riojax Posted August 17, 2020 Posted August 17, 2020 (edited) # Seeker problem The seeker is too vulnerable to old chaff, as you can see it turns out Unrealistically when a long time ago someone throw chaff at a distance of 5.700ft, at this distance the ARH radar can get the plane using pure pulse (no doppler here, by that a notch is a no-sense) and never will turn out from the center to a old hot point near the sensor border*, that in RL it will be too dissipated to do a response. *) Also in this case the chaff was out of the seeker cone before turning to it. Attached: [sd10-bug_chaff.trk] [sD10-CHAFF1.PNG] [sD10-CHAFF2.PNG] # Guidance problem The pure pursuit guidance fail to get the final point, also the missing missile fuse don't help. Attached: [sd10-bug_nochaff.trk] [sD10-NOCHAFF1.PNG] [sD10-NOCHAFF2.PNG]sd10-bug_chaff.trksd10-bug_nochaff.trk Edited August 17, 2020 by riojax
AeriaGloria Posted August 17, 2020 Posted August 17, 2020 I can’t use my computer right now, but from those pictures those missiles all look very slow. The battery has a 100 second battery, maybe you’re hitting that? If you look at the tacview check how long the missiles fly, it’s pretty easy to make it fly that long if someone defends a high altitude missile and it follows them on the way down Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
riojax Posted August 17, 2020 Author Posted August 17, 2020 (edited) I can’t use my computer right now, but from those pictures those missiles all look very slow. The battery has a 100 second battery, maybe you’re hitting that? If you look at the tacview check how long the missiles fly, it’s pretty easy to make it fly that long if someone defends a high altitude missile and it follows them on the way down No, the battery was on parameters: Flying time: * CHAFF bug: 61 seconds. * NOCHAFF bug: 63 seconds. Also you reminded me that the real SD-10 battery time is 120 seconds, this also must to be raised in DCS.SD10-TACVIEW.zip Edited August 17, 2020 by riojax attach tacview
AeriaGloria Posted August 17, 2020 Posted August 17, 2020 No, the battery was on parameters: Flying time: * CHAFF bug: 61 seconds. * NOCHAFF bug: 63 seconds. Also you reminded me that the real SD-10 battery time is 120 seconds, this also must to be raised in DCS. Where does 120 second figure come from? Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
riojax Posted August 17, 2020 Author Posted August 17, 2020 Where does 120 second figure come from? Please, open a new thread to discuss about it, this is about a seeker and guidance bug. Thank you.
[PTF]Ali Posted August 17, 2020 Posted August 17, 2020 Don't buy JF-17? # Seeker problem The seeker is too vulnerable to old chaff, as you can see it turns out Unrealistically when a long time ago someone throw chaff at a distance of 5.700ft, at this distance the ARH radar can get the plane using pure pulse (no doppler here, by that a notch is a no-sense) and never will turn out from the center to a old hot point near the sensor border*, that in RL it will be too dissipated to do a response. *) Also in this case the chaff was out of the seeker cone before turning to it. Attached: [sd10-bug_chaff.trk] [sD10-CHAFF1.PNG] [sD10-CHAFF2.PNG] # Guidance problem The pure pursuit guidance fail to get the final point, also the missing missile fuse don't help. Attached: [sd10-bug_nochaff.trk] [sD10-NOCHAFF1.PNG] [sD10-NOCHAFF2.PNG] I absolute agree with that, I have already reported so many times these issue, Beta team ignores everything, Can we lose hope? ED will never fix that, Don't buy this module cause it chinese? I guess this is true now. [sIGPIC][/sIGPIC]
J20Stronk Posted August 18, 2020 Posted August 18, 2020 I'm really tired of seeing my SD-10 shots go for the first chaff released after getting notched 2nm away from hitting the bandit. Nevermind the fact that at that distance the biggest return would be the relatively giant aircraft directly infront of the missile. Chaffing and beaming would be nigh ineffective at the close distances shown in the OP images. (Also the fact that the chaff was well out of the seeker's FOV, yet it still somehow saw and began tracking it)
dundun92 Posted August 18, 2020 Posted August 18, 2020 Were these tests simgleplayer or MP? If so, missiles on the old chaff model (SD-10, AIM-54, R-77) have much worse ccm resistance in SP. You saw this with the old 120s, they were super easy to chaff in SP, but the new chaff model fixed that for them, and now its the same SP and MP. Eagle Enthusiast, Fresco Fan. Patiently waiting for the F-15E. Clicky F-15C when? HP Z400 Workstation Intel Xeon W3680 (i7-980X) OC'd to 4.0 GHz, EVGA GTX 1060 6GB SSC Gaming, 24 GB DDR3 RAM, 500GB Crucial MX500 SSD. Thrustmaster T16000M FCS HOTAS, DIY opentrack head-tracking. I upload DCS videos here https://www.youtube.com/channel/UC0-7L3Z5nJ-QUX5M7Dh1pGg
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