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Posted

I wonder if there is a way to modify the FAB100s so they have a drop “chunk” sound, they are silent now.

 

Either way I very much enjoy and appreciate the new options. TERs look amazing on the JF-17.

Posted
I wonder if there is a way to modify the FAB100s so they have a drop “chunk” sound, they are silent now.

 

sorry i've No idea how that can be done. I'll try looking into it.

Posted
what is the TER for the A-4E used with the quantity of 6 ? or would they scrape the ground

 

Also GBU-24 would be awesome

 

I did try the one with 6 bombs but looks really weird, like the bombs are carrying the plane lol. So i removed them.

 

As far as i know GBU-24 isn't working yet (Guidance is not yet modeled). I will give it a go, if it works, i'll add.

Posted
I did try the one with 6 bombs but looks really weird, like the bombs are carrying the plane lol. So i removed them.

 

As far as i know GBU-24 isn't working yet (Guidance is not yet modeled). I will give it a go, if it works, i'll add.

No, it isn't working.

  • 4 weeks later...
Posted

Obviously not practical nor realistic, but still fun. Who needs the A-6. Carpet bombing with the best module in the game!

 

%5Bimg%5Dhttps%3A//i.imgur.com/cGfv1b3.png[/img]

 

%5Bimg%5Dhttps%3A//i.imgur.com/X75FJAv.png[/img]

  • 2 weeks later...
Posted (edited)

Hi, great job! Is it possible have 2 or 3 C701 on one pylon? For me its more fun, than GBU-12.

With this loadouts no need to fly harrier)

Edited by Kup

Jf-17, AV-8B N/A, F-16

Posted
11 часов назад, PetRock сказал:

What all did you add?

Turkish small bombs MAM-l. JF can carry 4*6 of them)

Jf-17, AV-8B N/A, F-16

Posted
3 hours ago, Kup said:

Hi, great job! Is it possible have 2 or 3 C701 on one pylon? For me its more fun, than GBU-12.

With this loadouts no need to fly harrier)

 

 

Yes, in a way it is possible, But the issue is then you'll loose single c701s. Which may not suit everyone

 

Posted
3 hours ago, Cdodders said:

Is there a way to install this mod without using JSGME?

 

Yes, But for that you'll have to copy/paste and replace lot of files from core DCS. I won't recommended it. Because if anything goes wrong or you decide to remove the mod you'll have verify integrity check.

 

I highly suggest you download JSGME, then you activate, deactivate mods with single click at will.

  • 2 weeks later...
Posted (edited)

Hi, thanks for the mod, great job! Is it possible to implement a long-range air-to-air missile? For example PL-15 or another?

 

Edited by voron83d
Posted
11 hours ago, voron83d said:

Hi, thanks for the mod, great job! Is it possible to implement a long-range air-to-air missile? For example PL-15 or another?

 

yes, I think it is possible to adjust burn and battery time for SD10 to increase it's range. I haven't tried it but will look into it when i get some free time.

 

Posted

Hi! I`ve checked in MP, on first and last pylon works only PL-5, its sad....

SD-10 - just didn`t see rockets

C701 - warming up all the time till flight. 

Is it possible to fix?

Jf-17, AV-8B N/A, F-16

Posted
On 1/6/2021 at 8:38 PM, Kup said:

Hi! I`ve checked in MP, on first and last pylon works only PL-5, its sad....

SD-10 - just didn`t see rockets

C701 - warming up all the time till flight. 

Is it possible to fix?

 

Yes on multiplayer SD-10, C701s wont work in Wingtip pylons (or inner most pylons) because there is a integrity check in place. Nothing can be done.

 

  • 4 weeks later...
  • 4 weeks later...
  • 1 month later...
Posted

Can anyone confirm this is still working on 2.7? I can`t seem to launch SD-10s on the wingtips and had a trouble getting some weapons RDY (could be user error).

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