fitness88 Posted November 10, 2018 Posted November 10, 2018 I was wondering if night sky banding is a VR issue or DCS issue? I notice this in the Persian Gulf and Nevada, I think Nevada is worse. Thank you.
VirusAM Posted November 10, 2018 Posted November 10, 2018 I was wondering if night sky banding is a VR issue or DCS issue? I notice this in the Persian Gulf and Nevada, I think Nevada is worse. Thank you. i had banding with the rift...actually with the lenovo explorer nights are perfect R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Moza AB9 FFB Base + Moza MH-16 Grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
fitness88 Posted November 10, 2018 Author Posted November 10, 2018 i had banding with the rift...actually with the lenovo explorer nights are perfect I see it has a lot to do with the gamma settings. I would like to be able to leave the gamma set to 1 global setting and have it right for all mission terrains, day or night...don't think that's possible, at lease with OR.
Sn8ke_iis Posted November 10, 2018 Posted November 10, 2018 I fly night missions and full moon missions all the time. I see banding on flat screen too. I haven't tried experimenting with the gamma settings for night time though. So I don't think it's just VR. Display settings and general display quality should also play a factor. rtings.com test TVs and monitors on the quality of blacks and shadows. Some displays are better than others with blacks and gradients.
fitness88 Posted November 10, 2018 Author Posted November 10, 2018 I fly night missions and full moon missions all the time. I see banding on flat screen too. I haven't tried experimenting with the gamma settings for night time though. So I don't think it's just VR. Display settings and general display quality should also play a factor. rtings.com test TVs and monitors on the quality of blacks and shadows. Some displays are better than others with blacks and gradients. As an example 06:00 is a good time to see this at its worst. I can fix the banding by adjusting the gamma up but then I don't see the early morning sunrise as it was meant to be seen.
Hippo Posted November 11, 2018 Posted November 11, 2018 (edited) In answer to OP's original question I would simply say it is a DCS issue in VR. Banding was always absolutely appalling in VR in 1.5 (but not in monitor flatland) and remains a problem. See this post and following discussion for what is very likely the cause, and even a mod to improve things. IMHO, VR at night should be the ultimately engrossing VR experience, such a shame that in DCSW it's just so very, very poor. You only have to look at a recent popular space sim to see that it doesn't have to be this way. Edited November 11, 2018 by Hippo System spec: Intel i7 12700k @ stock, ASUS TUF Gaming GeForce RTX 3080 Ti 12GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance LPX 32GB (2 x 16GB) DDR4 3200MHz C16, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), WD Black SN 850X 2TB NVME M.2 SSD (games drive), Thermalright Assassin Spirit 120 Evo Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS Prev System spec (leaving here because I often reference it in my posts): Intel i9 13900KF @ stock, Gigabyte GeForce RTX 4090 Gaming OC 24GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance RGB PRO SL 32GB (2 x 16GB) DDR4 3600MHz C18, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), Samsung 970 EVO 1 TB NVME M.2 SSD (games drive), Cooler Master ML360 Illusion CPU Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, MFG Crosswind Rudder Pedals
OttoPus Posted November 11, 2018 Posted November 11, 2018 I was wondering if night sky banding is a VR issue or DCS issue? I notice this in the Persian Gulf and Nevada, I think Nevada is worse. Thank you. At sunset/sunrise ish times, when there is a great gradient change, I have a very noticeable banding too in a standard monitor. I solved using a reshade plugin.
fitness88 Posted November 11, 2018 Author Posted November 11, 2018 (edited) Thanks all for this information and confirmation. I'll just adjust the in-game gamma to smooth things out until it's fixed. Hippo I have installed the registry mod for mura affect and the darker black mod as well. Edited November 11, 2018 by fitness88
VirusAM Posted November 11, 2018 Posted November 11, 2018 I see it has a lot to do with the gamma settings. I would like to be able to leave the gamma set to 1 global setting and have it right for all mission terrains, day or night...don't think that's possible, at lease with OR. i have not the rift since december last year...so i don’t know if something changed but back then the banding was terrible despite the gamma settings (i remember that i tried every possible settings)... Now with the Lenovo explorer every night is a real night.... R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Moza AB9 FFB Base + Moza MH-16 Grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
fitness88 Posted November 11, 2018 Author Posted November 11, 2018 i have not the rift since december last year...so i don’t know if something changed but back then the banding was terrible despite the gamma settings (i remember that i tried every possible settings)... Now with the Lenovo explorer every night is a real night.... Interesting...hard to know what is hardware issue or software issue
Hippo Posted November 18, 2018 Posted November 18, 2018 In answer to OP's original question I would simply say it is a DCS issue in VR. IMHO, VR at night should be the ultimately engrossing VR experience, such a shame that in DCSW it's just so very, very poor. You only have to look at a recent popular space sim to see that it doesn't have to be this way. Thanks all for this information and confirmation. I'll just adjust the in-game gamma to smooth things out until it's fixed. Hippo I have installed the registry mod for mura affect and the darker black mod as well. https://forums.eagle.ru/showpost.php?p=3692087&postcount=37 Still, getting there... I suspect that E D would have to make substantial changes specifically for VR to improve the night environment, which is quite a big ask. I apologise to ED and take back my first comment. More a case of it's an Oculus Rift limitation that will require considerable work from ED to minimise. All still speculation from me, btw. System spec: Intel i7 12700k @ stock, ASUS TUF Gaming GeForce RTX 3080 Ti 12GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance LPX 32GB (2 x 16GB) DDR4 3200MHz C16, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), WD Black SN 850X 2TB NVME M.2 SSD (games drive), Thermalright Assassin Spirit 120 Evo Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS Prev System spec (leaving here because I often reference it in my posts): Intel i9 13900KF @ stock, Gigabyte GeForce RTX 4090 Gaming OC 24GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance RGB PRO SL 32GB (2 x 16GB) DDR4 3600MHz C18, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), Samsung 970 EVO 1 TB NVME M.2 SSD (games drive), Cooler Master ML360 Illusion CPU Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, MFG Crosswind Rudder Pedals
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