Ebein Posted November 17, 2018 Posted November 17, 2018 (edited) Hi, I'm attempting to set up a new MP Dedicated server. I have it up and running and have been able to get myself and a friend on the server but the lag is horrible. Server info Sever OS unraid 6.6.5 VM Windows 10 pro Ryzen 1800X ( 4 cores & 4 threads assigned to DCS VM ) 64GB ram ( 32GB assigned to DCS VM ) Running on 2 500gb SSD in raid 1 ( 120GB assigned to VM ) VM has its own IP, and port 10308 (UDP/TDP) is forwarded to the VM VM has its on dedicated ethernet card. speedtest.net shows 200-230 down, 20-25 up. I followed this guide to set up the server https://thefraternitysim.com/how-to-properly-setup-a-dcs-world-dedicated-server/ With 2 players on we have constant rubber banding, about every 3-4 seconds. Oddly neither of us are rubber banding on our own screen, it is always the other player rubber banding. I'm seeing a '10' ping to the server, and a solid 80 fps, my friend has a 40-50 ping and a 45 fps ( oculus rift ). I also have the odd problem of once the server is started, I have to restart my DCS session to see the server ( and doesnt always show up then ) I am on a separate machine, though we are sharing our 'external ip'. Any help would be appreciated. My system Ryzen 2700X, 32GB ram, Vega64, installed on SSD. Win10pro Friends system Intel 8700K, 32GB ram, RTX2080, installed on SSD, Win10Home Ebein Tides VFA-106 Gladiators ( 1988-1992 ) Edited November 17, 2018 by Ebein Ebein Commander VFA-106 Gladiators Modules : all but I-16. Rig: Ryzen 2700x, 32gig 3200 ddr4 ram, Aorus 2080 TI, 512gb + 1tb SSD + 2x5TB raid HD Controls: Vive sometimes TrackIR, Virpil AlphaR + Virpil Throttle, MFG crosswind pedals, Cougar MFDs, A-10 UFC
HiJack Posted November 17, 2018 Posted November 17, 2018 You are not saying anything about the mission you are running but to start out your server you should make a mission with just the Su-25T in "client" mode and no other units. Maybe add just 4-5 client aircraft. Use this to eliminate any mission problems. Your problem can be the VM software also, what VM software do you use?
Mustang Posted November 17, 2018 Posted November 17, 2018 You might benefit from using customized network upstream/downstream parameters, these have helped a lot of people for server https://drive.google.com/open?id=1Jayl9Xa6I7oOZhZZxmL4lpXqLdAhPJCi for client https://drive.google.com/open?id=1_cAXzm3-0VvDVDwfvbfcFHeqpqMexWiw simply extract the autoexec.cfg and place it into your C:\Users\<yourname>\Saved Games\DCS\Config folder.
Ebein Posted November 17, 2018 Author Posted November 17, 2018 You are not saying anything about the mission you are running but to start out your server you should make a mission with just the Su-25T in "client" mode and no other units. Maybe add just 4-5 client aircraft. Use this to eliminate any mission problems. Your problem can be the VM software also, what VM software do you use? Mission I am running is a small custom mission, with about 20 BMP-1's and start slots for a the aircraft I have modules for ( A-10C, F/A-18C & the FC3 planes ). Attached. VM software is build into unraid 6.5.5 https://lime-technology.com/wp/qa-with-tom-on-unraid-virtualization/ I've run other game servers without lag issues, and all of the resources provided to the VM are not shared with anything else. Thanks!VFA106 Training Campaign.miz Ebein Commander VFA-106 Gladiators Modules : all but I-16. Rig: Ryzen 2700x, 32gig 3200 ddr4 ram, Aorus 2080 TI, 512gb + 1tb SSD + 2x5TB raid HD Controls: Vive sometimes TrackIR, Virpil AlphaR + Virpil Throttle, MFG crosswind pedals, Cougar MFDs, A-10 UFC
Ebein Posted November 17, 2018 Author Posted November 17, 2018 You might benefit from using customized network upstream/downstream parameters, these have helped a lot of people for server https://drive.google.com/open?id=1Jayl9Xa6I7oOZhZZxmL4lpXqLdAhPJCi for client https://drive.google.com/open?id=1_cAXzm3-0VvDVDwfvbfcFHeqpqMexWiw simply extract the autoexec.cfg and place it into your C:\Users\<yourname>\Saved Games\DCS\Config folder. Thanks I'll give these a try! Ebein Commander VFA-106 Gladiators Modules : all but I-16. Rig: Ryzen 2700x, 32gig 3200 ddr4 ram, Aorus 2080 TI, 512gb + 1tb SSD + 2x5TB raid HD Controls: Vive sometimes TrackIR, Virpil AlphaR + Virpil Throttle, MFG crosswind pedals, Cougar MFDs, A-10 UFC
Ebein Posted November 17, 2018 Author Posted November 17, 2018 You might benefit from using customized network upstream/downstream parameters, these have helped a lot of people for server https://drive.google.com/open?id=1Jayl9Xa6I7oOZhZZxmL4lpXqLdAhPJCi for client https://drive.google.com/open?id=1_cAXzm3-0VvDVDwfvbfcFHeqpqMexWiw simply extract the autoexec.cfg and place it into your C:\Users\<yourname>\Saved Games\DCS\Config folder. These files seem to tell DCS how much bandwidth to use. how much does each client actually use? Ebein Commander VFA-106 Gladiators Modules : all but I-16. Rig: Ryzen 2700x, 32gig 3200 ddr4 ram, Aorus 2080 TI, 512gb + 1tb SSD + 2x5TB raid HD Controls: Vive sometimes TrackIR, Virpil AlphaR + Virpil Throttle, MFG crosswind pedals, Cougar MFDs, A-10 UFC
Mustang Posted November 17, 2018 Posted November 17, 2018 These files seem to tell DCS how much bandwidth to use. how much does each client actually use? All depends on how much is actually going on in the mission itself, the parameters allow for the extra flow of data for when things get heavy net traffic-wise (DCS defaults are much smaller and can choke the connection thus causing the client warping/rubber banding or even connection timeouts)
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