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Posted

What about bombers?

"See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89.

=RvE=

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Posted

depends if you have to have a symmetrical situation GG in terms of front to airfield ranges.

I think that would also depend on the nature of the mission and the status of the campaign.

For example if an airfield is threatened with capture there may be a mission where planes

must take off closer from the front and either evacuate or push back the enemy.

 

Generally though, I think once the server runs and if we get some people in,

the ones that fly organized will fare far better than the solo players compared to a

spamraam server.

 

Bombers will be affected, though I am not sure how to deal with it. That is why we have

this thread. Everything can be changed if there is enough interest.

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

Posted

What do you think of implementation of AI GroundRadar man that guide you for target (as do Awaks for F15 but you dont see enemy on DAS as done Su27 and Mig?)

I know that maybe can't be done in Lock on but maybe will be fun on BS anyway would be fun a dinamic campain as IL-2's Scorced Earth I know is the wong post for write ;) but is an idea sorry for my bad english

[sIGPIC][/sIGPIC]

I'm Fighter pilot not a murderer!

Posted

One thing about not allowed payloads.

There should be some not to complicated ways to read IP adresses from lua

and connect them to weapon users. Once you have IP you just put up a screen message: "Leave game or get 5minute ban because of ...blablaba".

I dont know how, but it should be possible.

 

However this is a not so critical issue, as we have already successfully run special

payload missions on public servers before. It took about a few flights before people spreaded the word around themselves. Also briefing states, and most importantly all

mission available preset payloads are named "DO NOT EDIT".

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

Posted

I think we can make a mission plattform not to close ..not to far out....with intelligent placed conditions in order force the battlefield idea including Bombers.....let me think work talk

[sIGPIC][/sIGPIC]

Posted

And with the =2IAE= Bulgarian mod we could have USSR's strongest ally in the region :D

"See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89.

=RvE=

Posted

haha, well...Just to make sure everyone knows, this server wont require

you to mod your lockon ;). (Even though Im pretty sure Tito is joking)

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

Posted

Well.. yeah.. unfortunately LO doesn't model that part of the Black Sea. Otherwise a total devastation of the capitalistic forces is inevident. :D

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"See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89.

=RvE=

Posted
Well.. yeah.. unfortunately LO doesn't model that part of the Black Sea. Otherwise a total devastation of the capitalistic forces is inevident. :D

 

LOL :D

Q6600 @ 3.8GHz, 8GB DDR2-1000, 8800GT 512MB, Vista x64, TrackIR4

Posted

ok air to air weapons have pretty much been decided.

Lets move to what a2g should be allowed!

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

Posted

I could only speak for the A-10 as I'm not 100% when weapons were deployed for the Su. Since the Mav-D was deployed in 86, I'd think that would be fine. The CBU-97 however shouldn't be used, as thats a 90s weapon if I recall correctly. Everything else should be allowed.

 

Just curious, but could Queen and Kenny Loggins be the required music to be listening to while playing? I mean it is an 80s server :D

The right man in the wrong place makes all the difference in the world.

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Posted

25T wont be in.

 

ok A10 ammunition CBU 97 not in.

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

Posted

Getting closer Hala luuujaaa :prop:

 

..a mission, simple but effective smart...forcing and with enough room to have great fun without ending up on the shortest way to the next spike........back to the beauty fights...

 

further details coming soon......

[sIGPIC][/sIGPIC]

Posted

No we wont have a mig-21. It does not have a reasonable flight model in Lo if "unlocked".

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

Posted (edited)

Well I got this idea yesterday, and then we started working on it.

The hardware is already there so we are just waiting for the first mission

to be delivered, whichwill be today(or absolute worst case tomorrow). Then we will test it internally

for a few hours. If everything turns out OK we will have the first mission

up tonight. (european time)

 

What will NOT be included at this first point is :

 

1. Campaign style missions with dynamic rotation (this will come when more missions have been completed

The rotation software is already in place and has been tested)

 

2. Stats. Stats will come later.

 

My plan is this : When we get stats they will be a reflection of your

contribution to the winning team rather than a kill/death ratio.

For example if the mission is to strike a certain target then the

most points will be awarded to strikers that perform this objective

on the winning side. Also escort will be given a number of points

depending on their contribution using certain algorithms i will not go

into here. We will probably also get the normal k/d stats that people want.

Edited by =RvE=Yoda

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

Posted (edited)

Server is in Stockholm, Sweden, under my kitchen table :P.

 

A few notes on development status:

You may already see the server sending messages about completed

objectives. This is what you will see when primary objectives are

completed (and the percentage).

 

The mission rotates based on this or when it reaches a mission specific

maximum mission time.

 

We are in the process of finalizing the campaign missions, and the first

campaign consisting of 5 missions will be up within a few days. Naturally

mission rotation is based on outcome of the previous mission. If neither side

completes the primary objective then the mission is simply restarted

at the end of the mission.

 

Primary objectives are usually hard to reach but somewhat easy to find.

They are marked on the map and once they are all taken out mission will rotate.

(for example : liberate airfield A by taking out all enemy units nearby)

Some missions will also have multiple primary objectives.

 

 

Development progress on Secondary objectives

 

The server will at some point (hopefully soon if we can get some

good help with setting up a stats page) mission objective based stats.

 

Your place on the stats board will be determined by a "score", number of points,

given by

1. how you accomplish primary and secondary objectives ingame

2. How much time you spend on winning side vs time on losing side

3. Kill death ratio

 

The Total score on the stats page is then these 3 contributions together

divided by your total flight hours.

Points are only given when a minimum of 2 players are on each team.

 

Primary objectives are already implemented in server software and is being read fine.

 

Kill death ratio is also implemented (we are simply not connected to a database yet)

 

The last part, secondary objectives are currently being discussed and in the process of being implemented.

Currently they will work like this :

 

In each mission briefing you will see a list of 1-3 (or maybe more) secondary objectives.

Each of these secondary objectives are multi-stage-objectives(MSOs).

This means they have several stages and must SOMETIMES be completed in a specific order

to get the full score.

 

One mission may for example include two blue secondary objectives : THESE ARE EXAMPLES: Deep Strikes

 

Deep strike 1 would require you to

 

1. take out target a

2. take out target b

3. Land at home base. (This last part must naturally be done after the other two;))

 

Deep strike 2 would require you to

 

1. Reach target area and destroy any possible AI CAP in the area

2. bomb some stuff on the ground

3. find another target and take it out

4. land at home base.

 

Deep Strike 1 might require you to do all objectives in order, while Deep Strike 2 might

allow you to complete them in any order you want (except for the landing part.)

 

You start an MSO by performing one of the stages in it (except the landing part).

 

 

Your performance is then judged by

1. completion time

2. avg completion percentage.

 

 

 

Then when you complete it you get a nice big bonus on the stats page

 

 

If you die while being on an MSO mission then your current status for that MSO is frozen

This means you will get the avg completion percentage as it stands when you were killed.

If you rejoin you may not attempt that specific MSO again until the server rotates mission(it wont give you any points),

BUT you can still try another different MSO.

Edited by =RvE=Yoda
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S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

Posted
Oh boy...does radar handling matter in this mission...for big men, not crybabies :D

 

no comment :music_whistling:

S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'

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