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Posted

My Odyssey+ is only giving me 3DoF after I updated DCS and it seems to be a common issue but I have not found a solution. Therefore my cockpit head position will not move and the default position is too high, I cannot use the gun for example on a low level strafing run because I can't see the pipper. Does anyone know a fix for this or a way to lower the default head position when using VR?

 

Thanks in advance!

I5, GTX1060, TM Warthog A-10C Flightstick, TM TWCS, Odyssey+ WMR

Posted

How is your lighting in the room, is it a barre room objects in the room will help with tracking..

 

If I turn off my light in my room overhead I get 3dof only if I keep the light on it works flawlessly..

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Posted

Hi, with WMR this is quite common (I've had 3) as mentioned above, poor lighting kills your DOF but also there is a bug in the room boundary that happens if you loose tracking sometimes (like looking down at a lighting panel in F14 etc)

 

 

The workaround for me is to lift up the headset, open the WMR home screen that should be lurking on the taskbar, then open the Room Boundary Visuals side tab, turn it on then off again, head back to dcs by bringing the preview screen to the front again and all should be sorted :)

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Posted

Thanks to all of you. I had tried more light last night but I tried that again with even more light and I think that was it. Got 6DoF back! :thumbup:

I5, GTX1060, TM Warthog A-10C Flightstick, TM TWCS, Odyssey+ WMR

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