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Posted

What happened to the spotting? At one point, they had it perfected for VR. You would be able to see a small black dot until it fully rendered. What happened to the objects scale for bombing they used to have? The size of objects on the ground appear to me like you are looking through a camera lens or reverse binoculars. Spotting seems to change every update. Sometimes I can spot easily, then they run a patch and it sucks. Right now I can be looking directly at a plane after a merge and it disappears. I see a smoke trail from a missile but can't pick up the plane at the end of the trail within ten miles?

 

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Posted

I feel like this has been messed up in an update around September. I wouldn't have called it perfect, but it was waaaay than it is now. Even spotting ground targets got worse.

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Posted

If they would make the labels scale in size from a dot for objects at a far distance to the label size it is now when objects are close, then spotting anything in either VR or a screen would be improved. While I'm cool with the idea that we want to "keep the immershun" and all that, this is still a computer simulation, and as such, has endemic limitations its real life form would never have.

Pity the developers haven't implemented such an idea. Flight sims from 20+ years ago had this (if I remember which one, I will list it).

Derek "BoxxMann" Speare

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