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Posted

Since when do the ailerons get ripped off at high roll rates at transonic-speeds? Is it "realistic" and what exactly triggers this (at which speeds and roll)?

Posted

The idea is to place a limitation at speeds above 1.000kph IAS for roll speeds, which is realistic for most aircraft. However, it seems that the limit of 90º/sec was too low and this will be increased in the next updates.

  • 2 weeks later...
Posted
"Added aileron failure and damage due to excessive roll rate at high speed'
well in RL you feel the pressure but here with your stick you over control the axis.. Now knowing this pilot disengage the Ailerons boost switch .... which it is not working in this MiG-19P a BuG or a forgotten button action ..

 

The other MiG's are working fine.

Fly it like you stole it..

  • 1 month later...
Posted (edited)

Ailerons appears to be ripping off at ~60 deg. per second now after update. I think the damage threshold was decreased 30 degrees instead of increased 30.

Edited by Mortisrose

i7 7700k, 32 GB RAM, GTX 1080, 500 GB NVMe m.2 SSD, Trackir 3 Pro, Gunfighter Mk I w/MCG; Mod. TM Cougar throttle and Mod. CH Pro Pedals w/Pro Micro + MMjoy2, Nostromo n52

Posted
Ailerons appears to be ripping off at ~60 deg. per second now after update. I think the damage threshold was decreased 30 degrees instead of increased 30.

lmao

CPU: AMD Ryzen 5 1600X

GPU: AMD RX 580

Posted

Thanks for letting us know. Apparently there was some mistake made while increasing the limit to 120º/sec.

 

We will check with ED to see what can be done about this.

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