hughlb Posted October 4, 2019 Posted October 4, 2019 (edited) EDIT: My apologies, I achieved a successful result by doing the following, so please use this as a rough guide for anyone who is experiencing a large 'deadzone' with a long extension, centre-mounted stick - I appreciate that is an unusual graph, but this is my understanding of how it works - basically there isn't a software deadzone for the DCS F-16 because you can see the control stick moving in the cockpit with minimal input. So my guess is the F-16 in real life has a certain amount of 'play' in the stick before input is registered. It is very minor, and on a short throw stick you wouldn't notice it. But with an extension, that 'play' is exaggerated. By making the curve the shape above, you basically skip through the play quickly, and get straight to the input. ____________________________________________________________________________ Original message: Fantastic module, but I have an issue with a centre mounted flight stick. I appreciate the real F-16 uses a side mounted stick that behaves very differently to a centre mounted stick with an extension. However, those of us who have centre mounted sticks with extensions, have an enormous deadzone in pitch and roll, which makes controlling the aircraft sluggish. I can adjust the saturation, but unfortunately that just makes the aircraft harder to control. Edited October 4, 2019 by hughlb | Windows 10 | I7 4790K @ 4.4ghz | Asus PG348Q | Asus Strix 1080TI | 16GB Corsair Vengeance 2400 DDR3 | Asrock Fatal1ty Z97 | Samsung EVO 850 500GB (x2) | SanDisk 240GB Extreme Pro | Coolermaster Vanguard S 650Watt 80+ | Fractal Design R4 | VirPil T-50 | MFG Crosswind Graphite | KW-908 JetSeat Sim Edition | TrackIR 5 | [sIGPIC][/sIGPIC]
Shein Posted October 4, 2019 Posted October 4, 2019 What stick do you have?? I have a VKB, I feel like what feels good is going to be contingent upon what kind of stick and how long the extension is. Thanks again though!
Stacker Posted October 4, 2019 Posted October 4, 2019 Thanks for the tip hughlb will try it out later. I have a x52 and have never needed to tweak deadzone/sensitivity before but the viper seems to have an unusually large zone where my physical movement results in a disproportionately small sim stick movement. i7-4790K@4.7GHz : EVGA 1070 SC : 16GB Corsair Vengence Pro : 2xEVO 840 SSD : EVGA 850W PSU : CORSAIR H100i Cooler : ASUS Z97-AR MB : CORSAIR OBSIDIAN 750D FULL TOWER
Mezelf Posted October 4, 2019 Posted October 4, 2019 I'm also experiencing quite a deadzone with a desk-mounted TM Warthog without extension. I guess I'll have to play around with the curves like demonstrated by OP.
Raven (Elysian Angel) Posted October 5, 2019 Posted October 5, 2019 I have a Warthog stick with 10cm extension. I set the roll axis curvature to -10 and pitch to -3. That seems to work well for me so far. Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | VR: Varjo Aero Pro Flight Trainer Puma | VIRPIL MT-50CM2 grip on VPForce Rhino with Z-curve extension | Virpil CM3 throttle | Virpil CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
Flia Posted December 29, 2019 Posted December 29, 2019 Its a good solution. Thanks for that hughlb PC: i7 9700K, 32 GB RAM, RTX 2080 SUPER, Tir 5, Hotas Warthog Throttle, VPC MongoosT-50CM2 Base with VPC MongoosT-50CM2 Grip, VKB-SIM T-RUDDER PEDALS MK.IV. Modules : NEVADA, F-5E, M-2000C, BF-109K4, A-10C, FC3, P-51D, MIG-21BIS, MI-8MTV2, F-86F, FW-190D9, UH-1H, L-39, MIG-15BIS, AJS37, SPITFIRE-MKIX, AV8BNA, PERSIAN GULF, F/A-18C HORNET, YAK-52, KA-50, F-14,SA342, C-101, F-16, JF-17, Supercarrier,I-16,MIG-19P, P-47D,A-10C_II
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