BOBBER_REBBOB Posted April 28, 2024 Posted April 28, 2024 14 hours ago, flag02004 said: HI guys, I made some update to my version of HDS, now missiles are less likely to explode after launch, radar and missile's guidance are more looking like to what we know about those systems (OSINT), S-400 is now a real S-400 and not an S-300V4 or S-300VM with new vehicule design, added new liveries to S-400, S-300V4, S-300VM, S-300V and PANTSIR (all still work in progress and subject to changes). Here the link: https://drive.google.com/drive/folders/1HiO0eHcI-qu0aLEPdmkIeWD4GVPSDQxU?usp=drive_link Note: If you own the 2SAP mod (SAMSitesAssetPack), copy my textures folder and overwrite 2SAP's textures folder with mine. Enjoy. Are they also improved regarding the issue i commented about?
flag02004 Posted April 28, 2024 Posted April 28, 2024 (edited) 1 hour ago, BOBBER_REBBOB said: Are they also improved regarding the issue i commented about? I think so, but still work in progress, lots of testing involved to be sure.... try this test mission in Syria with lots of western SEAD assets against a russian IADS (with HDS and 2SAP mods) Test_HDS_3.miz Edited April 28, 2024 by flag02004 add test mission
Zahnatom Posted May 17, 2024 Posted May 17, 2024 (edited) added the SAMP/T zahnatom/HighDigitSAMs: A simple, IC-compliant mod for DCS to add more modern SAM systems to the game. (github.com) made a PR as well in case the creators want to merge it i am not part of the dev team, i'm just bored Edited May 18, 2024 by Zahnatom 1 #payrazbam #payrazbam #payrazbam
Zahnatom Posted May 18, 2024 Posted May 18, 2024 added Aster 30 Block 2 as well https://github.com/zahnatom/HighDigitSAMs 1 2 #payrazbam #payrazbam #payrazbam
Gogi12 Posted May 18, 2024 Posted May 18, 2024 (edited) 2 hours ago, Zahnatom said: added Aster 30 Block 2 as well https://github.com/zahnatom/HighDigitSAMs WOW, Thanks this was highly needed in the game Edited May 18, 2024 by Gogi12
Zahnatom Posted May 18, 2024 Posted May 18, 2024 (edited) 35 minutes ago, Gogi12 said: WOW, Thanks guys this was highly needed in the game yeah thats what i though too and saw that the 3d models are there(except for Block 2, i made that myself) so i just wrote the code for it performance should be ok, as always there's limitations to what's possible in DCS (like block 2 is supposed to be a 3 stage missile but its 2 stage here because thats all that DCS allows) oh yeah and for some reason the launcher model uses 1-10 as the animations and so the #3 canister will always appear as not-spent because thats the animation nr for alarm state but i am not affiliated with the creator(s) of HDS Edited May 18, 2024 by Zahnatom 1 #payrazbam #payrazbam #payrazbam
Gogi12 Posted May 18, 2024 Posted May 18, 2024 13 minutes ago, Zahnatom said: yeah thats what i though too and saw that the 3d models are there(except for Block 2, i made that myself) so i just wrote the code for it performance should be ok, as always there's limitations to what's possible in DCS (like block 2 is supposed to be a 3 stage missile but its 2 stage here because thats all that DCS allows) oh yeah and for some reason the launcher model uses 1-10 as the animations and so the #3 canister will always appear as not-spent because thats the animation nr for alarm state but i am not affiliated with the creator(s) of HDS @Zahnatom Your addition is great, Thanks again.
tripod3 Posted May 20, 2024 Posted May 20, 2024 Please post here screenshots of all SAMP units from new mod Mr. Croco
Zahnatom Posted May 20, 2024 Posted May 20, 2024 (edited) fixed the model for the launcher these are the assets of SAMP/T https://imgur.com/a/nBaYcx8 Edited May 20, 2024 by Zahnatom 2 3 #payrazbam #payrazbam #payrazbam
LetMePickThat Posted June 3, 2024 Posted June 3, 2024 On 5/18/2024 at 6:28 PM, Zahnatom said: yeah thats what i though too and saw that the 3d models are there(except for Block 2, i made that myself) so i just wrote the code for it performance should be ok, as always there's limitations to what's possible in DCS (like block 2 is supposed to be a 3 stage missile but its 2 stage here because thats all that DCS allows) The fact that the Block 2 was never produced will remain one of the most disappointing european defense blunders of the last decade. Anyway, good job with the models. It's true that we never found the time to include the SAMP/T in the mod despite the models being ready. 2
nighteyes2017 Posted June 3, 2024 Posted June 3, 2024 i am getting some very weird missile behavior from the SA20a launchers. The missile spins around at the launch site constantly changing directions. anyone seeing this? sa20 weird missile behaviour.trk radar horizon testing.miz
Zahnatom Posted June 3, 2024 Posted June 3, 2024 (edited) 5 hours ago, nighteyes2017 said: i am getting some very weird missile behavior from the SA20a launchers. The missile spins around at the launch site constantly changing directions. anyone seeing this? sa20 weird missile behaviour.trk 81.55 kB · 0 downloads radar horizon testing.miz 40.96 kB · 0 downloads its an issue with the missile code. ED changed how it works so it has to be rewritten(specifically the thrust vectoring apparently). 10 hours ago, LetMePickThat said: The fact that the Block 2 was never produced will remain one of the most disappointing european defense blunders of the last decade. Anyway, good job with the models. It's true that we never found the time to include the SAMP/T in the mod despite the models being ready. thank you though unfortunately, due to the aforementioned code changes, they dont work very well right now to be brutally honest, i'm waiting for CH to update his mods so i can learn what i need to change Edited June 3, 2024 by Zahnatom #payrazbam #payrazbam #payrazbam
YoloWingPixie Posted June 8, 2024 Posted June 8, 2024 On 6/3/2024 at 9:26 AM, nighteyes2017 said: i am getting some very weird missile behavior from the SA20a launchers. The missile spins around at the launch site constantly changing directions. anyone seeing this? sa20 weird missile behaviour.trk 81.55 kB · 9 downloads radar horizon testing.miz 40.96 kB · 6 downloads We're aware of the issue and have had a pull request in that fixes it, however the actual update is awaiting some changes from others as well. 2
Gogi12 Posted June 27, 2024 Posted June 27, 2024 On 4/28/2024 at 12:04 AM, flag02004 said: HI guys, I made some update to my version of HDS, now missiles are less likely to explode after launch, radar and missile's guidance are more looking like to what we know about those systems (OSINT), S-400 is now a real S-400 and not an S-300V4 or S-300VM with new vehicule design, added new liveries to S-400, S-300V4, S-300VM, S-300V and PANTSIR (all still work in progress and subject to changes). Here the link: https://drive.google.com/drive/folders/1HiO0eHcI-qu0aLEPdmkIeWD4GVPSDQxU?usp=drive_link Note: If you own the 2SAP mod (SAMSitesAssetPack), copy my textures folder and overwrite 2SAP's textures folder with mine. Enjoy. @flag02004 Hi can You update new merged version that has added SAMP-T sam?
Zahnatom Posted June 29, 2024 Posted June 29, 2024 I'd like to have some opinions/a discussion on the Aster 30 Block 2. I found some french documents that have comparisons to THAAD, SM-3, Patriot and Aster 30 Block 1. From those I know things like: optimised for 20-70km, meant to intercept SRBMs and MRBMs endoatmospheric (up to 100km). It should complement THAAD and SM-3 but have a lower service ceiling. My issue is that range is kinda iffy. Its a booster + sustainer + kill vehicle setup (modeled as booster + powered kill vehicle because 3 stage missiles arent possible in dcs afaik). Currently its set up in a way where it intercepts Scuds 167km away. considering thats its quite the big missile (450mm diameter) i think the range is fine but if you think its ridiculous i'd be glad to change it (excuse the resolution, aster 30-2 on top, thaad in the middle, rim-161 sm-3 on the bottom) thank you for your feedback you can test it from https://github.com/zahnatom/HighDigitSAMs/tree/devtest 2 #payrazbam #payrazbam #payrazbam
Gogi12 Posted July 2, 2024 Posted July 2, 2024 On 6/29/2024 at 6:33 PM, Zahnatom said: I'd like to have some opinions/a discussion on the Aster 30 Block 2. I found some french documents that have comparisons to THAAD, SM-3, Patriot and Aster 30 Block 1. From those I know things like: optimised for 20-70km, meant to intercept SRBMs and MRBMs endoatmospheric (up to 100km). It should complement THAAD and SM-3 but have a lower service ceiling. My issue is that range is kinda iffy. Its a booster + sustainer + kill vehicle setup (modeled as booster + powered kill vehicle because 3 stage missiles arent possible in dcs afaik). Currently its set up in a way where it intercepts Scuds 167km away. considering thats its quite the big missile (450mm diameter) i think the range is fine but if you think its ridiculous i'd be glad to change it (excuse the resolution, aster 30-2 on top, thaad in the middle, rim-161 sm-3 on the bottom) thank you for your feedback you can test it from https://github.com/zahnatom/HighDigitSAMs/tree/devtest Hi, I have made some test and I think that Your settings are Ok. But that is my opinion. 1
VictorDavion Posted August 10, 2024 Posted August 10, 2024 Latest version off github crashes the game upon launch. Only older versions seem to work. not sure what the issue is.
clanitho Posted August 13, 2024 Posted August 13, 2024 On 8/10/2024 at 6:11 PM, VictorDavion said: Latest version off github crashes the game upon launch. Only older versions seem to work. not sure what the issue is. No crash on my side, may be a conflict with other mod. MSI Z97 Gaming 5 - Intel I7 4790K - Artic cooling freezer 7 pro rev 2 - GSKILL 32 Go - SSD Crucial M5 120 go - SSD Crucial 2To - HDD western digital caviar blue 1 TO - Gigabyte GTX 1070 Gaming G1 - Windows 10 home 64 bits
CarbonFox Posted August 25, 2024 Posted August 25, 2024 Is there a way to get the S-300V/VM/V4 to appear on the F-16s HTS pod? F/A-18C; A-10C; F-14B; Mirage 2000C; A-4E; F-16C; Flaming Cliffs 3
LetMePickThat Posted August 28, 2024 Posted August 28, 2024 On 8/25/2024 at 4:54 PM, CarbonFox said: Is there a way to get the S-300V/VM/V4 to appear on the F-16s HTS pod? I have been looking into this issue for quite some time, but I wasn't able to find a way to solve it. 2
ldl01031 Posted August 31, 2024 Posted August 31, 2024 On 8/10/2024 at 9:11 AM, VictorDavion said: Latest version off github crashes the game upon launch. Only older versions seem to work. not sure what the issue is. Same here... though I don't know how to get to the older versions...
clanitho Posted August 31, 2024 Posted August 31, 2024 17 hours ago, ldl01031 said: Same here... though I don't know how to get to the older versions... No crash on my side with last version, may be a conflict with other mod. MSI Z97 Gaming 5 - Intel I7 4790K - Artic cooling freezer 7 pro rev 2 - GSKILL 32 Go - SSD Crucial M5 120 go - SSD Crucial 2To - HDD western digital caviar blue 1 TO - Gigabyte GTX 1070 Gaming G1 - Windows 10 home 64 bits
ldl01031 Posted August 31, 2024 Posted August 31, 2024 (edited) As far as I can tell, it was the SAMPack_S-300_Series mod that caused a conflict. If I find that's not true, I'll come back here and say so. Edited August 31, 2024 by ldl01031
Gogi12 Posted December 16, 2024 Posted December 16, 2024 (edited) Hi @Zahnatom I ment conflict with this mod and HDS. Authors were the same as HDS. Edited December 16, 2024 by Gogi12
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