146ti Posted October 2, 2020 Posted October 2, 2020 Hi. Objects have an unreal green reflection, as if they were lit from below? How can it be modified reflection on the ground so that it is the same reflection that is seen when flying over the water. The difference is noticeable and it would be with a more real tone and not with that green color from below. Hola. Los objetos tienen una reflexión verde irreal, como si estuvieran iluminados desde abajo? Como se puede modificarla reflexión sobre la tierra para que sea la misma reflexión que se ve al volar sobre al agua. La diferencia es notable y seria con un tono mas real y no con ese color verde desde abajo:(
Taz1004 Posted October 2, 2020 Posted October 2, 2020 You have global illumination on? Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
146ti Posted October 3, 2020 Author Posted October 3, 2020 Hello,. Cockpit global illumination on or off, has no diference. an its only on cockpit. its a reflection color green on grass or brown on Sand and Blue light on water. How i can disable this? or copy texture reflection from water for replace green reflection over land? Thanks.
Art-J Posted October 5, 2020 Posted October 5, 2020 It's part of dynamic lighting algorythm introduced in DCS with deferred shading in 2.2 version. It's indeed supposed to simulate airplane being lit from below by the light reflecting off the surfaces the aircraft flies over. As such, I'm pretty sure you can't disable the effect, nor replace it. Sometimes it doesn't work very well, but it's a step towards greater graphics realism nevertheless. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
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