Bedouin Posted January 28, 2021 Share Posted January 28, 2021 If think i would be a super cool feature, read it was trained and used by the US Army. That a Chinook lands and the Apache lands behind and gets a quick refueling done, hope this will a possibility 1 Link to comment Share on other sites More sharing options...
9thHunt Posted January 28, 2021 Share Posted January 28, 2021 (edited) AFAIK, you can set up a FARP in missions using airlifts. That is essentially what your Chinook is doing. Edited January 28, 2021 by 9thHunt Link to comment Share on other sites More sharing options...
Bedouin Posted January 28, 2021 Author Share Posted January 28, 2021 33 minutes ago, 9thHunt said: AFAIK, you can set up a FARP in missions using airlifts. That is essentially what your Chinook is doing. Yeah but the Chinook way looks much cooler Link to comment Share on other sites More sharing options...
ED Team Raptor9 Posted January 29, 2021 ED Team Share Posted January 29, 2021 (edited) To set up a "Fat Cow" FARP in DCS, really the only things you need is a Chinook, one of the new invisible FARP pads, and one of the FARP objects that enables refueling (as an unfortunate requirement that would break the immersion for die-hard simmers). To make a "legit" version, maybe apply a warehouse function to the static CH-47 model, as an additional option or version of the object that has a few hoses or other small things placed around it. Depending on how invasive ED would want to get into the DCS coding and 3D modeling, a proposal to add a "Refueling" mission to the AI CH-47 that will land at a waypoint that has a "Refuel" Task in the advanced waypoint options, and after it spools down some FARP equipment/personnel appear around it (kind of how some AI aircraft spawn pilots and/or fuselage covers shortly after shutdown). Whenever the task reaches a Stop condition or a trigger-activated flag, the equipment/personnel disappear, the aircraft spools up, and continues along the flight plan. Edited January 30, 2021 by Raptor9 2 Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head Link to comment Share on other sites More sharing options...
Bedouin Posted January 29, 2021 Author Share Posted January 29, 2021 Thanks, very cool solution. Thanks a lot. Link to comment Share on other sites More sharing options...
aviation360 Posted February 9, 2021 Share Posted February 9, 2021 (edited) @Raptor9 you could set that up with triggers, | 1 once | when unit (CH-47) in zone , when unit’s (CH-47) speed less than | activate Flag 1 | | 1 once | when time since Flag 1 = eg 120 (it goes by seconds) | group deactivate (CH-47), group activate (group name for units like infantry etc. I think you might be able to add statics IDK), Group Activate FARP CH-46 (set this unit to start uncontrolled and under the x with circles add command Start) | | 1 once | when unit out of zone (AH-64) | Activate Flag 2, Deactivate Group (Infantry etc.| | 1 once | Time since flag 2 = 120 | AI Push task start (CH-46) | Edited February 9, 2021 by aviation360 1 Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted February 10, 2021 ED Team Share Posted February 10, 2021 A nice idea, but a general one for dcs as a whole, I have moved to general wish list. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
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