buggy when you attempt to exit spotlight mode.
Alphamale Posted June 29, 2018 Posted June 29, 2018 Quick question on radar topic here....when you are in ACM mode with 9Ms selected and you decide to uncage your missiles, how do you know you're not just uncaging your HUD?
HawkDCS Posted June 29, 2018 Posted June 29, 2018 (edited) Well after more playing with radar if you hit the lock button you can then use the TDC to slew around the scan zone and even change its width. Seems to be in a different mode. Having more luck using it like this. That being said when it finds something with smaller scan zone it locks and goes into STT immediately. @Alphamale When Sidewinders are selected the cage switch is affecting them not your hud. Edited June 29, 2018 by HawkDCS Rig: 5960X @ 4.5GHZ 32GB 3000Mhz DDR4 Titan XP Dell 3415W 21:9 Thrustmaster Warthog
Alphamale Posted June 30, 2018 Posted June 30, 2018 (edited) Well after more playing with radar if you hit the lock button you can then use the TDC to slew around the scan zone and even change its width. Seems to be in a different mode. Having more luck using it like this. That being said when it finds something with smaller scan zone it locks and goes into STT immediately. @Alphamale When Sidewinders are selected the cage switch is affecting them not your hud. Let's be more clear. You're saying that once Sidewinders are selected, then and only then Uncage only applies to the missile. It's not just being in A2A mode, or perhaps just being in ACM mode? It has missile pertinence only when IR missile is selected? Thanks Edited June 30, 2018 by Alphamale
HawkDCS Posted June 30, 2018 Posted June 30, 2018 Seems to be once A/A mode is selected your uncage button is slaved to only effect weapons. In A/G the hud seems to automatically switch to uncaged for obvious reasons. Rig: 5960X @ 4.5GHZ 32GB 3000Mhz DDR4 Titan XP Dell 3415W 21:9 Thrustmaster Warthog
blkspade Posted June 30, 2018 Posted June 30, 2018 As currently implemented ? Hit the designate button, then use the button to increase the angle of scan. Scan slews with TDC Doing that effectively STT locks dead space, if you're lucky the radar will auto lock something, but the radar will no longer display contacts. http://104thphoenix.com/
probad Posted June 30, 2018 Posted June 30, 2018 (edited) Pity there's no official master list of; Features not implemented yet WIP features there actually is: list of not implemented features = everything not named in list of features: https://forums.eagle.ru/showpost.php?p=3285514&postcount=13 wip = everything That'd probably cut forum posts in half i would have thought. none of you bother to read through or think through the ample quantity of information already posted so this is not convincing at all. Edited June 30, 2018 by probad
Alphamale Posted June 30, 2018 Posted June 30, 2018 Seems to be once A/A mode is selected your uncage button is slaved to only effect weapons. In A/G the hud seems to automatically switch to uncaged for obvious reasons. Thanks for the clarification...I know I could have done a bunch of experiments, but I'd rather have it come from someone who knows those things or could find the official answer, easily....thanks again, thanks a bunch
coolts Posted July 1, 2018 Author Posted July 1, 2018 none of you bother to read through or think through the ample quantity of information already posted so this is not convincing at all. Er, actually I did do a search, and read chucks guide and found nothing specific, hence posting, and finding great advice, and then someone who's clearly having a bad day. Didn't even see the official dcs manual till I dug through the folders on the pc. Should be a desktop link imo ( just saying ;)) Viva el horneto! [sIGPIC][/sIGPIC] i7 9700k | 32gb DDR4 | Geforce 2080ti | TrackIR 5 | Rift S | HOTAS WARTHOG | CH PRO Pedals
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