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Posted

Small wish, that shouldn't be to hard to implement.

 

I would like to see the formation settings changed slightly.

 

Currently in the mission editor we can choose between several formation options (wedge, line abreast, finger four, close, open, group close etc.) for flight groups. Like this:

picture.php?albumid=1313&pictureid=12195

 

I would like to see this change, so that I would at least be able to manually select the distances in between the aircraft.

 

This option is pretty much already available in DCS. When selecting the "follow" task, one's able to change these settings.

picture.php?albumid=1313&pictureid=12196

 

("You found the solution" I hear you say :P. The following aircraft are however not part of the flight group)

System specs:

 

i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU

HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3

 

~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH

Posted

Hmm, personally I find the formations comprehensive enough, I guess one thing is a custom formation that is user definable (much like the custom formation for ground vehicles, which goes off of a template).

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted

Dynamic Formations too

 

Cool ideas.

I like the idea of custom formations.

 

I would also like to suggest dynamic formations as well.

 

E.g. The Thach Weave requires a pair in abreast formation turning in to each other for mutual rear attack support. To implement this, this could start as abreast formation, and only becomes a weave when the player banks towards the AI wingman, who will match the maneuver by turning in also, crossing over or under, and would stop only after the player flies level, and the AI wingman achieve line abreast again.

But the AI would be smart enough to shoot bogeys at the player’s rear without the need for the player to explicitly order the wingman to shoot.

 

Another example may be the Wagon Wheel, which is the go to option for more agile but less powered, numerous planes vs energy fighters.

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