DD_Fenrir Posted January 26, 2019 Posted January 26, 2019 (edited) I reported this as fix found earlier but alas I was wrong. It was more nuanced than I first suspected. I have attched trk file showing 3 separate sorties, clarification below. Sortie 1: Airstart, load out preselected in mission editor 2x AGM-88C (stations 3 & 8.), 2x AGM-65F (stations 2 & 7) Weapons leave stations 2 & 8 normally (ordinance disappears) Sortie 2: Ground start, Carrier, load out preselected in mission editor 2x AGM-88C (stations 3 & 8.), 2x AGM-65F (stations 2 & 7) Weapons leave stations 2 & 8 normally (ordinance disappears) Sortie 3: Ground start, Carrier, load out changed using rearm menu from preselected in mission editor 2x Rocket pods (stations 2 & 8.), 2x Mk82 (stations 3 & 7), to 2x AGM-88C (stations 3 & 8.), 2x AGM-65F (stations 2 & 7) Weapons leave stations 2 & 8 normally, and the stores page records them has having been expended, and the flight model reacts to the imbalance, however they leave a phantom 3D model at the pylon. I made a .trk however it exceeds the filesize limit and cannot be uploaded Edited January 26, 2019 by DD_Fenrir
RedeyeStorm Posted March 10, 2019 Posted March 10, 2019 Can confirm with mavericks both E and F on outboard pylons.
ED Team NineLine Posted March 10, 2019 ED Team Posted March 10, 2019 Replicated and reported, thanks for the report guys! Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
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