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Posted

I’m new, so forgive me...

the tutorials, videos and such for the F-16 TWS locking of targets makes it look easy as can be, but I can’t get the target bugged for anything until it’s way too late and I’m in visual range.

im using TMS up, in a-a mode, master switch on....

anything I’m missing? I’m sure there’s lots, but any help would be great!

Posted

Hey StopLight, welcome to DCS!

 

A couple of things to consider:

  • If you want to bug all targets as in the tutorial (IIRC) you first need to wait some seconds until all tracks are build up as tracks files, once that happens pressing TMS-right will first make the track files promote to system files and a second press will cycle through them letting you employ weapons. Now this only works if the all the files are non maneuvering targets, if these aircraft are maneuvering (at least by a significant amount) the FCR will not be able to follow them as track files, so its possible that only non maneuvering targets promote to system files.
  • The most efficient way to make sure the target you want to attack is the one promoted to system file is putting your TDC cursor over that targets and then going TMS UP twice over it, the first one will make it a system file and the second one will let you select that target to employ weapons on him.
  • Remember, hard maneuvering targets will make you loose target easily, this is a real system limitation that is simulated in this plane. This is because a system file is an operation where the radar correlates radar returns to a established target based on predicted flight path, altitude, velocity etc..., if a target totally change direction, height or airspeed between radar returns, it is very likely the radar thinks its a different target altogether and not the one it was following in the first place.

 

 

It is very well explained in this tutorial by Wags:

 

 

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  • 6 months later...
Posted

I don't know if this is correct or not but I found something that works.  I just picked up the F16 a couple of weeks ago and the TWS thingy had me stumped.  None of what the manual or the tutorials were saying was working.  I stumbled upon this:

 

1.  Make sure you're in AA mode.

2. Go to TWS.

3. When the contacts go into Track Targets (filled in large squares or triangles) DON'T put your cursor on any of the targets.

4. Hit TMS right.  It will bug the closest target.  

5. Hit TMS right again.  It will cycle between all the Track Targets.  No need to make them into system targets.

6. Fire.  The missile will launch without it having to have it be a System Target.

 

Works for me. 

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