Ahmed Posted September 10, 2020 Posted September 10, 2020 If player parks in the bow (as commonly done IRL recoveries), blocking a catapult track, the AI doesn't recognize the situation and taxi to any of the other 3 available cats. Instead, it taxies to the blocked cat and launches crashing into the player. Tracked attached.boom.trk
ED Team BIGNEWY Posted September 14, 2020 ED Team Posted September 14, 2020 Hi currently it is not a good idea to block the cats. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Ahmed Posted September 14, 2020 Author Posted September 14, 2020 Yeah well that's obvious. What would be nice to know is if it will ever be a good idea in the future :smilewink:
RaisedByWolves Posted September 14, 2020 Posted September 14, 2020 ?.......... What would be nice to know is if it will ever be a good idea in the future :smilewink: Haha.
Nealius Posted September 14, 2020 Posted September 14, 2020 I recall the manual specifically saying to block cats that you didn't want to be used....
ED Team BIGNEWY Posted September 15, 2020 ED Team Posted September 15, 2020 I recall the manual specifically saying to block cats that you didn't want to be used.... I must have overlooked that please let me know which page. As far as I am aware you can only place static safely there during recovery operations. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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