Nealius Posted August 28, 2020 Posted August 28, 2020 I'm finding that the oil tankers out in the water magically appear about 1nm and it's a bit jarring. It also makes it hard to do flybys :joystick: The tankers in PG don't exhibit this behavior.
uri_ba Posted August 29, 2020 Posted August 29, 2020 it's not just oil tankers :( View distance behavior of the map is abysmal. you fly along the coastline at a short distance and the coastline is empty. you fly above 15Kft, and you see nothing on the ground. only when you start a dive and go below 12kft static objects start to sprout. (buildings, trees, roads). it makes CCIP dive bombing very hard, as you can't actually see the building you want to attack until you are in the dive already. trees magicly sprout (like the Oiltankers) at a very un-realistic short distance. I'm sure these are all measures to mitigate some FPS issues. But common. that makes no sense except for helicopter only simulator. which is why I suspect all the map previews where in helicopters and one low-level all the way F-16 vid. Creator of Hound ELINT script My pit building blog Few DIY projects on Github: DIY Cougar throttle Standalone USB controller | DIY FCC3 Standalone USB Controller
Nealius Posted September 1, 2020 Author Posted September 1, 2020 I haven't experienced that. Cruising at 15k feet I see buildings and oil tankers that are docked, but tankers and other ships won't appear until you're right on top of them, even when flying 200ft off the water.
ED Team BIGNEWY Posted September 1, 2020 ED Team Posted September 1, 2020 Please include track replays thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
uri_ba Posted September 1, 2020 Posted September 1, 2020 (edited) First I would like Apologies to the Urga team. It seems that the View distance is not a unique issue with the Syria map, but something that has changed in the core. As I now see the same in Caucasus map. BigNewy, i dont have a track currently but I have a few videos that show the issue quite clearly. For me at lease, oil tankets (not shown in these vids) behave just like trees. The sprout out of the ocean in point blank range and shrink back to nothing when I move away I usually have view distance at medium, i bumped it to high before taking these vids. In medium it was even worst. Also, I'm using VR (in case someone missed that :)) Edited September 1, 2020 by uri_ba Creator of Hound ELINT script My pit building blog Few DIY projects on Github: DIY Cougar throttle Standalone USB controller | DIY FCC3 Standalone USB Controller
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