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Posted (edited)

Thanks again for your purchase!

Here we will keep an update for: 

 

- Known issues

- Fixes

- Workarounds

- Feature updates

 

14.04.2021

- Updated weather conditions (clouds)
- Added new weather conditions mission variant
- Added extra field in Campaign Progress Code to connect with new computations
- Current strike target info and mark in F10 map, is now available after entering campaign Progress Code too
- Tweaked friendly AI groups behaviour
- Corrected typos

 

02.03.2021

- Mission 1 options adjusted (labels, easy comms).
- Skip whole Mission 1 option added.
- Kneeboard inverted comms info fixed.
- Optimised air traffic to eliminate potential frame drop.
- Optimised AI low flying trigger conditions.
- Optimised AI RTB trigger behaviour.
- Intercept missions spawn and end message fixed.

 

17.02.2021
- Corrected PDF files

 

10/02/2021 *Will be available in one of the upcoming updates:

- Optimising ingress altitude for AI packages

- AI Low flying issue

- FPS drop report under a specific situation

- Intercept mission spawn issue

- Optimising intro .miz file (guideline added)

 

03.02.2021

- Re-designed squadron task assignment concept. Now it's working through the F10.
- Radio menu to solve the zone encryption issues
- Updated manual - F.A.Q. docs with the new functionality.
- Long Messages optimization for VR users.
- Fixed AI Wingman missing calls.

 

 

For strategy - planning tips:

 

Thanks for your patience.

 

2.png

 

 

 

Operation Pontus 12.jpg

 

Edited by gregzagk

"ARGO" DCS UH-1H DLC SP Campaign

373vFS DCS World squadron (Greece) - www.buddyspike.net

"ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP

Posted

This campaign looks like it will be excellent.  I love the ideas here, and cant wait to get started.

Thanks for your efforts, I cant even begin to imagine the work thats gone on here!

 

In the first mission scripted I noticed some small issues:

Full labels seem to be forced ON.  I can turn them completely off, however it would be good to be able to set them to 'dot only' mode for VR, or just follow whatever game preferences the user has set...

Also, the radios.  Left radio preset 1 was not set to the carrier as per the briefing, and also the radios seem to switch out of their presets and go to M (manual) channel when a comms event occors.

 

About to go try the first 'proper' mission, strategic planning bug notwithstanding...

Cheers and thanks!

 

 

Posted

Hi Again,

Just finished the first dynamic mission - awesome fun!

However at the end of the mission, the de-brief doesnt fit on the screen and the co-ords for my next mission strike target are not visible.

Here's a screen shot...

Probably wont matter much as my next flight will probably be a CAP but still, it'd be good to reduce the number of white space lines so more will fin for us VR users...

Anyway, hope the feedback helps.  Great campaign so far, love your work!!

 

Screen_210130_162709.png

Another suggestion: 

How about putting the code matrix on a kneeboard page?

Maybe you did and I just didnt see it?

Cheers

 

Posted (edited)
3 hours ago, Evilone said:

Hi Again,

Just finished the first dynamic mission - awesome fun!

However at the end of the mission, the de-brief doesnt fit on the screen and the co-ords for my next mission strike target are not visible.

Here's a screen shot...

Probably wont matter much as my next flight will probably be a CAP but still, it'd be good to reduce the number of white space lines so more will fin for us VR users...

Anyway, hope the feedback helps.  Great campaign so far, love your work!!

 

Screen_210130_162709.png

Another suggestion: 

How about putting the code matrix on a kneeboard page?

Maybe you did and I just didnt see it?

Cheers

 

Thank you very much for the feedback, checking the issues that can affect VR users now. 

About the code matrix, yes it should be visible in the kneeboard already. 🙂 

As a workaround until the fix, you can see the target coordinates by checking the Red marks in the map once the message appears. 

 

Greg

Edited by gregzagk

"ARGO" DCS UH-1H DLC SP Campaign

373vFS DCS World squadron (Greece) - www.buddyspike.net

"ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP

Posted
3 hours ago, gregzagk said:

Thank you very much for the feedback, checking the issues that can affect VR users now. 

About the code matrix, yes it should be visible in the kneeboard already. 🙂 

As a workaround until the fix, you can see the target coordinates by checking the Red marks in the map once the message appears. 

 

Greg

 

Thanks for the reply Greg, and for the workaround.

However, there are three red marks on the map in the screenshot above. 

Does that mean there are 3 separate targets? or can i select whichever one?

Thanks in advance.

 

Posted
8 minutes ago, Evilone said:

Thanks for the reply Greg, and for the workaround.

However, there are three red marks on the map in the screenshot above. 

Does that mean there are 3 separate targets? or can i select whichever one?

Thanks in advance.

 

Hey, if you wait a bit the marks will disappear and only one will be left that indicates the target. You can then zoom in into that mark and see the target, its coordinates and its elevation in order to edit your WP in mission planner. 

"ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP

"ARGO" DCS UH-1H DLC SP Campaign

Posted

I bought this as soon as I saw it as I loved Raven One.  Mission one is a good start (with a couple of minor issues, see below), but then I tried to start mission 2......

 

I was just about to post re the inability to assign package tasking - but just spotted the comment at the top.  I just wasted a lot of time on this - can I suggest you add something to the YouTube video to warn people until it is fixed. I thought it was me doing something wrong.  Not impressive for ED to be actively selling content where one of the main features is not working.

 

Comments on Mission one:

 

I chose to refuel - the instructions tell you to send your wingman to tanker first - however the 'Flight' menu item in the comms menu stays greyed-out, so  you can't.  After I had refueled, I tried again, and although the item is still greyed-out, it did then open the options and I was able to send him to refuel.

 

The Case III recovery stack instructions you get from the Carrier ATC - 318 course, 22 NM, angels 7, is right in the middle of the mountains south of Batumi which are higher than the allocated level.  Not sure if that is a bug or a feature, but it doesn't seem realistic.

 

 

 

 

Posted

Hi all,

 

Very good initiative, I like the idea and eager to test it out when the zones fix comes out.

A small suggestion to remove easy comms and add some kneeboards?

 

Thanks!

Posted

Hello

First mission is really enjoyable. Congratulations!

In mission 2, in addition to the described bug with assigning tasks through trigger zones,  it seems one cannot change the task in the loadout panel so you cannot get access to all existing presets  for the armament. This could be useful.
 

 

Details:

Asus Z-170E, Intel i5-6600K @ 4.2GHz, 16GB RAM

MSI GTX970 Gaming 4G

Win 10 Home

Posted
18 minutes ago, gabuzomeu said:

Hello

First mission is really enjoyable. Congratulations!

In mission 2, in addition to the described bug with assigning tasks through trigger zones,  it seems one cannot change the task in the loadout panel so you cannot get access to all existing presets  for the armament. This could be useful.
 

 

Hey, thank you for your purchase!

Yes it's unfortunately not possible to change this task option through the mission planner but it's not a bug. This is not related to the campaign but on how DCS world planner works and that's the reason the feature of renaming the zones was introduced.

 

Even with a different task in your package options, the package will execute the desired task that you can edit in the zones 🙂 Loadouts help also in this option. You shall create new presets that you can use during the whole campaign.

 

Here we plan to post more and more tips:

 

"ARGO" DCS UH-1H DLC SP Campaign

373vFS DCS World squadron (Greece) - www.buddyspike.net

"ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP

Posted

I'm holding myself to play mission 2 as i want to test the campaign with it's full capabilities.  How's the progress about the ability to select diferent roles for squadrons?

 

Btw, great job i really like this style of campaign, and i know that all this bugs aen't your fault but ED's.

 

Also, when on the mission planifier i see some shorad in the map, this is because my friendlies got information about it's location or what??

 

thank you in advance.

Posted
5 minutes ago, MrWolf said:

I'm holding myself to play mission 2 as i want to test the campaign with it's full capabilities.  How's the progress about the ability to select diferent roles for squadrons?

 

Btw, great job i really like this style of campaign, and i know that all this bugs aen't your fault but ED's.

 

Also, when on the mission planifier i see some shorad in the map, this is because my friendlies got information about it's location or what??

 

thank you in advance.

 

Hey🙂 Please check here if you like regarding mission planner and strategy. 

"ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP

"ARGO" DCS UH-1H DLC SP Campaign

Posted

Hi, I have tried missions 2 and 3.  

 

My own wingman doesn't seem to respond to comms menu commands.  There is no audible acknowledgement of the command (to either Flight or Wingman 2) and he doesn't seem to follow the requested actions.

 

I am transmitting on channel 1 on left radio 305mhz - which seems to be the correct frequency.

 

Any suggestions please?

Posted
26 minutes ago, Silver_100 said:

Hi, I have tried missions 2 and 3.  

 

My own wingman doesn't seem to respond to comms menu commands.  There is no audible acknowledgement of the command (to either Flight or Wingman 2) and he doesn't seem to follow the requested actions.

 

I am transmitting on channel 1 on left radio 305mhz - which seems to be the correct frequency.

 

Any suggestions please?

Hey, you can try again after updating to today's version. 

It should be fixed 😉  The process also for task assigment is now changed and you will be asked inside the cockpit. You can check the updated manuals too.

 

There is a bug though that doesn't seem to be related to the campaign, but with the Supercarrier itself. We will check if it's already reported to the team.

If you give the order to your wingman to RTB to the carrier, there is a repeation of comms between the carrier and him. 

 

We shall have updates for this soon. 

 

I hope you will enjoy the rest of the campaign.

 

Greg

"ARGO" DCS UH-1H DLC SP Campaign

373vFS DCS World squadron (Greece) - www.buddyspike.net

"ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP

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