Santi871 Posted May 5, 2019 Posted May 5, 2019 (edited) So from what it looks like the WCS creates a track file in TWS upon first radar sweep over target. Upon the second sweep it calculates the difference with the original track information and adds velocity information. However, if the radar only manages to sweep once over the target before it dissappears (notched, outside scan zone, etc.), the track file will never age out, even if it's outside the scan zone, which results in a lot of "ghost" track files. The only way to remove them is by switching to a pulse mode so the WCS drops all tracks. How to reproduce: In TWS modes, let radar sweep once over target, then fly so that the target is outside radar scan zone before it sweeps over it a second time. The created track with no velocity information will never age out. Edited February 13, 2020 by IronMike
shagrat Posted May 5, 2019 Posted May 5, 2019 So from what it looks like the WCS creates a track file in TWS upon first radar sweep over target. Upon the second sweep it calculates the difference with the original track information and adds velocity information. However, if the radar only manages to sweep once over the target before it dissappears (notched, outside scan zone, etc.), the track file will never age out, even if it's outside the scan zone, which results in a lot of "ghost" track files. The only way to remove them is by switching to a pulse mode so the WCS drops all tracks. How to reproduce: In TWS modes, let radar sweep once over target, then fly so that the target is outside radar scan zone before it sweeps over it a second time. The created track with no velocity information will never age out.From the online manual, section about the CAP, TARGET DATA category: (...)The SYM DELETE (symbol delete) allows the RIO to manually drop/remove a track or waypoint from the TID if no longer relevant. Own aircraft and data link track symbols can not be removed.(...) Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
Santi871 Posted May 5, 2019 Author Posted May 5, 2019 From the online manual, section about the CAP, TARGET DATA category: (...)The SYM DELETE (symbol delete) allows the RIO to manually drop/remove a track or waypoint from the TID if no longer relevant. Own aircraft and data link track symbols can not be removed.(...) Oh yeah that's another way to get rid of them too. Bug should still get fixed though.
Santi871 Posted January 28, 2020 Author Posted January 28, 2020 Bump, I think this one got buried rather quick a few months ago
QuiGon Posted January 30, 2020 Posted January 30, 2020 Interesting. The Tomcat radar does indeed produce a lot of ghost contacts on the TID and what you described there might indeed be what causes it. :thumbup: I'll see if I can observe the same behaviour. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Naquaii Posted January 30, 2020 Posted January 30, 2020 Thanks guys, I'll talk to our radar guy, this might actually explain some behavior we haven't been able to figure out.
IronMike Posted February 12, 2020 Posted February 12, 2020 I see, I never replied to this thread. Gyrovague actually fixed the issue 4 months ago, I just forgot to let you know. Hence it is suprising if that is still happening to you, I did not see this in ages. Are you sure you are not confusing it with contacts that are ghosting for a while after track was lost? Or tracks that drift off when they were lost? Like Naquaii said, we will take a second look. Anything that hasn't formed a track should time out very quickly. Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
gyrovague Posted February 12, 2020 Posted February 12, 2020 I've not been able to reproduce this... There was a bug like this which was fixed in October 2019 already. Date: Fri Oct 11 17:29:57 2019 +0200 Fix untracked contacts in TWS not timing out (must form track within two scan frame times). Fixes #655 ____________ Heatblur Simulations [sIGPIC][/sIGPIC]
Santi871 Posted February 12, 2020 Author Posted February 12, 2020 Sorry, it's fixed. I must've not noticed it working properly since then and assumed it was still a bug since the report got buried quickly and didn't get a response. Thanks for letting us know though :)
IronMike Posted February 13, 2020 Posted February 13, 2020 Sorry, it's fixed. I must've not noticed it working properly since then and assumed it was still a bug since the report got buried quickly and didn't get a response. Thanks for letting us know though :) Ok, good to know. We were not able to reproduce it and got worried there for a sec haha, but it is my fault for not telling you earlier. Thanks again for helping us fix this. Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
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