speed-of-heat Posted November 22, 2020 Posted November 22, 2020 so the game allocates 15.2 GB of VRam for the channel map , on a reverb G1 at 100%SS... SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
imacken Posted November 25, 2020 Posted November 25, 2020 Well, at least we have 9Gb to spare! I must say that my performance in this map is absolutely great on TrackIR since the 3090 upgrade. (Still waiting on my G2 after I sold my G1 a couple of weeks ago.) I'm only saying! Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
speed-of-heat Posted November 25, 2020 Author Posted November 25, 2020 even in VR i can get a very regular 45fps down in the weeds SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
westr Posted December 17, 2020 Posted December 17, 2020 In today’s OB update it mentions optimised VRAM for Channel map. Has anyone noticed an improvement in VR performance on the map. I have always had horrible stutters in populated regions particularly at low altitudes, I won’t be able to try the update until this evening. RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
fjacobsen Posted December 17, 2020 Posted December 17, 2020 I just saw the changelog: "DCS: The Channel Map by ED, Optimized VRAM meets 4GB requirements." But after todays update the Channel map still runs with very low FPS compared to other maps- so no real optimation performance wise for me. | i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD | 1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |
westr Posted December 18, 2020 Posted December 18, 2020 20 hours ago, fjacobsen said: I just saw the changelog: "DCS: The Channel Map by ED, Optimized VRAM meets 4GB requirements." But after todays update the Channel map still runs with very low FPS compared to other maps- so no real optimation performance wise for me. I know I agree. Normandy map is looking better and running better than ever so it’s my go to for WW2 VR. Love some of the work on WW2 birds by ED recently though so lots of credit there but it’s a shame after purchasing the channel that I just don’t use it. RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
Georgio Posted December 26, 2020 Posted December 26, 2020 Tried the Channel map yesterday for the first time. The only problem I have now is that after flying in MS2020 in VR every other sim seems like toy town especially with regard to the colours. Both the Channel and Normandy maps seem like they're coloured with kids crayons i.e. bright greens and totally unrealistic for the area. I know that MS2020 uses bing data, but it's more than that as the terrain, foliage, buildings, colours, pretty much everything is spot on. Here's hoping that DCS implement something similar in the future.
westr Posted December 29, 2020 Posted December 29, 2020 On 12/26/2020 at 11:33 AM, Georgio said: Tried the Channel map yesterday for the first time. The only problem I have now is that after flying in MS2020 in VR every other sim seems like toy town especially with regard to the colours. Both the Channel and Normandy maps seem like they're coloured with kids crayons i.e. bright greens and totally unrealistic for the area. I know that MS2020 uses bing data, but it's more than that as the terrain, foliage, buildings, colours, pretty much everything is spot on. Here's hoping that DCS implement something similar in the future. Try this mod. It’s the only way to change the saturation levels in VR that I know of. It has made a massive difference for the look of the game for me. 1 RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
Georgio Posted January 14, 2021 Posted January 14, 2021 On 12/29/2020 at 6:13 PM, westr said: Try this mod. It’s the only way to change the saturation levels in VR that I know of. It has made a massive difference for the look of the game for me. Now that actually looks useful, thank you.
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