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Posted (edited)

When I load out the A10a with this 6x AGMD's; 4x LUA-68 HE, 2x CBU-97s, I can not cycle through all weapons stations (CBU-97s) until, all the AGM's are gone.Then the CBU-97's will show up on the HUD page and the loadout bar.

loadouts1.thumb.jpg.df6d8e605e864a797a9b53fb0d40afc0.jpg

loadouts12.thumb.jpg.d5a751d2b7747079b466a1eaa2614494.jpg

loadouts123.thumb.jpg.8f991c51591cdcc5416a7afb3b1b1096.jpg

loadouts1234.thumb.jpg.ccc90578b38da649a6a0f150eaa09ae6.jpg

loadouts.zip

dcs.zip

loadouts12345.thumb.jpg.fdbd103b3c3c9a6f722495e9b7014a4e.jpg

brieff1.thumb.jpg.825d2c3b492bccea57e2544d95f0b3c6.jpg

Edited by Mastiff
  • Like 1

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

Posted
Reported

 

thanks for the data

 

upon further investigation on this it seems to be caused only when I place rockets on the number #4, #8.

rockets1.thumb.jpg.048e6f96cd9f535a423560eec2cc5e64.jpg

rockets12.thumb.jpg.99b9c6da033c97080416881d54320084.jpg

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

  • ED Team
Posted
upon further investigation on this it seems to be caused only when I place rockets on the number #4, #8.

 

Yes seems to break the logic when changing weapons

 

thanks

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

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Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

Posted

weapons pylons

 

weapons pylons remember single ripple to next non chosen weapon. bug is back

 

So I set ripple single MK84s to drop 2x's drop 2, next run in i still had 2 on ripple but only 1 Mk84 left, and it dropped the 1, but as soon as I change the weapons to rockets ( "D" default key); to rockets pylon, it launched a rocket.

 

https://forums.eagle.ru/attachment.php?attachmentid=230186&stc=1&d=1584719228

 

 

 

also briefing still has russian cyrillic text in english briefing.

 

attachment.php?attachmentid=230187&stc=1&d=1584719228

logstrkbrief.zip

ruslanginenglishbrief1.thumb.jpg.9495034810f33ea67b0c141e1609b5d1.jpg

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

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Posted
On 3/7/2020 at 7:45 PM, 71st_Mastiff said:

When I load out the A10a with this 6x AGMD's; 4x LUA-68 HE, 2x CBU-97s, I can not cycle through all weapons stations (CBU-97s) until, all the AGM's are gone.Then the CBU-97's will show up on the HUD page and the loadout bar.

 

Oops, I ran into this problem too and didn't find this thread when searching, so accidentally started another thread about the same bug: 

I don't know if there's any way for the mods to merge the threads, but @BIGNEWY there's some more data in that thread which hopefully will help y'all fix this bug!

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