Jump to content

Recommended Posts

Posted

So in lockon on I was really impressed with the ability to heavily mod the game, and by that I mean stuff like change random stuff through .lua files. Anyway, I think I have heard, or i guess I am assuming that we will still have that ability, but my question is will we be able to do so in the game so we can see our changes imediatly. I hate having to change the position of the weapons in the meinit.xml file in lockon. Granted i dont really understand the concept and cannot guess well, but would that be something that we could change in a menu and the fly it or something becuase it really stinks when you input values, start up the game and see what you did. Then when you have it wrong, you have to end the game, open the file, make a change and restart, the process just keeps on going and going. Does anyone know if this is a possibility, since I know that ED has pretty much redone the enitre interface?

Posted

What many people don't seem to realize is that .lua files are loaded at mission start, so you don't really have to close/restart the game when you edit them. Putting the game to windowed mode and using Alt-Tab to edit the files between missions works just fine.

 

To answer your question, DCS will include significantly more .lua-based file accessibility for the user, but you will still have to edit these outside of the game engine.

- EB

[sIGPIC][/sIGPIC]

Nothing is easy. Everything takes much longer.

The Parable of Jane's A-10

Forum Rules

Posted
What many people don't seem to realize is that .lua files are loaded at mission start, so you don't really have to close/restart the game when you edit them. Putting the game to windowed mode and using Alt-Tab to edit the files between missions works just fine.(...)
Oh, indeed. I didn't know that. Thank You.
Posted
What many people don't seem to realize is that .lua files are loaded at mission start, so you don't really have to close/restart the game when you edit them. Putting the game to windowed mode and using Alt-Tab to edit the files between missions works just fine.

 

To answer your question, DCS will include significantly more .lua-based file accessibility for the user, but you will still have to edit these outside of the game engine.

 

So I guess my only question is then, how do you make Lockon, or anything for that matter, in windowed mode?

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...