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[REPORTED]DX11 Renderer Errpr X4717 shared memory exceeds cs_5_0 limit


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Posted (edited)

Running triple screens with a GTX 1080ti @ 3072x768. game works fine in this resolution. Testing however running at 1080P 5760x1080, and upon startup I get the following error - going back down to a lower resolution fixes it - is there a limitation or workaround for this that anyone knows of?

 

 

Dx11Renerer - Error

Shader blurcompute.fx failed to compile

warning x4717 effects deprecated for d3dcomiler_47 error x4586. total amount of group shared memory 34560 bytpes exceeds the cs_5_0 of 32768 bytes

 

there was an error compiling expressing

crash

Edited by rss0900
adding log file
Posted

I'm gonna jump in on this one as well. last night flew with a res of 10880x1080 just fine. had to do some editing to my monitor lua to reposition a couple exports and got the same error. narrows it down to the resolution. i can set 7680x1080 just fine if i go to 9600x1080 the error returns.

Capture.PNG.6d2228d6282d57dca887e7755d1690e0.PNG

dcs.zip

  • ED Team
Posted
I'm gonna jump in on this one as well. last night flew with a res of 10880x1080 just fine. had to do some editing to my monitor lua to reposition a couple exports and got the same error. narrows it down to the resolution. i can set 7680x1080 just fine if i go to 9600x1080 the error returns.

 

Fix for high resolution issues should be in the next patch

 

thank you

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

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