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Click cockpit in VR (HTC Vive)


VC

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Hi all, first post but been playing the game for a little while now, and flight sims generally for much longer.

 

 

Since I fly in VR with an HTC Vive, I figured click-cockpits would be a very natural fit. However, something about the implementation is lacking and it's a real shame because at the moment I feel it makes clicking not viable for me. I don't know if this is a Vive specific issue or all headsets.

 

 

Anyway, the issue is with the cursor tracking the head. Yes, I have ticked "use mouse" and I can use my mouse to move the cursor independently to where my head is pointing. BUT, the cursor position is still relative to my point of view. That means it wiggles constantly, because my head is not perfectly still, and if I slightly glance one way, I need to use the mouse to "fight" the cursor to keep it on the same button. It tracks the mouse, but it still tracks my head in addition to the mouse.

 

 

Really, what I expected is that the cursor would be fixed relative to the cockpit and completely independent of my head movements.

 

 

 

I've had a search and as far as I can tell there is no way around this. Is this something that is being worked on and ever likely to get implemented in a better way?

 

 

Thanks!

VC

 

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I have assigned mouse click to button on my stick, so I really don't use the mouse much - just initially when I first get into the cockpit to get it centered about where I want it.

 

After that I use my head to line the cursor up over the switch and then do my clicking with the button I have assigned.

Don B

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

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I must admit I didn't try leaving it static and just looking at buttons directly, mostly because it sounded quite un-natural. It's something I could try.

 

I'm sure I could get used to it, as one can get used to most things. But at the moment I don't have to. I only own a FC3 level module. The reason this topic came up is because I was trying the free Hornet and this was off-putting enough that it counted as a serious point against me buying it, or any other full module for that matter. That's why I asked if it's something that might be developed in the future.

VC

 

=X51= Squadron is recruiting!

X51 website: https://x51squadron.com/

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I have assigned mouse click to button on my stick, so I really don't use the mouse much - just initially when I first get into the cockpit to get it centered about where I want it.

 

After that I use my head to line the cursor up over the switch and then do my clicking with the button I have assigned.

 

 

What is the mapping name in controls page to map the j-stick for the mouse click?

Also the cursor movement that you control via your rift, how do you get the cursor to light up and be active...this happens for me only when moving the mouse?

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does the HTC vive wands work in DCS world?

 

Only the Oculus Touch Controllers currently.

Don B

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

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