Lucas_From_Hell Posted February 3, 2010 Posted February 3, 2010 Hope playbility will be more important in this case. Playability my a**! It's a simulator, and it's expected to simulate! If the Ka-50 is a sitting duck for a fighter jet in real life, it will be a sitting duck in the simulator as well. Want playability, go for HAWX and Wings of Prey :smilewink:
GGTharos Posted February 3, 2010 Posted February 3, 2010 I see... didn't know... that sucks... :noexpression: You said "Which makes this possible", so due to the lack of proper radar model it will be possible to be less vulnerable? Or on the contrary more vulnerable? Less vulnerable, because you can fly your Ka-50 into the notch (you can't tell there's a fighter looking at you, but you can guess where he's coming from anyway - main threat axis - and fly perpendicular or near perpendicular to his course, or just fly SLOW). :) Guess its up to team work to provide proper escort of the sharks. Thanks for clarification! Absolutely correct :) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
EtherealN Posted February 3, 2010 Posted February 3, 2010 Not only that! Also up to good team work to suppress enemy fighters enough to allow your side to successfully take down those Ka-50's that are threatening your ground forces. ;) It all goes both ways. :) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Bucic Posted February 3, 2010 Posted February 3, 2010 OMG So you won't fly where are enemy fighters. Playability my a**! It's a simulator, and it's expected to simulate! If the Ka-50 is a sitting duck for a fighter jet in real life, it will be a sitting duck in the simulator as well. Want playability, go for HAWX and Wings of Prey :smilewink: It doesn't look like something hard to comprehend and yet... Maybe it's about time for another FAQ entry :music_whistling: The most beautiful thing about DCS is that it's not important weather one comprehend this or not - playability over simulation way of thinking (and gaming) will die out. :cry: F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Eddie Posted February 3, 2010 Posted February 3, 2010 without HyperLobby support we can only dream about more than 10 ppl on the servers. With such popularity the game will die very soon. There are people in the flight sim world still using hyperlobby?!?! Wow, thought that thing died years ago. We have DCS servers with more than 10 people online now, and when A-10C comes along it'll be even more common. Why would you need something as outdated as hyperlobby when you have an ingame server browser?
funkee Posted February 3, 2010 Posted February 3, 2010 (edited) Playability my a**! It's a simulator, and it's expected to simulate! (...) Want playability, go for HAWX and Wings of Prey :smilewink: There is a bound between realism and playability. Find it optimal makes the game better. Too much realism (like too less as well) may ruin it. Want more realism? Join your soviet army. ;) There are people in the flight sim world still using hyperlobby?!?! Wow, thought that thing died years ago. Yes, and you are the only one don't use it. ;) But seriously, still many ppl uses HL and thx to it's support we get 30-40 ppl in the Flaming Cliffs servers every day (btw. there are currently 420 guys only in Forgotten Battles right now). We have DCS servers with more than 10 people online...Sorry, I didnt, see yet. Unless you meant time just after DCS release :P Edited February 3, 2010 by funkee [sIGPIC]http://img145.imageshack.us/img145/6720/avatarpolishairforce.png[/sIGPIC] system specs: mobo: Gigabyte GA-P35DS4 rev 2.1, CPU: Intel C2D E8400@4GHz, GPU: Nvidia 8800GTS 512, RAM: Kingston HyperX 4x 1GB 1066MHz Dual Channel, HDD: Samsung Spinpoint F1 640 GB x2, sound: Realtek Azalia ALC889A + SB Audigy + Dolby Digital/DTS external encoder/tuner, display: Asus VW222U 22', case: Raidmax Smilodon, headphones: Sennheiser HD650, stick: Saitek Cyborg Evo, Track IR4 Pro + TrackClip Pro, O/S: Windows 7/Vista x64
Sanch0 Posted February 3, 2010 Posted February 3, 2010 We have DCS servers with more than 10 people online now, and when A-10C comes along it'll be even more common. Why would you need something as outdated as hyperlobby when you have an ingame server browser? If embeded server browser will have similar functionality to HyperLobby then I (we) won't need HyperLobby anymore. PVAF "A fighter without a gun... is like an airplane without a wing" dedicated to F-4 Phantom
Lucas_From_Hell Posted February 3, 2010 Posted February 3, 2010 Too much realism is the very reason people play DCS: Black Shark instead of Enemy Engaged: Comanche vs. Hokum, for example. "Too much realism" can't ruin it at all (and by the way, did you find a time machine so I can go back in time and join the Soviet army or what?). The closer to reality it gets, the more people like it. The only exception is when you die the game doesn't get locked forever, as it should be in EXTREME realism settings :D You and some others think little. The same fighters that will shoot you down you are going to protect you as well. It all depends on coordination and mission design. As well as the intercept flight, there might be the CAP flight, or advanced cover, or close escort and etc. You just need to coordinate the elements correctly and everything should be fine :). About HL, Hyperlobby is still widely used by Il-2, but I don't see many players in other games there, so it isn't really important to have improved support to it.
Sov13t Posted February 3, 2010 Posted February 3, 2010 (edited) Say if Ka-50 had chaff... and RWR how would that help? Chaff is disposed but the chopper due to its slower speed would be still very close within the vicinity of the chaff... it can not pull heavy G maneuvers with high rate of speed to confuse the missile... with its amplified RCS (due to blades) it will be very hard to spoof the missile... so the only benefit of an RWR would be to know that you are in trouble and either hide behind a hill or start ejection procedures?? Or am I missing something? As far as hyperlobby it was mentioned that the ingame server browser will not have "lobby" for chatting where everyone can see each other and such... which is a very useful feature for holding community events and up keeping other social aspects.... To me that is a big negative of having that server browser. Edited February 3, 2010 by Sov13t [sIGPIC][/sIGPIC] 51st PVO Regiment | Forum | Statistics DCS: MiG-21Bis
Boberro Posted February 3, 2010 Posted February 3, 2010 Sorry, I didnt, see yet. Unless you meant time just after DCS release :P 2 or 3 weeks ago I saw 18 people :D Say if Ka-50 had chaff... and RWR how would that help? so the only benefit of an RWR would be to know that you are in trouble and either hide behind a hill or start ejection procedures?? Or am I missing something? I think yes. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
EtherealN Posted February 3, 2010 Posted February 3, 2010 "Playability"... You mean to say "flying a combat chopper is too hard for me"? :P [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
GGTharos Posted February 3, 2010 Posted February 3, 2010 Helicopters with RWR have evaded fighters before - I don't think they've ditched a fighter that was truly interested in them, but they have managed to stay 'out of the way' to start with basically. Now, if you release chaff it'll be blown around by the downwash. We could speculate about what this will do, though what is fore certain is that missiles should have trouble tracking well this low (they can still hit you, but Pk would probably not be anything like in the optimal case). The rotorwash could take the chaff out of the way and cause it to do nothing, or perhaps it would stir it up and cause the centroid to become very large or even move, and the missile might just plain miss - a near miss, but a miss. The chaff could also cause the fuze to detonate prematurely. This also depends on which generation of radar missile you are facing, and I would say most modern helis seem to employ a jammer as well as chaff. Say if Ka-50 had chaff... and RWR how would that help? Chaff is disposed but the chopper due to its slower speed would be still very close within the vicinity of the chaff... it can not pull heavy G maneuvers with high rate of speed to confuse the missile... with its amplified RCS (due to blades) it will be very hard to spoof the missile... so the only benefit of an RWR would be to know that you are in trouble and either hide behind a hill or start ejection procedures?? Or am I missing something? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
funkee Posted February 3, 2010 Posted February 3, 2010 (edited) The closer to reality it gets, the more people like it. Then why it doesn't translate to DCS:BS popularity? A few ppl on the servers ain't the best achievement for such realistic sim. You and some others think little... You are very nice and honest... But I think you just don't own DCS Blackshark, thats why you don't care of Kamov in FC2. Edited February 3, 2010 by funkee [sIGPIC]http://img145.imageshack.us/img145/6720/avatarpolishairforce.png[/sIGPIC] system specs: mobo: Gigabyte GA-P35DS4 rev 2.1, CPU: Intel C2D E8400@4GHz, GPU: Nvidia 8800GTS 512, RAM: Kingston HyperX 4x 1GB 1066MHz Dual Channel, HDD: Samsung Spinpoint F1 640 GB x2, sound: Realtek Azalia ALC889A + SB Audigy + Dolby Digital/DTS external encoder/tuner, display: Asus VW222U 22', case: Raidmax Smilodon, headphones: Sennheiser HD650, stick: Saitek Cyborg Evo, Track IR4 Pro + TrackClip Pro, O/S: Windows 7/Vista x64
Eddie Posted February 3, 2010 Posted February 3, 2010 Then why it doesn't translate to DCS popularity? A few ppl on the servers ain't the best achievement for such realistic sim. Don't forget that as with previous study sims, most of us don't play and have little to no interest in playing on public servers. From my time on these forums it seems that the opposite is true in the LOMAC community, or at the very least public servers are very popular. Personally, I'm not at all interested in FC2 or playing in a joint DCS/FC2 server and the group of guys I fly with on a regular basis feel the same way. My point is, don't think a sim isn't popular because public servers are not always full.
Bucic Posted February 3, 2010 Posted February 3, 2010 (edited) But I think you just don't own DCS Blackshark, thats why you don't care of Kamov in FC2. Maybe... just maybe... my wild guess... he is planning on participating in MP missions where (here comes the shocker) he will be provided with proper fighter escort. Edited February 3, 2010 by Bucic misquoted F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
funkee Posted February 3, 2010 Posted February 3, 2010 (edited) Originally Posted by Sov13t But I think you just don't own DCS Blackshark, thats why you don't care of Kamov in FC2. Sorry but I'm not soviet. I'm polish like you (omg hope u ain't a soviet spy?) ;) And still nothing constructive to add my friend :cry: Edited February 3, 2010 by funkee [sIGPIC]http://img145.imageshack.us/img145/6720/avatarpolishairforce.png[/sIGPIC] system specs: mobo: Gigabyte GA-P35DS4 rev 2.1, CPU: Intel C2D E8400@4GHz, GPU: Nvidia 8800GTS 512, RAM: Kingston HyperX 4x 1GB 1066MHz Dual Channel, HDD: Samsung Spinpoint F1 640 GB x2, sound: Realtek Azalia ALC889A + SB Audigy + Dolby Digital/DTS external encoder/tuner, display: Asus VW222U 22', case: Raidmax Smilodon, headphones: Sennheiser HD650, stick: Saitek Cyborg Evo, Track IR4 Pro + TrackClip Pro, O/S: Windows 7/Vista x64
Lucas_From_Hell Posted February 3, 2010 Posted February 3, 2010 Well, ermm, I do play Black Shark. Actually, I play it way more than I play Lock On or Il-2. Bucic, shhh!! Someone else might hear you :fear:
Sov13t Posted February 3, 2010 Posted February 3, 2010 Maybe... just maybe... my wild guess... he is planning on participating in MP missions where (here comes the shocker) he will be provided with proper fighter escort. Uh oh... I never said such thing... and yet you are quoting me ;) [sIGPIC][/sIGPIC] 51st PVO Regiment | Forum | Statistics DCS: MiG-21Bis
Lucas_From_Hell Posted February 3, 2010 Posted February 3, 2010 He might have initially referred to your post but then decided to reply to Funkee first ;) No big deal, anyway. :)
Bucic Posted February 3, 2010 Posted February 3, 2010 Uh oh... I never said such thing... and yet you are quoting me ;) There, fixed ;) F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
funkee Posted February 3, 2010 Posted February 3, 2010 (edited) Ok lets back on topic plz. There are many points in my wish list ;) Edited February 3, 2010 by funkee [sIGPIC]http://img145.imageshack.us/img145/6720/avatarpolishairforce.png[/sIGPIC] system specs: mobo: Gigabyte GA-P35DS4 rev 2.1, CPU: Intel C2D E8400@4GHz, GPU: Nvidia 8800GTS 512, RAM: Kingston HyperX 4x 1GB 1066MHz Dual Channel, HDD: Samsung Spinpoint F1 640 GB x2, sound: Realtek Azalia ALC889A + SB Audigy + Dolby Digital/DTS external encoder/tuner, display: Asus VW222U 22', case: Raidmax Smilodon, headphones: Sennheiser HD650, stick: Saitek Cyborg Evo, Track IR4 Pro + TrackClip Pro, O/S: Windows 7/Vista x64
StrongHarm Posted February 3, 2010 Posted February 3, 2010 On the topic of helos evading fighters: I found an interesting article concerning Russian helos in the Angolan war in the 80s. http://www.acig.org/artman/publish/article_183.shtml . I think the moral of the story is that helos shouldn't fly without fighter cover. If a fighter isn't tasked and has the time to fire on the helo of an organized force, there's a bigger problem. 1 It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm
funkee Posted February 3, 2010 Posted February 3, 2010 (edited) So, I guess, there is no chance to include chaff, ecm or any counter-radar measures into FC2 Ka50? If so, then we(?) soviets are already dead :P Edited February 9, 2010 by funkee [sIGPIC]http://img145.imageshack.us/img145/6720/avatarpolishairforce.png[/sIGPIC] system specs: mobo: Gigabyte GA-P35DS4 rev 2.1, CPU: Intel C2D E8400@4GHz, GPU: Nvidia 8800GTS 512, RAM: Kingston HyperX 4x 1GB 1066MHz Dual Channel, HDD: Samsung Spinpoint F1 640 GB x2, sound: Realtek Azalia ALC889A + SB Audigy + Dolby Digital/DTS external encoder/tuner, display: Asus VW222U 22', case: Raidmax Smilodon, headphones: Sennheiser HD650, stick: Saitek Cyborg Evo, Track IR4 Pro + TrackClip Pro, O/S: Windows 7/Vista x64
Lucas_From_Hell Posted February 3, 2010 Posted February 3, 2010 Not quite. Terrain masking, planning to avoid crossing a fighter's way, escort flights (if your helicopter flight is important enough to trigger an intercept, it's almost sure that it's important enough to call for fighter cover as well), air defences... Usually, fighters will have something else to worry (intercepting or covering an attack flight, making a fighter sweep, protecting the airbase, escorting AWACS, covering the fleet and etc.), so to be at risk you'll need: a. dedicated intercept launched at you, or a patrol in your sector or b. to be unlucky enough to cross with a fighter. Of course, you also have the chance of meeting some crazy guy flying really low and hunting choppers, but it's unusual. And by the way, FC2 has no Ka-50 as you say. DCS will be patched together with FC2.0 (but not only because of it), but it's still a different product.
Endoplasmic Reticulum Posted February 3, 2010 Posted February 3, 2010 After 128 pages in this Topic, it seems that I'm the only one interested in the JAS-39 Gripen. Not just the machine, but also the wide array of operational abilities. The ability of using road strips as temporal bases is just one of them. Is really noone interested in an aircraft that is quite new and has never been simulated before? I'd be interested in its level of classification. What is the probability to make a sim with this plane (JAS-39 A or B)? Anyone from ED to answer my question? At the ILA 1996 i had the chance to sit in the cockpit of the "A" version. The pilot was a very beautiful young woman (but when having fighters around, I guess none of us would have an eye for any woman, right ;)? ) and she was very kind, chatty and informative. She took an hour or so to explain me a lot about this plane. Just great! I think that's the way how a pilot on an airshow should be to the visitors. Since then my interest to the Gripen rose. I used to love her, but I had to kill her I had to put her, six feet under And I can still hear her complain A tribute to BBetty and NNadja :bye_3:
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