Statua Posted August 25, 2020 Share Posted August 25, 2020 (edited) -EDITED SINCE THIS WAS PARTIALLY FIXED- The latest update fixed the roads and objects being hidden but the terrain contour lines are still missing. Worse now, you cannot hide the green overlay so placing anything in a hilly area is a headache and a half and trying to place objects in flat locations in the Nur mountains is nearly impossible. Edited August 31, 2020 by Statua https://www.blacksharkden.conullm/ Link to comment Share on other sites More sharing options...
Statua Posted August 27, 2020 Author Share Posted August 27, 2020 (edited) -snip- Edited August 31, 2020 by Statua https://www.blacksharkden.conullm/ Link to comment Share on other sites More sharing options...
Flappie Posted September 1, 2020 Share Posted September 1, 2020 I agree. We should be able to mask forestal areas. Moreover, this would help me craft an accurate map for DCS: Syria! :thumbup: Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Statua Posted September 7, 2020 Author Share Posted September 7, 2020 This is immensely frustrating and I'm concerned it's not being addressed. This first image is of a mountainous area in the ALT view. Imagine trying to place a FOB or SAM site here, not knowing if its in a valley, on the side of a steep hill, hanging off a cliff, or at the top of a peak. This second image is a cropped and blown up photo of the same area zoomed out to the point the green layer no longer shows. As you can see, it is immensely varied with very important contour lines finally showing up. https://www.blacksharkden.conullm/ Link to comment Share on other sites More sharing options...
Statua Posted September 7, 2020 Author Share Posted September 7, 2020 Flappie has brought some insight to this issue with a temporary workaround. Edit this file: \DCS World OpenBeta\Config\terrain\terrainoptions41.lua Find "hiddensemantics" and simply uncomment "Forest". This is honestly the most ideal view of the forest layer in my opinion. You can still see the trees at higher zoom levels and the terrain underneath. I hope for the sake of everyone working on missions in the mountains this gets implemented in one way or another. 1 https://www.blacksharkden.conullm/ Link to comment Share on other sites More sharing options...
Aarnoman Posted October 5, 2020 Share Posted October 5, 2020 +1, glad there is a fix for it, but this should be a native implementation. 1 Link to comment Share on other sites More sharing options...
Statua Posted February 7, 2021 Author Share Posted February 7, 2021 Bump. I realize this primarily only affects helicopter operations but we're paying players too!!! Really hard to make a flight plan when the entire valley is solid green with no contour lines. 1 https://www.blacksharkden.conullm/ Link to comment Share on other sites More sharing options...
Statua Posted June 1, 2021 Author Share Posted June 1, 2021 Bump again. Recent update made the workaround no longer work for the F10 view. It is now impossible to see any contour lines on the west coast of Syria while flying! 1 https://www.blacksharkden.conullm/ Link to comment Share on other sites More sharing options...
Knock-Knock Posted June 1, 2021 Share Posted June 1, 2021 Agree. Very annoying not being able to see elevation and contours. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
Aarnoman Posted June 1, 2021 Share Posted June 1, 2021 (edited) Thirded, though at least in the recent Wags preview of Cyprus we can see the updated map layer, which demonstrated a different shade of green with clearly visible contour lines. I would hazard a guess that the Cyprus update at the earliest would be when we see this change brought to open beta. (seen here: https://youtu.be/MPBM8XHFWW8?t=87) Edited June 1, 2021 by Aarnoman Link to comment Share on other sites More sharing options...
Statua Posted June 1, 2021 Author Share Posted June 1, 2021 1 hour ago, Aarnoman said: Thirded, though at least in the recent Wags preview of Cyprus we can see the updated map layer, which demonstrated a different shade of green with clearly visible contour lines. I would hazard a guess that the Cyprus update at the earliest would be when we see this change brought to open beta. (seen here: https://youtu.be/MPBM8XHFWW8?t=87) Good find! I hope this applies to the forest layer in general across the map. https://www.blacksharkden.conullm/ Link to comment Share on other sites More sharing options...
Aarnoman Posted June 1, 2021 Share Posted June 1, 2021 7 minutes ago, Statua said: Good find! I hope this applies to the forest layer in general across the map. Layers of these kind are global on a per map basis in DCS, so would affect all forest regions including on the mainland in Syria/Turkey/etc 1 Link to comment Share on other sites More sharing options...
Flappie Posted June 11, 2021 Share Posted June 11, 2021 Fixed internally. 3 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Aarnoman Posted June 17, 2021 Share Posted June 17, 2021 Resolved in DCS 2.7.2. Well done Ugra! Thread can now be marked as "resolved". Link to comment Share on other sites More sharing options...
Knock-Knock Posted June 17, 2021 Share Posted June 17, 2021 Thank you - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
Statua Posted June 18, 2021 Author Share Posted June 18, 2021 Thank you for fixing this! Us rotorheads at BSD are extremely grateful 1 https://www.blacksharkden.conullm/ Link to comment Share on other sites More sharing options...
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