SuperKungFu Posted August 1, 2007 Posted August 1, 2007 no not yet, when its out, birdy will post a link. [sIGPIC][/sIGPIC]
SuperKungFu Posted August 4, 2007 Posted August 4, 2007 He did post over at the Hanger mod thread, seems like there's one problem and that's the hanger can't fit a large plane like the il-76. And the hanger was suppose to be in v1.3. [sIGPIC][/sIGPIC]
VMFA117_Poko Posted August 4, 2007 Posted August 4, 2007 I read that. So what's the big deal? It doesn't need to fit for every plane. Oh! And Birdy. I've found a small bug: At Sukhumi (or Gudauta) Airbase electricity post is on the road.
Vekkinho Posted August 4, 2007 Posted August 4, 2007 That powerline post was there since vanilla LO 1.0. It's not Birdy's fault! [sIGPIC][/sIGPIC]
666th_birdy Posted August 6, 2007 Author Posted August 6, 2007 I read that. So what's the big deal? It doesn't need to fit for every plane. Oh! And Birdy. I've found a small bug: At Sukhumi (or Gudauta) Airbase electricity post is on the road. 1) Personally i'd rather have Tomcatz to change his Hanger but if everybody thinks it's oke as it is, i'll put it in (you could start a poll about this) 2) The power masts (vyshka) are hardcoded so I can't change it. DELL Inspiron 1564 / Intel Core i3 M330 @ 2.13GHz (4GB)___ATI Radeon HD4330(512Mb)___Windows7 Home Premium 64bit
SuperKungFu Posted August 6, 2007 Posted August 6, 2007 Well, how often would the AI aircraft like the Il-76 appear at the dry spot where the hanger is at? I was always under the impression that the large planes just start on the tarmac, unless i never added that many AI aircraft. If its low, then i guess its ok by me to add that in. [sIGPIC][/sIGPIC]
VMFA117_Poko Posted August 6, 2007 Posted August 6, 2007 1) Personally i'd rather have Tomcatz to change his Hanger but if everybody thinks it's oke as it is, i'll put it in (you could start a poll about this) 2) The power masts (vyshka) are hardcoded so I can't change it. Ad.1 As You wish Birdy. It's your call finally, your the man here, so if prefer to get this fix there's no rush, no preasure at all. Ad.2 Pitty. np Good luck Birdy
666th_birdy Posted August 6, 2007 Author Posted August 6, 2007 Well, how often would the AI aircraft like the Il-76 appear at the dry spot where the hanger is at? I was always under the impression that the large planes just start on the tarmac, unless i never added that many AI aircraft. If its low, then i guess its ok by me to add that in. I wanted to put an hangar on a spot were the player will start upon mission entry. All such spots however can be occupied by other (larger) planes. This depends off course on howmany spots are takenm by AI flight or static objects I could place the hangar on a remote depository so the change of an AI plane taking off there is unlikely. However the mission builder must make sure all other (previous) spots are occupied if he wants to take off from within the hangar. I'm just hoping Tomcatz will redo some work on 'see-through' hangar. DELL Inspiron 1564 / Intel Core i3 M330 @ 2.13GHz (4GB)___ATI Radeon HD4330(512Mb)___Windows7 Home Premium 64bit
SuperKungFu Posted August 6, 2007 Posted August 6, 2007 yea that see-through hanger is awesome, i like to fly through it. [sIGPIC][/sIGPIC]
666th_birdy Posted August 7, 2007 Author Posted August 7, 2007 I've started putting Tomcatz' hangars in the upcoming scenery. Since the IL-78 doesn't fit the 'see-through' hangar, this one is not implemented (yet). inside the hangar there will be some more eye-candy like PODs, ammo, TERs, cates, toolboxes, fueltanks and ejection seats. Sukhumi and Anapa: DELL Inspiron 1564 / Intel Core i3 M330 @ 2.13GHz (4GB)___ATI Radeon HD4330(512Mb)___Windows7 Home Premium 64bit
Vekkinho Posted August 7, 2007 Posted August 7, 2007 Since the IL-78 doesn't fit the 'see-through' hangar, this one is not implemented Seems like Il-78 doesn't fit any hangar that TOMCATZ made... Nice work Birdy, But I'd like to make a small suggestion If I may! Could you include TOMCATZ hangars without any insignia (flags and signs) in your 1.3 scenery?! Now, why I ask?! Many in this forum asked for reallistic scenery, just remember trees at Sochi-Adler AB, so having Hangar with "Home of the German Fulcrums" banner in Krasnodar AB might be a bit odd. Each end user can alter Hangar textures to personal preference later on so IMHO Hangars should appear without any national and wing insignia. [sIGPIC][/sIGPIC]
666th_birdy Posted August 8, 2007 Author Posted August 8, 2007 Could you include TOMCATZ hangars without any insignia (flags and signs) in your 1.3 scenery?! . Yes, the mod will come with no or neutral flags/insignia. The pics only show the ones I currently have installed. Just FYI; the hangars you see above have replaced the excisting lockon-hangars. These are located on remote maintenance arreas and not on the tarmac. DELL Inspiron 1564 / Intel Core i3 M330 @ 2.13GHz (4GB)___ATI Radeon HD4330(512Mb)___Windows7 Home Premium 64bit
666th_birdy Posted August 18, 2007 Author Posted August 18, 2007 railroad power lines at Krymsk new depot with heli-pad at Simferopol AB new towbar at various locations. DELL Inspiron 1564 / Intel Core i3 M330 @ 2.13GHz (4GB)___ATI Radeon HD4330(512Mb)___Windows7 Home Premium 64bit
grandsurf Posted August 20, 2007 Posted August 20, 2007 Is the new Version with the Merzifon Mod? The colors do not please me so correctly in the Merzifon area in Turkey. Is there a possibility to make two versions of your high.scn. One with the Merzifon misalignment and one without?
thesystem Posted August 20, 2007 Posted August 20, 2007 hey birdy, you like the towbar? Just it looks a bit grey though with your screen, or didn't you place the texture in temptex? DCS World, A10C, AV8B, M2k, FA18C, FC3, MIG21
666th_birdy Posted August 20, 2007 Author Posted August 20, 2007 @Grandsurf: sent me a PM (in German if you want) with what you realy want. Can sent the txt-files for Merzifon if that's what you mean? @TheSystem: yeah, I put the BMPs in TempTextures but the whole towbar is olive green (as are the wheels) and the fire-extinguisher is half red/half black. Only the wheel-blocks seem to be black. Any ideas? DELL Inspiron 1564 / Intel Core i3 M330 @ 2.13GHz (4GB)___ATI Radeon HD4330(512Mb)___Windows7 Home Premium 64bit
grandsurf Posted August 20, 2007 Posted August 20, 2007 Want actually only know it is the Merzifon still present in the new version 1.3?
666th_birdy Posted August 20, 2007 Author Posted August 20, 2007 Want actually only know it is the Merzifon still present in the new version 1.3? yes it is. DELL Inspiron 1564 / Intel Core i3 M330 @ 2.13GHz (4GB)___ATI Radeon HD4330(512Mb)___Windows7 Home Premium 64bit
thesystem Posted August 21, 2007 Posted August 21, 2007 @Grandsurf: sent me a PM (in German if you want) with what you realy want. Can sent the txt-files for Merzifon if that's what you mean? @TheSystem: yeah, I put the BMPs in TempTextures but the whole towbar is olive green (as are the wheels) and the fire-extinguisher is half red/half black. Only the wheel-blocks seem to be black. Any ideas? hmmm, you should ask alfa for the sollution i think haha, i just replaced a model, not created a new slot so....i have it in real colours.... DCS World, A10C, AV8B, M2k, FA18C, FC3, MIG21
666th_birdy Posted August 23, 2007 Author Posted August 23, 2007 DELL Inspiron 1564 / Intel Core i3 M330 @ 2.13GHz (4GB)___ATI Radeon HD4330(512Mb)___Windows7 Home Premium 64bit
thesystem Posted August 23, 2007 Posted August 23, 2007 it works:D Nice job! That looks real awesome! Now a mig behind it hehehe DCS World, A10C, AV8B, M2k, FA18C, FC3, MIG21
Kuky Posted August 23, 2007 Posted August 23, 2007 those railway powerlines are a great adition :D PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
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