joojoo Posted June 11, 2020 Posted June 11, 2020 Hey to all I have tried some anti-ship strikes but I find very difficult to find the ships especially if they are moving. Any tip-idea? Thanx
Harker Posted June 11, 2020 Posted June 11, 2020 First, you should already have a general idea of where to look. You can place a waypoint in the area for reference. Sensor-wise, depending on the ship, you can sometimes see ships with the A/G radar (just the raw return, you don't get bricks and can't lock it since we don't have the SEA mode yet) and slave the TPOD to it for visual ID. Using the TPOD alone is pretty difficult, at least for me. The ships don't stand out much from the background and there are zero visual references at sea. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro
Pike Posted June 11, 2020 Posted June 11, 2020 I find it helps to switch to FLIR and adjust the levels and gain to increase the contrast. Also, not sure I can explain this well, but dont focus on looking for a ship, specifically. Focus on the overall pattern and tune your eye to catch what's different. Similar to what a sniper would do. They are trained to anylize the environment and spot what's different/out of place.
fjacobsen Posted June 11, 2020 Posted June 11, 2020 Detection range of ships on the ground mapping radar is below 43 nm. This might become better once SEA mode has been implementet. | i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD | 1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |
Northstar98 Posted June 11, 2020 Posted June 11, 2020 Generally using the Tomcat's radar in pulse search is surprisingly good (especially if you do a RDR fix on them, allowing you to stick a waypoint over them). Viggen's radar also seems pretty good (probably the best sensor to use atm). Can't vouch for the Hornet, but bear in mind that it doesn't have it's SEA mode which is dedicated to anti-ship. I find TGPs a royal pain to use - in IR modes there's next to no contrast with the water, CCD/TV modes seem a little better. In reality though ships should stick out like a sore thumb to airborne RADARs. Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
fmedges Posted June 11, 2020 Posted June 11, 2020 Use both the AG radar and the Tpod. Get a general area with the radar and then refine it with the Tpod. It’s a pretty useful method even in complete darkness. [sIGPIC][/sIGPIC] Allied Air Command Website | Allied Air Command Discord
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