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Mission editor - advanced factions/coalitions relations


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Posted

The current situation in Syria is quite complicated. The mission editor currently can not provide enough to model the coalitions and factions.

 

 

For example, Syria government forces are enemies to Free Syrian Army. Free Syrian Army is friendly to Turkey and USA. Russia is friendly for Syrian government, and Russia is friendly to Turkey (having joint patrol operations around Idlib).

 

 

 

USA is friendly to PYD. PYD is enemy to Turkey. USA and Turkey are friendly. ISIS is enemy to all.

 

 

 

Whatever; what I try to explain is that we should have more than 2 coalitions (and neutral) to model this. Each coalition need to have a relation to each as friendly or enemy. Factions (or countries) then belong to a coalition. There should be factions such as FSA, ISIS and PYD that they do not represent a formal country.

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Posted (edited)

Agree with this. Probably the easiest way to implement this would be an option to set Hostile, Neutral, or Allied as an advanced option under the coalition list for each country.

 

(Edit) An example would be: USA is set to hostile against Insurgents, neutral towards Russia, allied with Turkey, etc. It would allow for greater control over who is fighting who.

Edited by Repth
Posted

+1 the neutral coalition is a good start, but currently it's just whatever isn't in blue or red and we can define their ROE

 

It would be fantastic if we could not only have a third coalition, but also the ability to set allegiances, or perhaps be able to have allegiances change mid-mission.

 

Personally, it would be fantastic if we could a coalition for red and blue, civilians, insurgents and at least one independent, plus the current neutral if applicable.

 

I also don't know what's going on with the new countries (like the combined blue and red that were added in the recent OB update), I don't know, it seems convenient, but also perhaps redundant.

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