SoaringEagle74 Posted December 12, 2007 Posted December 12, 2007 Hi. I have been practicing dropping both and they seem to be equally effective against ground targets especially when targets are closely bunched together. I slightly prefer cluster bombs though because I can drop them from a higher altitude(300m+) in relation to submunitions dropped between 50-150m. Both are dropped from an airspeed of 500kms/h or greater. I am not very experienced so I would appreciate feedback into what each is most suitable for. Thanks!
SoaringEagle74 Posted December 15, 2007 Author Posted December 15, 2007 Ok, it seems nobody knows or nobody cares but I am going to bump the thread just in case it got left behind during the server updating procedure. In an effort to stimulate the thread I will speculate that KMGU munitions are more effective and accurate during bad weather when targeting from high altitude is difficult due to poor visibility, excessive wind which makes controlling plane tougher(and thus precise target line-up tougher)and drifting of bombs, fast and agile moving vechicles(again can be very tough to estimate release point from high altitude), etc. On the other hand dropping cluster bombs from high altitude is probably prefferable during good weather conditions so that you can avoid AAA and small arms fire. Any other ideas?
Boberro Posted December 15, 2007 Posted December 15, 2007 I use often RBK500OA and it is very good against units. Submunitions I use when targets are on road or straight line and put away them from 1 km altitude or above. RBK500OA I often put away from even 3 - 5 km altitude. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
SoaringEagle74 Posted December 15, 2007 Author Posted December 15, 2007 I use often RBK500OA and it is very good against units. Submunitions I use when targets are on road or straight line and put away them from 1 km altitude or above. RBK500OA I often put away from even 3 - 5 km altitude. 1km altitude for kmgu submunitions is way too high. Book says between 50-150 meters but slightly higher should be ok. I think reason for this is because the bomblets and/or mines that get dropped are relatively light and subject to wind drift. In other words if you drop them from a high altitude the dispersion factor will be so big you will likely miss most or all of the targets. As for the rbk cluster bombs I normally drop them between 1-2 kms altitude. Since the "bomb" or more correctly bomb canister falls and possibly strikes the ground in one piece(not sure of this) before "spreading around" it is much less susceptible to wind drift. Also, I agree that submunitions are better suited for in-line multiple targets although the same can be achieved by cluster bombing with a "spaced out" salvo.
Boberro Posted December 15, 2007 Posted December 15, 2007 Book can say much, example starting speed is 270km\h, but you can start with 230 or 350 or even 400 km\h if you can. Book is theory, practice is practice, when I have only bombs and wanna kill Avengers I don't go to 1-2 km altitude like book says, cause Avenger shoot down me, I go to 4-6 km alt, and do flying dive and throw bombs on 4-5 km and run away. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
SoaringEagle74 Posted December 15, 2007 Author Posted December 15, 2007 Bombs are different in that you can drop them effectively as high as you can fly...in contrast submunitions are lighter and thus disperse quickly. As for the book, I agree its not the bible but it does teach people the basics quite well!
Grimes Posted December 15, 2007 Posted December 15, 2007 I use the KMGUs for all convoys that aren't tanks, but preferably softer targets that don't have as much armor. So anything stronger than an APC is really a no go. I've destroyed tanks with the KMGUs but it really is hit and miss. Its dependent on proximity that sub munitions land. RBK 500 or 250s are much better overall at taking out tank. 1 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
SoaringEagle74 Posted December 16, 2007 Author Posted December 16, 2007 IMO weapon of choice for tanks is rbk500 and vikhr missiles...anything less is a waste of time. For a large tank column I will go with a spaced out(2-3ms) rbk500 salvo of 2-4 bombs each pickle. Vikhr I use mostly at night when target identification is tough and/or during the daytime for small concentrations of tanks and artillery when bombing is not really necessary.
Avimimus Posted December 17, 2007 Posted December 17, 2007 KGMU is better for extreme low altitude attack. RBK is better for attacking point targets from higher altitude.
nscode Posted December 17, 2007 Posted December 17, 2007 Book can say much, example starting speed is 270km\h, but you can start with 230 or 350 or even 400 km\h if you can. Yes, you can... in LO. Never forget that World War III was not Cold for most of us.
tflash Posted December 17, 2007 Posted December 17, 2007 I also prefer RBK's, for the safer altitude (I fly fast jets mostly, not froggy). But indeed the KMGU offers yet another thrill, releasing them at very low alt. [sIGPIC][/sIGPIC]
SoaringEagle74 Posted December 17, 2007 Author Posted December 17, 2007 The problem with kmgu submunitions is that unless your sure you won't get any return fire its a risky situation. True in lomac you know what to expect since everything is laid out in advance but in a real threat enviroment it could easily be a death drap. Even concentrated small arms fire can probably bring a plane down or at the very least cripple you to point where its rtb asap! Also, you can be sure that any tanks, apc's or other targets not destroyed will open fire like mad-men. I know bombers have some protection against small arms fire but I would prefer not to get fired at in the first place. Not to mention the stinger threat where you can get an ir missile up the tail pronto!:smilewink:
159th_Viper Posted December 17, 2007 Posted December 17, 2007 Aye - that Shilka you failed to spot lurking in the backround will rip you ten new ones if you come in low.......... Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Boberro Posted December 17, 2007 Posted December 17, 2007 Yes, you can... in LO. Yeah in LO you can do much unreal things :D Off course when I said about speed I meant in game, not real ;) Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
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