Jump to content

Recommended Posts

Posted
On 25/12/2021 at 2:56, RaptorFighter said:

¡Hola, Tormenta Nocturna! ¡ Feliz Navidad !

En mi opinión, es necesario ver la nueva implementación de la zona de lanzamiento de misiles, ya que está implementada en los archivos "aim7_family" en la carpeta "... CoreMods / aircraft / AircraftWeaponPack ..." ahora.

-------------------------------------------------- --------------------------------------------

Acabo de restaurar las zonas de lanzamiento de misiles para la versión 2.7.9.17830.))) Actualmente estoy reparando uno de mis misiles modificados. Entonces me ocuparé de todos los otros misiles...

-------------------------------------------------- ---------------------

Listo)

A2A_Misiles.lua 78,07 KB · 18 descargas

 

Please, where can I install this Lua? Thanks

On 25/12/2021 at 2:56, RaptorFighter said:

¡Hola, Tormenta Nocturna! ¡ Feliz Navidad !

En mi opinión, es necesario ver la nueva implementación de la zona de lanzamiento de misiles, ya que está implementada en los archivos "aim7_family" en la carpeta "... CoreMods / aircraft / AircraftWeaponPack ..." ahora.

-------------------------------------------------- --------------------------------------------

Acabo de restaurar las zonas de lanzamiento de misiles para la versión 2.7.9.17830.))) Actualmente estoy reparando uno de mis misiles modificados. Entonces me ocuparé de todos los otros misiles...

-------------------------------------------------- ---------------------

Listo)

A2A_Misiles.lua 78,07 KB · 18 descargas

 

Please, where can I install this Lua? Thanks

Posted

@sanc2775 The current version of A2A_Missiles.lua is included with the single player version of the enhancement mod.  Or, if you're using the external stores, it's included in that add on along with instructions.  Both links are in the first post.

  • Like 1
Posted

Nightstorm:  Thank you for your work here sir!  Have you been able to make the F22 Carrier capable with a working Hook and catapult hook-up?  Scanning through the many pages and not seeing this mentioned.  Also their is a non-functional Hook control on the left side of the cockpit so I thought it was possible; thanks.

Posted
14 hours ago, Antibak said:

Nightstorm:  Thank you for your work here sir!  Have you been able to make the F22 Carrier capable with a working Hook and catapult hook-up?  Scanning through the many pages and not seeing this mentioned.  Also their is a non-functional Hook control on the left side of the cockpit so I thought it was possible; thanks.

Hello.  I've never attempted it.  The F22 would never operate off of a carrier.  Many aircraft have a hook on them for emergency landings at airfields.  They are not designed for arrested landings on aircraft carriers.

This is actually one of the main reasons there is an F-35C.  The Navy's version needed to be reinforced and modified for carrier operations.

I've heard of a mod out there that enabled the Raptor to fly off a carrier, but I didn't intend to implement it.  I would think though, it would be some modifications to the F22.lua.  So, it could probably be done if you wanted to research it.  After all, who am I to say how YOU should enjoy your simulation flying.  From what I can see in the F22.EDM model file the hook is not modeled.  I don't have access to the original model to make those kinds of changes.  If you find something else about it, let me know.  Thanks.

  • Like 4
Posted

I don't know that much about the Su-75 "Checkmate".   It would be cool I suppose if there was a fully textured model and someone made a mod for it.  I can tell you, that just swapping out the F22 model, some things won't match up as they have coordinates defined in the LUA file.  Who made the Su-75 model?

  • 2 weeks later...
  • 1 month later...
Posted

@muzica9

The multi-player version doesn't change any of the stock weapons or stats.  The AIM-9XX is still named that.  

I added a missile called AIM-9X3 for use on the F22 on the single player version.  If you want to rename it, simply adjust the AA_Weapons.lua that's included.

I don't intend to release another version.

Posted

there are more files that need to be edited to work. including AIM-9X3.EDM AIM-9X3.PNG, F-22A.lua, UnitPayloads. in the end i was able to make it compatible.

at  this moment i have other problem with radio communication. don't receive feedback from wingman, atc, tanker etc(sound or text).

this happens since last update 2.7.11. nothing to do with your mod. standard mod and all other FC3 based mods, same problem. anybody else with same problem? did a repair for dcs. disabled all other mods. same problem.

Posted
1 час назад, muzica9 сказал:

there are more files that need to be edited to work. including AIM-9X3.EDM AIM-9X3.PNG, F-22A.lua, UnitPayloads. in the end i was able to make it compatible.

at  this moment i have other problem with radio communication. don't receive feedback from wingman, atc, tanker etc(sound or text).

this happens since last update 2.7.11. nothing to do with your mod. standard mod and all other FC3 based mods, same problem. anybody else with same problem? did a repair for dcs. disabled all other mods. same problem.

After updating to version 2.7.11.21408.1, the radio stopped working on all third-party mods. This is what the developers did. I hope it's not with malicious intent.

Posted
4 hours ago, RaptorFighter said:

After updating to version 2.7.11.21408.1, the radio stopped working on all third-party mods. This is what the developers did. I hope it's not with malicious intent.

I hope that's corrected.  I can't see a practical reason to implement that restriction.

Posted (edited)
5 минут назад, Nightstorm сказал:

I hope that's corrected.  I can't see a practical reason to implement that restriction.

I really hope You are right.

Edited by RaptorFighter
Posted

I just tested the F22 in a mission I commonly use and the radio seemed to work normally.  Now, I'm using VAICOM PRO - About and it's a plugin in for Voice Attack that's designed to replace the default menu if the player wants so that they can actually talk to the various recipients.  As such, it makes changes to the files that control the radio menu's.   I was using the standard menu though and everything was responsive.  ATC, Wingman and AWACS.

I updated it for use with the current Open Beta as often the files it changes get modified.  I then install it with OvGME like any other mod backing up the stock the files.

So, either there's another conflict causing the issues being reported, or the changes that VAICOMM makes allow them to work.  I'm not sure.

Posted
On 3/18/2022 at 3:59 PM, muzica9 said:

hi.

single player mode do not work in dcs liberation. conflict with renaming aim 9xx. can we get a version without renamed aim9 ?

@muzica9  I haven't used this mod before so I'll have to look into it.  Can you give me some details on why these were conflicting?  Does the other mod have weapons with the same name/class ID?

Posted

i will try to make some printscreens next week.

in short, conflict with payload. don't accept aim-9x3. also dont' accept custom payload from mission editor folder.

Posted

*UPDATE*

Updated missile exhaust plume positions for the changes in 2.7.11.

Updated AIM-9M and AIM-9X ranges to be in line with other 9 series missiles.

Single Player and external weapons add on updated.  Links in first post.

  • Like 2
Posted
19.03.2022 в 17:35, Nightstorm сказал:

I hope that's corrected.  I can't see a practical reason to implement that restriction.

My doubts about the logic of the actions of the development team were not unfounded, unfortunately: 

 

Posted (edited)

@RaptorFighter

 

On 3/19/2022 at 10:30 AM, Nightstorm said:

I just tested the F22 in a mission I commonly use and the radio seemed to work normally.  Now, I'm using VAICOM PRO - About and it's a plugin in for Voice Attack that's designed to replace the default menu if the player wants so that they can actually talk to the various recipients.  As such, it makes changes to the files that control the radio menu's.   I was using the standard menu though and everything was responsive.  ATC, Wingman and AWACS.

I updated it for use with the current Open Beta as often the files it changes get modified.  I then install it with OvGME like any other mod backing up the stock the files.

So, either there's another conflict causing the issues being reported, or the changes that VAICOMM makes allow them to work.  I'm not sure.

 

 

Edited by Nightstorm
Posted
1 minute ago, RaptorFighter said:

Yes, I saw your version of bypass with the help of VIACOM, but I wanted to achieve a sane attitude towards users from developers. But they said the sheriff didn't care about the Indians.

Yea I understand.  Every update I'm nervous about what we might lose.  The modding community isn't a priority for ED.

*UPDATE*

3/21/22 - I tweaked the specs on the AIM-9X and therefor the AIM-9X2.  

The AIM-9X tweaks are contained in the CFT mod for the Viper but the 9X2 are in both mods.  If you use both, make sure to use the external weapons patch for the Raptor.

  • Like 2
Posted

Dear @Nightstorm,
I am newbie here. Could you kindly explain to which folder do I have to copy the files for the Western RWR database mode? Thank you.


 

""Western RWR database mod.  This mod is separate but includes changes that apply to the F22 and many other mods.  It's an updated database file for the RWR so that included mod aircraft are identified properly on the RWR.   No more <U> for UNKNOWN.   I've added many popular mods to this file and will continue to update it.

https://www.dropbox.com/s/xiroer126ddh9xj/DCS RWR Symbology.zip?dl=0""

 

Posted
39 minutes ago, yrohayudin said:

Dear @Nightstorm,
I am newbie here. Could you kindly explain to which folder do I have to copy the files for the Western RWR database mode? Thank you.


 

""Western RWR database mod.  This mod is separate but includes changes that apply to the F22 and many other mods.  It's an updated database file for the RWR so that included mod aircraft are identified properly on the RWR.   No more <U> for UNKNOWN.   I've added many popular mods to this file and will continue to update it.

https://www.dropbox.com/s/xiroer126ddh9xj/DCS RWR Symbology.zip?dl=0""

 

image.png

  • Like 1
×
×
  • Create New...