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Posted (edited)

Hi Guys,

 

some observations/questions about FLIR.

 

1. Why the double tap necessary on "Undesignate" for VVSVL, if you do not have anything designated anyways?

I dunno how is it in RL Hornet FLIR, but on the Super Hornet, you have to press Undesignate only once to toggle between snowplow and VVSLV, if you do not have anything designated. It makes more sense too I guess. Bug or feature? Or maybe just misunderstanding of original function of "undesignating any TGT with first press then toggling with subsequent presses"?

 

2. The VVSVL dot seems to have disappeared from the VV centre, so you can't tell through the HUD wheter you are in VVSVL or not.

 

3. Offset (little) cross can be slewed outside of screen/view boundaries, which hardly makes sense for me, as you can't see where is it aiming, plus you can loose it alltogether by blindly slewing it around, and can't steer it back into view ever again.

 

4. Am I missing something, or you can not do anything practical with the offset cross in Area Track mode?

 

5. With the priority diamond on the FLIR (while MAV/E on the left DDI) if I toggle Cage/Uncage button, FLIR goes into LST mode then back to FLIR. Bug or feature?

 

Thanks for clarification

Edited by Razor18
Posted
In OB there is no VVSLV dot. Just re-checked.

 

Also, MavE only locks if you press pickle. Another press fires it. Not sure why...

 

Because the pod has to lase first.

Posted
So in essence they took out the trigger function, and put it onto the first pickle press?

 

 

Your opinions about the other issues I listed?

 

Long pickle will lase and then fire the missile. Press it until it leaves the rail.

 

5 -> that's how it's supposed to work

 

1-4 -> I have no idea.

Posted

The offset mark is not really that big of a deal. It can save you time if you see another static target in your FOV while locked on your primary and waiting to get in range or have some time to kill before weapon release. You can press TDC to mark that new target. You won't see any indication of that mark. As soon as you can, after weapon release bump your sensor select switch toward the FLIR and the FLIR will jump over to it. So yea, in some situations this might save you few seconds.

 

The way it works now ;)

Posted

I'm not one to complain, but what a wonderful thing it would be to have just a little documentation on the massive changes occuring to the pod. As it stands a totally new targeting pod was dropped on us with almost no explanation and no references. I've no idea which one is the closer to the real deal.

Posted
The offset mark is not really that big of a deal. It can save you time if you see another static target in your FOV while locked on your primary and waiting to get in range or have some time to kill before weapon release. You can press TDC to mark that new target. You won't see any indication of that mark. As soon as you can, after weapon release bump your sensor select switch toward the FLIR and the FLIR will jump over to it. So yea, in some situations this might save you few seconds.

 

The way it works now ;)

 

 

That's OK, bu why does it work in Point Track mode only?

Posted
That's OK, bu why does it work in Point Track mode only?

 

Works in area track as well. Just hit SCS twice in the direction of the pod (it will go to point track first, and then to the offset point)

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