Mikeck Posted September 3, 2020 Posted September 3, 2020 Does the Hornet have a system like the F-16 where if you depress weapon release when the CCIP pipper is below your horizon, it creates a CCRP point where the mirrored release line was and releases when you are in the right spot to hit? I’ve tried but can’t get it to work so I don’t know if it’s operator error or not a thing
Tholozor Posted September 3, 2020 Posted September 3, 2020 AFAIK not a thing in the Hornet. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
kengou Posted September 3, 2020 Posted September 3, 2020 I believe if you're in CCRP mode, you'll get the pipper in the HUD which can be slewed around with HUD as SOI. When you place it over your intended target (whether you slewed it or just flew it there) and hold down the pickle button, it should immediately convert into CCRP and release when the cue reaches the FPM. Virpil WarBRD | Thrustmaster Hornet Grip | Foxx Mount | Thrustmaster TWCS Throttle | Logitech G Throttle Quadrant | VKB T-Rudder IV | TrackIR 5 AMD Ryzen 5 3600 | Nvidia GTX 1060 6GB | 32GB DDR4 3200 | SSD
AstonMartinDBS Posted September 3, 2020 Posted September 3, 2020 I believe if you're in CCRP mode, you'll get the pipper in the HUD which can be slewed around with HUD as SOI.You're describing the behaviour of the Target-Indicator in CCRP/AUTO mode. That's not, what the OP meant (CCIP -> pipper out of sight -> automatically switching to CCRP). [Modules] A-10C, A-10C II, AH-64D, F-4E, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC [Maps] PG, NTTR, Normandy, Sinai, Syria, TC [OS] Windows 11 Pro [PC] MSI Pro Z790-A, i9-13900K, 128 GB DDR5, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro [Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H
kengou Posted September 4, 2020 Posted September 4, 2020 You're describing the behaviour of the Target-Indicator in CCRP/AUTO mode. That's not, what the OP meant (CCIP -> pipper out of sight -> automatically switching to CCRP). True but very similar in practice. Virpil WarBRD | Thrustmaster Hornet Grip | Foxx Mount | Thrustmaster TWCS Throttle | Logitech G Throttle Quadrant | VKB T-Rudder IV | TrackIR 5 AMD Ryzen 5 3600 | Nvidia GTX 1060 6GB | 32GB DDR4 3200 | SSD
Mikeck Posted September 4, 2020 Author Posted September 4, 2020 Seems like it’s just not a thing in the Hornet. I use the slew method to create a CCRP but find the F-16s ability to allow the creation of a CCRP point upon pressing/holding weapon release to be very convenient when I’ve badly misjudged my dive or speed. Oh well
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