D4n Posted May 3, 2020 Posted May 3, 2020 See trackfile. Intended behaviour? I would expect the drag-chute to be deployed with electric power only, not hydraulic, or? Had this happen twice already. (also, another typo in your JF-17 manual, page 22, section 2.4.1 "touch down". says drag chute below 20 kts, instead of 200 kts.)JF-17 Dragchute Fail Deadstick-landing.trk DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
razo+r Posted May 3, 2020 Posted May 3, 2020 Drag chute is pneumatic. If you don't have any air, then you won't get the drag chute. Check your air supply.
D4n Posted May 3, 2020 Author Posted May 3, 2020 Ok just checked, in that trackfile it showed 1800 PSI pneumatic pressure both for "M" and "E", and 2100 PSI Oxygen pressure at moment of pressing deploy chute...... DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
LJQCN101 Posted May 5, 2020 Posted May 5, 2020 Fixed internally. EFM / FCS developer, Deka Ironwork Simulations.
Kumabit Posted May 5, 2020 Posted May 5, 2020 Looks like this guy is going to test out every single bug on the JF-17 LOL
paco2002 Posted May 5, 2020 Posted May 5, 2020 I like to do that kind of things when I have free time, if Daniel has a time, and wants the JF-17 to get fixed ASAP, he is doing the correct things
D4n Posted May 5, 2020 Author Posted May 5, 2020 I like to do that kind of things when I have free time, if Daniel has a time, and wants the JF-17 to get fixed ASAP, he is doing the correct things thx:pilotfly: Yes, runway-overshooting is very annoying when I deadstick-land after tiny misjudgement after my 2 AKG long-range strikes after taking off with 50% internal fuel only :D DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
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