Irishlad200000 Posted March 5, 2019 Share Posted March 5, 2019 Hi guys let me pick your brains!? I have mastered troop pickup within the editor, am happy with voiceovers and various other triggers! I am trying to make a trigger that activates a message / voice over when the troops are fully loaded / unloaded. What is my best option to do this? Thanks Gary Link to comment Share on other sites More sharing options...
twistking Posted March 5, 2019 Share Posted March 5, 2019 (edited) you could try to have a big trigger zone and a trigger that fires, when the infantry group has left the zone, since i would suspect, that embarking into a helicopter technically removes the group. for disembarking you would have a second zone and a trigger that fires, when all of the infantry groups units enter the zone. this is just a guess though... hope it helps! Edited March 5, 2019 by twistking My personal wishlist after half a decade with DCS: https://forum.dcs.world/topic/184968-my-personal-wishlist-after-half-a-decade-with-dcs Link to comment Share on other sites More sharing options...
Irishlad200000 Posted March 11, 2019 Author Share Posted March 11, 2019 Perfect will try thanks Link to comment Share on other sites More sharing options...
A101Wayz Posted March 14, 2019 Share Posted March 14, 2019 Another way that should work... When the command to Embark or disembark is given, set a user flag to true. Then make a new Once trigger with the condition "Time since flag" with a time of 20 seconds or so... Then play the voiceover... Just a thought Wayz Out Intel Core i9 9900K | ASUS ROG Strix Z390E Gaming MB | G.Skill Ripjaws V 32gb DDR4-3200 | GeForce RTX 2080 Ti | Samsung 970 EVO Plus NVMe HTC Vive Pro VR | Logitech G x56 HOTAS | Logitech G PRO Pedals Link to comment Share on other sites More sharing options...
YoYo Posted October 19, 2023 Share Posted October 19, 2023 On 3/5/2019 at 11:50 PM, twistking said: you could try to have a big trigger zone and a trigger that fires, when the infantry group has left the zone, since i would suspect, that embarking into a helicopter technically removes the group. for disembarking you would have a second zone and a trigger that fires, when all of the infantry groups units enter the zone. this is just a guess though... hope it helps! I know this is an old post but I need to set the Trigger to embarking (flag after embark) and unfortunately this is a problem I suppose. The unit does not react at all to the fact that it disappears (after embarking), I have the impression that after issuing the Embark command it is not included in any area (also in or out of zone). Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
twistking Posted October 19, 2023 Share Posted October 19, 2023 1 hour ago, YoYo said: I know this is an old post but I need to set the Trigger to embarking (flag after embark) and unfortunately this is a problem I suppose. The unit does not react at all to the fact that it disappears (after embarking), I have the impression that after issuing the Embark command it is not included in any area (also in or out of zone). maybe the unit is actually a different unit with different unit ID after disembarking? maybe don't check for individual units, but for any unit of specified group or any unit of specified coalition? other than that, i'm out of ideas unfortunately... My personal wishlist after half a decade with DCS: https://forum.dcs.world/topic/184968-my-personal-wishlist-after-half-a-decade-with-dcs Link to comment Share on other sites More sharing options...
cmgolden Posted March 22 Share Posted March 22 My experimenting shows that the embarked group is still located where they embarked, just invisible, for lack of a better explanation. So any trigger which relies on them leaving that zone will only trigger when they disembark the vehicle outside of that zone. It's a weird implementation that I wish DCS would change. It would be ideal to make the embarked group follow the vehicle in which they embarked. E.g., once troops picked up in a helo have left the AO, a message could be given. The current scheme makes things awkward. Link to comment Share on other sites More sharing options...
Antix70 Posted March 26 Share Posted March 26 Can someone clue me in how to make the embark/disembark work? My troops just stand there looking at the transport! Link to comment Share on other sites More sharing options...
Elphaba Posted March 29 Share Posted March 29 (edited) On 3/26/2024 at 12:54 AM, Antix70 said: Can someone clue me in how to make the embark/disembark work? My troops just stand there looking at the transport! Plenty of YouTube tutorials on exactly that. It's an overly complicated process. If you miss or screw up a step it breaks like you've seen. I hate the 'reapers' but this is pretty clear: Edited March 29 by Elphaba 1 Link to comment Share on other sites More sharing options...
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