sanders Posted May 1, 2019 Posted May 1, 2019 (edited) Pictures are better than words https://photos.app.goo.gl/HyrEJpS79yGDMmMF8 Edited May 1, 2019 by sanders [sIGPIC][/sIGPIC]I7 8700K OC 5GHz (delid), AORUS Xtreme 1080 Ti, 16GB 3200Mhz, 1TO M2 PCIE. OCULUS Rift, Sidewinder Force Feedback 2, Gametrix KW-908 JetSeat TurboJet.
DCSHeliflieger Posted May 1, 2019 Posted May 1, 2019 Here's my Nvidia settings for the Odyssey plus, with another performance improvement by activating all positions in the SteamVR Beta "default.lua". The use of anti-aliasing transparency, however, goes m. E. very much on the frames!
VirusAM Posted May 1, 2019 Posted May 1, 2019 Nvidia Control Panel : How to improve visual rendering in VR with another performance improvement by activating all positions in the SteamVR Beta "default.lua". Would you care to elaborate more on this? R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Realsimulator FFSB MKII Ultra+F-16 grip+F/A-18 grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
DCSHeliflieger Posted May 1, 2019 Posted May 1, 2019 (edited) false replaced by true Edited May 1, 2019 by DCSHeliflieger
Sniper175 Posted May 1, 2019 Posted May 1, 2019 false replaced by true cant read your screen shot I7-8700 @5GHZ, 32GB 3000MHZ RAM, 1080TI, Rift S, ODYSSEY +. SSD DRIVES, WIN10
DCSHeliflieger Posted May 2, 2019 Posted May 2, 2019 A further improvement to the image display is possible in the DCS file "graphics.lua" (replace "false" with "true"). However, the shader increase to 2.5 must then also be transferred to the SteamVR beta "default.lua".
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