EcosseFlyer Posted February 3, 2019 Posted February 3, 2019 Hey Following my previous thread, and reading the advice, I decided to get pick up the Harrier in the well timed current sale and what a great aircraft. Haven't had this much enjoyment from a module in DCS for a while. Yes its full systems are incomplete and some things are clearly buggy (like when the HUD tells me I`m out of weapons - 4 diagonal lines but clearly there are some still on the rail) but overall, its great fun to fly. Vertical landings and take offs are a blast, even slow short landings are great fun. Still no idea how anyone can manage bombing though (CCIP and CCRP) as I`m finding trying to keep that line vertical is impossible on the bomb run, so any advice on curves for joystick would be greatly appreciated as its far too twitchy. Mavs are easy now that I've got my head round how to do it, even gun runs against ground targets are more fun than even in the A-10 i think. Wookie My Rig: AMD Ryzen 7 5800X3D@~4.5GHz+ || MSI x470 Gaming Plus Max || MSI RTX 3070 SUPRIM || 32GB Corsair Vengance DDR4 RAM@3200 || 27" Quads || Win 10 Home || TM Warthog HOTAS || Logitech ProFlight Pedals || TrackHat Clip / Declan Camera || Rift S Modules: A-10C & A-10C II || KA-50 2 & 3 || FC3 || CA || UH-1H || AV-8B || L-39 || F-86F || F-5 II || Mi-8 || M-2000C || F/A-18 || SA-342 || Super Carrier || F-14A/B || AH-64D Maps: Caucasus || NTTR || Persian Gulf || Marianas || Syria
Harlikwin Posted February 3, 2019 Posted February 3, 2019 (edited) Glad you got it on sale. Sadly there is no fix for the AUTO ASL line being screwed up, its not you. At best you can use it like a quasi CCIP, Align your VVI over the target as best you can then put the line through the target as best you can (have to keep it on screen) and hold down the bomb button. It does work a little bit better with the TPOD and GBU's as they can auto steer a bit onto the target, but any large deviation even with LGB's is a problem. Also, I'm not sure if its a new problem/bug or it never worked in the first place, but I recently discovered the JTAC won't talk to you past a certain point if you have GBU's (Lmavs work with a JTAC though). Outside of practice I just use MAVs for everything. That or rockets/gun which also work. Rockeyes are also "ok" with CCIP, provided you fuze them N/T and drop from about 3k AT. One thing I do wonder about is where the slant range info for the gun is coming from though. No Radar or LRF on the harrier, and the ARBS doesn't work well if there isn't actually slaved onto something (as I undersand it). Edited February 3, 2019 by Harlikwin New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
DmitriKozlowsky Posted February 3, 2019 Posted February 3, 2019 (edited) AV-8B bombing. Congrats. Glad to have you aboard. Attached is a track of bomb training mission. Complete with recovery. You can find it in Instant Action/Nevada/Conventional Bombing. Or just take over flying in Track playback. Notes; Pay attention to weapon fusing and release setting. AV_8B weapon delivery is tied to its navigation for steering and release ques. So you must have nicely aligned NAV before prosecuting a target. AGM-65G need 3 minutes of spinup AFTER Nav is aligned. If carrying TPOD, disable DMT via ON/OFF or place it in NITE mode. Otherwise DMT takes precedence over TPOD when target is locked. It gets confusing. AA AIM-9 mode is more or less in boresight or expanded 'flood' only. It will lock on to the strongest IR signature in HUD FOV. Don't treat AV_8B as F-16 or F-18. IMHO, AV-8B is fantastic dogfighter in WVR daylight conditions. It can turn and climb with best of them, but almost all your air-air threats are much faster then you, so don't expect to separate and escape, as you could in F-15. You normally will have only two Sidewinders, Migs and Sukhois will have more IR and radar missiles. Head on fight, fire a Sidewinder at bad guy, then run at full combat power while he evading your Sidewinder. I found that in DCS: AV-8BNA, VIFF the nozzles while in tight turn often over stresses the airframe which then divorces itself from wings.AV_8BNA_bombDelivery.trk Edited February 3, 2019 by DmitriKozlowsky
Mecrutio Posted February 3, 2019 Posted February 3, 2019 You're not standing on the pickle button. If you're dropping multiple ordinance you gotta hold the button until completion. Otherwise you will end up with compromised munition and the Harrier pulls a safety. No more release of that type of weapon. Adjust the curves for hover flight. Throttle then stick. CCIP cross is accurate when solid, I never use CCRP, even with GBU's. I hope you enjoy it! I haven't even touched the Hornet yet. Gigabyte Tech. 990FXA-UD3, AMD FX-8350 8 Core, 16 Gig RAM @ 2200 Mhz, Radeon X480, Oculus Rift
Shadow_1stVFW Posted February 4, 2019 Posted February 4, 2019 If you do happen to release the pickle button before the stick of bombs is done and you get the four lines: Cycles to master arm to safe, press and release the pickle button, cycle back to arm, and continue. That will solve your problem Sent from my SM-G960U using Tapatalk Aurora R7 || i7K 8700K || 2TB 7200RPM SATA 6Gb/s || 2TB M.2 PCIe x4 SSD || GTX 1080 Ti with 11GB GDDR5X || Windows 10 Pro || 32GB Dual Channel DDR4 at 2667MHz || Virpil Warbird Base || Virpil T-50 Stick || Virpil MT-50 Throttle || Thrustmaster TPR Pedals || Oculus Rift
Swordfish Posted February 4, 2019 Posted February 4, 2019 I find the harrier super accurate in CCIP, plinking tanks with mk82's is good fun
Harlikwin Posted February 4, 2019 Posted February 4, 2019 I find the harrier super accurate in CCIP, plinking tanks with mk82's is good fun Part of that problem might be that its too accurate :music_whistling: New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
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