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Posted

How about having the ability to halt civilian traffic in a user defined trigger zone? This could add to the realism of having civilian traffic but none or even diminished traffic in a zone where battle is occurring and would also prevent traffic from interfering with units travel by roadways.

 

 

 

Thoughts?

 

 

-Climber

Posted

Great idea

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Posted

This is a great idea, but what is even more important for roadbases is that the triggers to remove trees and objects are working in multiplayer.

Louis|Dancer, founding member of the digital Swiss Air Force, a group of enthusiasts trying to imitate everything that has to do with Swiss military aviation in dcs. If you want to join us, contact us on dSAF.ch

my rusty pc: msi gtx1080ti / ryzen 5 5600x / ga-ab350 gaming motherboard / 32gb ram / samsung odyssey+ / warthog

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