84-Simba Posted April 18, 2022 Posted April 18, 2022 Still present, still annoying, still impossible to issue orders to wingmen when they start to talk. I think at least there should be a coding priority given to the player orders, meaning that any orders given to any AI should overwrite everything there are doing. 5
westr Posted April 18, 2023 Posted April 18, 2023 this should be fixed by now, i'm not suggesting its an easy fix but I feel it is something that should have been addressed by now! 1 RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
Flappie Posted April 18, 2023 Posted April 18, 2023 2 hours ago, westr said: this should be fixed by now, i'm not suggesting its an easy fix but I feel it is something that should have been addressed by now! We still need a short working DCS track in order to reproduce the issue. ---
84-Simba Posted April 19, 2023 Posted April 19, 2023 19 hours ago, Flappie said: We still need a short working DCS track in order to reproduce the issue. You need a track to reproduce the wingman calling endlessly ? Come on ... He calls ground and airborne contact more than 200 miles away. 4
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